Alright, let's clarify some stuff, in case if something has changed.
- I need to know lvl_max for all stats at lvl 1. Including health and mp. We don't have it in gui, and I have no idea where to look in the code.
- Are you sure it's a good idea to not increase at all mp with level up unless there is a mage class?
- Luck is still from -50 to 50?
- Vitality max can be changed by traits without issues in the game, right? I hope so, at least. Some of traits do it, assuming that it will make character more or less enduring.
If so, I want to now its level_max (if it exists).