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Author Topic: Crazy and PP's mod bug thread  (Read 619418 times)

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Offline Uriel

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Re: Crazy and PP's mod bug thread
« Reply #555 on: October 23, 2014, 06:31:03 PM »
That's probably a construct girl?

Offline Lorraz

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Re: Crazy and PP's mod bug thread
« Reply #556 on: October 23, 2014, 07:01:01 PM »
That's probably a construct girl?
Ah, you're right. The second girl was apparently half-construct and I missed that.

Offline ElvisLives27536

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Re: Crazy and PP's mod bug thread
« Reply #557 on: October 24, 2014, 10:44:15 PM »
Are inseminated girls supposed to not have increased lactation?

Offline aevojoey

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Re: Crazy and PP's mod bug thread
« Reply #558 on: October 25, 2014, 12:11:56 PM »
Are inseminated girls supposed to not have increased lactation?
Lactation has only been added in as far as the name being in the game.
It currently does nothing.
Same with morality, refinement and dignity.
They will get some work done on them soon.
Fixing the game is a better game than actually playing it.
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Offline ElvisLives27536

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Re: Crazy and PP's mod bug thread
« Reply #559 on: October 28, 2014, 12:33:49 AM »
Lactation has only been added in as far as the name being in the game.
It currently does nothing.
Same with morality, refinement and dignity.
They will get some work done on them soon.

Cool. I was meaning when the girls do the milking job. But I assume that will get changed with the changes to lactation later.

Offline torrentsearcher

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Re: Crazy and PP's mod bug thread
« Reply #560 on: October 28, 2014, 11:10:37 AM »
using the .14 version now, looks cute so far.
just a small one: jobs that u put girls on at the house don´t seem to get saved, u have to assign them again every turn.
and there´s times that the game crashed when i clicked a message during the end of the week summary.
some of the new features, especially assigning girls right out of the dungeon are great, though. wish that worked from every building! ;)


Offline Hazure

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Re: Crazy and PP's mod bug thread
« Reply #561 on: October 28, 2014, 11:41:31 AM »
In the house if you give the girl a day and a night job they will not drop them, and i have 2 games that crast to desktop almost every time i hit next-week....but other games that don't...weird.

Offline Jacko

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Re: Crazy and PP's mod bug thread
« Reply #562 on: October 28, 2014, 03:22:56 PM »
There seems to be a problem with jobs assigned for the brothel. My girls will engage in group sex even though it's forbidden.

Offline aevojoey

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Re: Crazy and PP's mod bug thread
« Reply #563 on: October 28, 2014, 06:55:27 PM »
just a small one: jobs that u put girls on at the house don´t seem to get saved, u have to assign them again every turn.
In the house if you give the girl a day and a night job they will not drop them,
I will look into this.


and there´s times that the game crashed when i clicked a message during the end of the week summary.
some of the new features, especially assigning girls right out of the dungeon are great, though. wish that worked from every building! ;)
i have 2 games that crast to desktop almost every time i hit next-week....but other games that don't...weird.
Attach your save games and I will try to see if I can find out what is happening.



There seems to be a problem with jobs assigned for the brothel. My girls will engage in group sex even though it's forbidden.
I thought I had fixed this but I'll check it again



some of the new features, especially assigning girls right out of the dungeon are great, though. wish that worked from every building! ;)
They will, eventually.
I started with the studio and then added it to the centre and clinic.
The arena is a little harder to add this to because it will require more checks for things.
The house has too few choices at the moment to add a good system to it.
The farm jobs need a ton more work so this has not been added to there.

The brothel is probably the hardest because many of the jobs don't have much impact on the others yet.
I plan on making the brothel flow using the customers instead of the girls so the other jobs will have more use.
Until then, the brothels will get a lot more updates before the matron assignments get added.
Fixing the game is a better game than actually playing it.
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Offline Hazure

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Re: Crazy and PP's mod bug thread
« Reply #564 on: October 29, 2014, 01:20:49 AM »
As of update 14 the girls are now stripping in the house even though it's blocked.  and the lagest atachement I can put on is 256kb...well...the file is much larger....like 2mb

Offline aevojoey

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Re: Crazy and PP's mod bug thread
« Reply #565 on: October 29, 2014, 11:22:28 AM »
As of update 14 the girls are now stripping in the house even though it's blocked.
The house jobs have not been updated in a while.
I am updating it now.


The problem with having sex restrictions on in the house is that it interferes with the disposition checks.
It will take a little more time and coding to work this conflict out.
 - I am adding a penalty because I don't like the extra work.  :P If you ban too much stuff, the girl will learn less.





I also added a 'degrade girls skills' at the end of the turn.
 - This will add a little difficulty to the game.
 - If a sex type is banned, 10% chance she will loose 1 point in it
 - All other skills have a 5% chance to loose 1 point
« Last Edit: October 29, 2014, 07:01:55 PM by aevojoey »
Fixing the game is a better game than actually playing it.
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Offline Uriel

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Re: Crazy and PP's mod bug thread
« Reply #566 on: October 29, 2014, 01:53:33 PM »
Could you please provide controls for that degrading? Or a switch to just turn it off?

In .14:
Cecily Campbell worked as a hall whore during the day, then peep show at night. There is a day activities, day summary, then there's two night shift activities "She let the customers watch her get naked", then night summary. I don't really mind, but is it intended?

Offline aevojoey

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Re: Crazy and PP's mod bug thread
« Reply #567 on: October 29, 2014, 06:52:46 PM »
In .14:
Cecily Campbell worked as a hall whore during the day, then peep show at night. There is a day activities, day summary, then there's two night shift activities "She let the customers watch her get naked", then night summary. I don't really mind, but is it intended?
This is a bug.
When I started doing the reflow of the brothel, I changed a few things without adding in the check that peep had already been done.
The girl was basically working 2 peep shows per turn.
Fixed it.
Fixing the game is a better game than actually playing it.
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Offline Hanzo

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Re: Crazy and PP's mod bug thread
« Reply #568 on: October 29, 2014, 07:33:17 PM »
Which skills or stats are affected by the degrade?

Does it affect Base only or Mod as well?

Offline aevojoey

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Re: Crazy and PP's mod bug thread
« Reply #569 on: October 29, 2014, 09:25:45 PM »
Which skills or stats are affected by the degrade?

Does it affect Base only or Mod as well?
All 21 skills - no stats.
It affects the base skill only.
The degrading should hopefully not be noticeable over the short run and only really noticeable if the girl only does one job ever.
If you assign the girls to different jobs every once in a while, they can keep their skills in peak performance.

On a similar note, I also moved the update temp stat/skill/trait checks from the start of the turn to the end of the turn so that the temp stuff will have an effect that turn.
As it was, if you used an item that had a temporary effect on a girl, that temp effect would degrade at the start of the shift so it would not be as effective as it should have been.





The changes I started making to WorkPersonalBedWarmer and WorkPersonalTraining started becoming a great big mess so I pulled out the changes.
Until I have more time and brain power to devote to them, you will have to live with sex restrictions not fully working in the house.
« Last Edit: October 29, 2014, 09:58:01 PM by aevojoey »
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug