I need to add items to 4 crafting jobs: Blacksmith, Cobbler, Jeweler and Tailor
Blacksmith already makes a few items but the others only make 1 item as a place holder.
I have made an xls with the items that I have already sorted, some of them I have already given numbers but others need them.
There are 5 columns:
Where: what job the item will be made with
Magic: the makers minimum magic level
Cost: how many craft points it costs to make the item
Others: anything else needed to make the item
Desc: the description in the .itemsx file ( to make it easier to come to a number for the item.)
Craft points are created by job performance and modified by several factors.
I have items divided into groups of <50, 50-99, 100-149, 150-199, 200-249 and >=250
The girl ends up with a certain amount of points that the game then randomly chooses from the highest group she can make.
If she only has 1 point, she could make 1 item worth a max of 49 points, if she has 49 points she could possibly make 48 items worth 1 point plus 1 item worth 49 points.
The items are rolled until her points go negative.
So:
1. get points from job performance
2. adjust for various things (filthiness, enjoyment, tiredness, slave, etc.)
3. choose a group
4. roll for the item
5a. if she meets the other requirements, make the item and remove the points
5b. if not, -10 points and no item
6. repeat 3-5 until she uses all her points
Download the file, add in what you think they should need and attach it to your response.
I will compile the responses and fill out the jobs when I get enough time.