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Author Topic: The 1.29 Todo list  (Read 31901 times)

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Offline killjoy57us

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Re: The 1.29 Todo list
« Reply #60 on: July 07, 2010, 10:55:16 PM »
Brilliant! I'll work up some generics, and have a set for Cammy. So we need, Angry, Happy, Shocked? Embarrassed/blushing?

If you're working this up, you'll probably also want "dead," "raped" and "tortured," as these are fairly common game events/dialog boxes.

You might also want "addicted," but I think there was some discussion elsewhere of partially concealing addictions.

Offline Mehzerz

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Re: The 1.29 Todo list
« Reply #61 on: July 07, 2010, 11:23:00 PM »
If you're working this up, you'll probably also want "dead," "raped" and "tortured," as these are fairly common game events/dialog boxes.

You might also want "addicted," but I think there was some discussion elsewhere of partially concealing addictions.
Dunno if we need "dead" but I'll try and find a face that says that clear enough. Rape might be difficult, but tortured is possible. Addicted on the other hand? Not sure how i'll find that... but I'll give it a shot. Rather cover all the bases.


Here's the emotion gallery:
http://img269.imageshack.us/g/angryi.png/


  These are the same emotion
 

Ok so the above icons are all icons I'm not sure about. Do they read clearly enough or no? If you can say what they are without guessing then great. If not, I have more searching to do.


So make some guesses folks!
 
« Last Edit: July 08, 2010, 01:41:36 AM by Mehzerz »
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Offline Lorde

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Re: The 1.29 Todo list
« Reply #62 on: July 07, 2010, 11:53:17 PM »
Rape might be difficult,

It's kinda hard NOT to find girls crying in Japanese porn. Drawn or real. So if you can't find a "rape face" it would probably be easy to fudge.

Addicted on the other hand? Not sure how i'll find that... but I'll give   it a shot.
 

There is enough bad art on both pixiv and rule 34 to create a pic of a girl that looks "zoned" Though the results may be lulz inducing.  :D
« Last Edit: July 07, 2010, 11:55:36 PM by Lorde »
Current Girl Work Schedule            
* Revy  (Black Lagoon)
* Stab at The series He is my Master
* Run Elsie Jewelria and Yuuki Rito (To Love Ru)
* Yukari Takeba (Persona 3)
* Work on the Code Geass girls

Offline Mehzerz

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Re: The 1.29 Todo list
« Reply #63 on: July 08, 2010, 01:43:58 AM »
Yeah, hopefully what I found is ok. If not I can keep searching no skin off my back.


I'm debating the need for unique emotional thumbnails. I think it'd be better if we just used "set" ones so there's no confusion. I suppose, if there's ANY confusion at all. I can add the emotion via text on the icon. There's plenty of space. Thoughts?
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Offline DocClox

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Re: The 1.29 Todo list
« Reply #64 on: July 08, 2010, 03:32:10 AM »
Certainly we don't need them.  I expect that what's going on will be every but as clear with just a normal face used, or with no face at all. It just adds a little bit of subliminal reinforcement to the exchange.

I suppose we could put this on the back-burner, until I get the message-windows-with-icons done and then look at it again from there.

[edit]

I don't think we need "dead", "raped" and "tortured". Dead isn't needed since the girl isn't going to say anything in that state (unless the necomancy/necrophile faction gains a lot of ground, anyway). As for the others, think of the emotions they'd show during or after the event, not the event itself.
« Last Edit: July 08, 2010, 07:30:21 AM by DocClox »

Offline killjoy57us

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Re: The 1.29 Todo list
« Reply #65 on: July 08, 2010, 05:59:10 PM »
Right, Doc, but here's how I figure it;

You're blasting clickety-clickety through the weeks. You don't necessarily really notice names or anything. But even with a generic "bad sh*t has happened to a girl" icon on the opposite side where it would be for other dialog events, it would jump out. I mean its already bright red, but I'll go through and wonder "police raid? dead girl? Whatever." And if it was actually a unique picture, then you'd connect name to face, if you managed to glimpse it.

Okay, so "dead", "raped" and "tortured" probably don't need unique thumbs in the distributed version; however, I still hold the opinion that it should be an option, for enterprising girl makers.

Edit: Death could also easily be substituted with "defeat". And I like Mehzerz idea of overlaying small text on the icon, but I'm sure that would take some song-and-dance to make it look good -- best of luck, friend.
« Last Edit: July 08, 2010, 06:05:43 PM by killjoy57us »

Offline Mehzerz

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Re: The 1.29 Todo list
« Reply #66 on: July 09, 2010, 12:40:01 AM »
  


Not that hard.
Helvetica - 18pt font.
I also considered making each one a specific color to represent that mood, so when you took a quick look at it. You'd know instantly that pink = flustered/embarrassed or red meant anger. That kind of thing. 
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Offline DocClox

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Re: The 1.29 Todo list
« Reply #67 on: July 09, 2010, 04:02:20 AM »
You're blasting clickety-clickety through the weeks. You don't necessarily really notice names or anything. But even with a generic "bad sh*t has happened to a girl" icon on the opposite side where it would be for other dialog events, it would jump out. I mean its already bright red, but I'll go through and wonder "police raid? dead girl? Whatever." And if it was actually a unique picture, then you'd connect name to face, if you managed to glimpse it.

One thing I want to do some day is make those weekly events rewindable so if you think "hang on - what the hell was that?" you can go back and look at it. I know what you're saying here.


Quote from: killjoy57us link=topic=433.msg8398#msg8398   date=1278626350
Okay, so "dead", "raped" and "tortured" probably don't need unique thumbs in the distributed version; however, I still hold the opinion that it should be an option, for enterprising girl makers.

It will be. Girl makers are going to be able to provide thumbs for any emotion, not just the standard ones. In fact what constitues a standard set is probably going to evolve a bit once people start using the system.

Offline killjoy57us

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Re: The 1.29 Todo list
« Reply #68 on: July 11, 2010, 11:02:55 PM »
One thing I want to do some day is make those weekly events rewindable so if you think "hang on - what the hell was that?" you can go back and look at it. I know what you're saying here.

Well, its probably nothing you haven't thought of, but that would be relatively simple (I think).

Put a scrollable text box on the Turn Summary screen. It shouldn't be too hard to write a loop that takes each of the dialog outputs, stores them in a set of temporary strings and writes the strings to the text box, one at a time, separated by two hard returns.

I SWEAR I will get back into programming, rather than just spouting off at the mouth, but it might have to wait for the world to stop turning. :)

Offline crazy

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Re: The 1.29 Todo list
« Reply #69 on: July 12, 2010, 05:38:46 AM »
Got a few new questions to ask figure this is as good a place as any.

1. I know with the new slave market code girls will be replaced slower   so you have to work with what you get.  But are uniques going be the 1st   to show cause as it is now you may not even see a unquie and if you do   it might only be one.  So i guess what im saying is can you make it to   where the list show all uniques to start with?
2. Every think about allowing the player to invest in the stores for a discount in them?  Example for 5000 the player would get a 5% discount on all items on up to a max of say 15% for like 15000.  This would be a good way to spend some money for the player that would work out to saving them money if they play a long game.
3. Could do the same for slave markets but instead of a discount increase the rate in which girls are replaced.
4. Maybe have the player invest in the shops to also have them get better items then they normally could get.  Figure with the city wards this could be useful way to spend some money to get the items you couldn't get cause you haven't unlocked the shop that has that item.
5. This would work out to be a new building on the map but a virgin auction.  An auction where you take a virgin and sell her virginity to the highest bidder you would not be selling the girl just her virginity.  Figure it would need a membership fee and a cost to enter the girl in the auction and have it only have the auction like once a month to keep the player from making way to much off this.  But i figure there are people in crossgate willing to pay a higher fee to get to take a girls virginity then to just sleep with random whores.  I figure traits and looks would end up coming up with the price the people pay for it but i guess there would be a lot of ways to work that out.  This ideal comes from reading about girls actually doing this on ebay.

I'm trying to think of easy sink holes for player money cause even when the game under goes the balancing that is planed by the time you get to your 3rd or 4th brothel i don't see how you wouldn't be making more then you can spend.

Offline DocClox

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Re: The 1.29 Todo list
« Reply #70 on: July 12, 2010, 06:19:08 AM »
1. I know with the new slave market code girls will be replaced slower   so you have to work with what you get.  But are uniques going be the 1st   to show cause as it is now you may not even see a unquie and if you do   it might only be one.  So i guess what im saying is can you make it to   where the list show all uniques to start with?

We could certainly set the number and chance of a unique girl in the config file. I won't get too specific because I need to do some more work on this.

Also, delta is working on a revamp of the girl system where the distinction between random and unique girls vanishes. So before too much longer you should be able to turn all your random girls into uniques if that helps. Or all your uniques into randoms, for that matter...

  2. Every think about allowing the player to invest in the stores for a discount in them?  Example for 5000 the player would get a 5% discount on all items on up to a max of say 15% for like 15000.  This would be a good way to spend some money for the player that would work out to saving them money if they play a long game.

Could do. I might want the player to jump through a few hoops, first. Seems reasonable though.

4. Maybe have the player invest in the shops to also have them get better items then they normally could get.  Figure with the city wards this could be useful way to spend some money to get the items you couldn't get cause you haven't unlocked the shop that has that item.

I want to think about that one.

  5. This would work out to be a new building on the map but a virgin auction.  An auction where you take a virgin and sell her virginity to the highest bidder you would not be selling the girl just her virginity.  Figure it would need a membership fee and a cost to enter the girl in the auction and have it only have the auction like once a month to keep the player from making way to much off this.  But i figure there are people in crossgate willing to pay a higher fee to get to take a girls virginity then to just sleep with random whores.  I figure traits and looks would end up coming up with the price the people pay for it but i guess there would be a lot of ways to work that out.  This ideal comes from reading about girls actually doing this on ebay.

I always thought virginity should be worth more in crossgate, at least under certain cirtumstances. Not sure about the auction as a cash sink though. If it's not cost effective, most people won't use it.
There'd need to be other benefits of membership, I think...

Offline d31r3x

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Re: The 1.29 Todo list
« Reply #71 on: July 12, 2010, 06:29:39 AM »
I think killjoy57us pointed out some good stuff. Maybe a generic state / situation / event 'icon language' could be used for general stuff -clear and simple. It's less time comsuming than making a number of 100x100 portraits with several moods / states for each girl type. Then we can think to add those for unique girls with special quests or dialogs -maybe through mods, if I understood what you were talking about.






Offline crazy

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Re: The 1.29 Todo list
« Reply #72 on: July 12, 2010, 06:33:35 AM »
I always thought virginity should be worth more in crossgate, at least under certain cirtumstances. Not sure about the auction as a cash sink though. If it's not cost effective, most people won't use it.
There'd need to be other benefits of membership, I think...

Didn't mean that one as a sink.  It was meant to make money.  Membership was more of a way to make it so it wasn't making the player a lot of money right away.  Guess membership could be drop and just have a entry fee for each girl.  Or as you said come up with other benefits for membership.  Really don't care how it works out just think it would be an interesting way to make virginity actually worth something and give players something else to do.  Just read about them doing that on ebay and had to toss it out as an ideal.   :)

Offline killjoy57us

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Re: The 1.29 Todo list
« Reply #73 on: July 19, 2010, 03:49:41 PM »
I think killjoy57us pointed out some good stuff. Maybe a generic state / situation / event 'icon language' could be used for general stuff -clear and simple. It's less time comsuming than making a number of 100x100 portraits with several moods / states for each girl type. Then we can think to add those for unique girls with special quests or dialogs -maybe through mods, if I understood what you were talking about.

Yeah, you pretty much nailed what I was saying. I mean, events affecting girls COULD still be faces; but just like the game has default and specific pictures now, it should have a set of really freakin' obvious defaults for these events.

The important part is, of course, the structure on which everything sits; then you can toss in the icons you want for specific girls, give them the right name, and bingo-bango, you've got just as much (or as little) specialization as you want.