Author Topic: General Discussion  (Read 3819767 times)

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Offline lamoli

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Re: General Discussion
« Reply #4770 on: May 23, 2015, 03:52:42 AM »
Yes indeed but for that i can rig the hair to pose it as i please or i could use blender physics for gravity but posing hair is simpler i already made the research and technique i would need to make those cg sets..


Now what i need is practice at morphing new heads/body/cloth/hair.. so i could make em faster than what im able now


But the real hard part in character pose was limbs/waist joints as the deform really bad if you dont know how to solve this cloth/hair dont have those joints problem.. you can just pose em or warp em around body ( this would imply that i would need reference pictures for the hair style/posing too )

Offline lamoli

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Re: General Discussion
« Reply #4771 on: May 23, 2015, 04:07:37 AM »
Btw for hair i can do the same thing as DOA5 characters but im not sure it would keep the anime effect

Offline DarkTl

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Re: General Discussion
« Reply #4772 on: May 23, 2015, 12:37:13 PM »
Btw clothes seem too tight-fitting because you kept nipples. Usually you can't see them behind clothes.

Offline lamoli

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Re: General Discussion
« Reply #4773 on: May 23, 2015, 02:27:06 PM »
https://mon-partage.fr/f/wZX9LP4S/


Shiny test.. looks ok now.. i had to do lots of testing..


Ok about nipples i make em show through colthes since the picture showed em i can hide em if needed
Its really easy to hide them only 1 slider to pull back..


oops forgot to revert the body clothes edges to yellow..
« Last Edit: May 23, 2015, 02:37:13 PM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #4774 on: May 23, 2015, 02:38:34 PM »
Let's focus on hair then. Try to make long hair like at the picture, and add more polygons as well.

Offline Xela

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Re: General Discussion
« Reply #4775 on: May 23, 2015, 03:23:38 PM »
Yeap... still... I think this may have more potential in EE. If random girls become a hassle, we can always use a couple of uniques for randoms and let the player decide, when the player is not familiar with the background, any unique can make a random.

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I'll try to finish classes tomorrow, have the whole day set aside for coding for PyTFall.
Like what we're doing?

Offline lamoli

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Re: General Discussion
« Reply #4776 on: May 23, 2015, 08:55:30 PM »
https://mon-partage.fr/f/QFF5xigi/


Here is the longhair.. still need rework (51.000++ poly faces ATM)


Where should i put the focus next ?
« Last Edit: May 24, 2015, 03:04:02 AM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #4777 on: May 24, 2015, 04:06:27 AM »
Yup, hair look much better now.
Next are poses. There are some examples of basic sex poses in the archive that I linked before.

Offline lamoli

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Re: General Discussion
« Reply #4778 on: May 24, 2015, 07:43:02 AM »
https://mon-partage.fr/f/oQ62Kyul/


Here is doggy..


I did not made cloth for guy or posed hair since it takes lot of time.. ( of course ill do it for final render if pose is right.

Offline DarkTl

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Re: General Discussion
« Reply #4779 on: May 24, 2015, 08:04:41 AM »
Her eyes seem a bit off when slightly opened. Try to make them like here.

Offline lamoli

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Re: General Discussion
« Reply #4780 on: May 24, 2015, 08:13:30 AM »
Yes thats the fix i need to do.. eyes closing are broken and i need to fix em.. this is a detail that can be fixed at any time since all is ready to render it again.. with that file ready i could make adjustments if theres a change..


Atm im trying other poses.. but ill fix the eyes asap then rerender everything

Offline lamoli

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Re: General Discussion
« Reply #4781 on: May 24, 2015, 09:22:07 AM »
https://mon-partage.fr/f/Ja95ShBb/


missing some genital textures to blend in better and props ( ropes/bar ) but those can be made.


I just noticed i didnt add brows and eyebrows like i did with Asuna.. so this can be improved

Offline DarkTl

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Re: General Discussion
« Reply #4782 on: May 24, 2015, 10:06:15 AM »
Can you render backgrounds, or it's better to find them for you?

Offline lamoli

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Re: General Discussion
« Reply #4783 on: May 24, 2015, 10:19:15 AM »
hmm.. easyer if its 2D backgrounds for now i could try to make 3D ones later i can make the props inside the room..


Ill try to make a few tests on 3D backgrounds but its gona be hard to find le texture with ( normal/specular/displacement/opacity ) and make a lighting that looks like anime 2D background..


Ill fix the eyes closing and some other stuff before i try that.. ( more poly for clothing (eye)brows )


anything else that need improvement ? ( hair pose.. only on final render )

Offline DarkTl

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Re: General Discussion
« Reply #4784 on: May 24, 2015, 10:29:40 AM »
Well, your last render is very dark, you can almost confuse her with a dark elf or something  :)
And there are more clothes in my examples, like maid or formal.

You could also render emotions with textures and hair to see how natural they will look.