getting back to Job works perfectly fine now,
even with matron pregnant herself she gets back into matron job
Yep, just tried it too. Girls are getting their jobs back as supposed now. Thanks for your efforts, aevojoey.
Good.
I am working on a more intelligent Matron code for .06 where she will try to place any girl with full health, happy and tired into a job that is needed.
I will probably have it added to .05 too but not sure, depends on how much Crazy or I get working on the Farm.
Girls with 2 small weapons seem to lose one of them directly the next turn after you gave them her second
both were equiped before.
This is a "feature" that has been in the game for longer than I have been working on it.
Each of the equipable item types has a limit to how many of that type of item the girl can equip at one time, any extras are sold.
Ring = 8, Dress = 1, Underwear = 1, Shoes = 1, Necklace = 1, Weapon = 2, Small Weapon = 1, Armor = 1, Armband = 2
I looked over this code last week and added a note to myself to instead of selling the item, it will be sent back to the "Store Room" when I add the "Store Room" and the "Vault" to item management.
"Store Room" and "Vault" will take over the current "Player" slot for where Items get put when acquired.
The "Player" will be for items the Player can use or equip.
That will be in later versions of .06.