devolution

Author Topic: Bugs 1.29 Megafix  (Read 23744 times)

0 Members and 1 Guest are viewing this topic.

Offline zodiac44

  • Hero Member
  • *****
  • Posts: 560
  • Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Bugs 1.29 Megafix
« on: November 09, 2009, 04:47:06 PM »
Started a new thread so we can keep new bugs separate from the old ones.

This I've found so far:

Pregnancy still messes up saved game files.
The slave market is empty when you quit a game and load a save without restarting the program.
« Last Edit: November 09, 2009, 04:49:21 PM by zodiac44 »
Capitalization is the difference between "I had to help my uncle Jack off a horse" and "I had to help my uncle jack off a horse."

Offline Alugere

  • Full Member
  • ***
  • Posts: 130
Re: Bugs 1.29 Megafix
« Reply #1 on: November 09, 2009, 04:54:44 PM »
There is also still an extremely high rate of refusal to work.

Simply put, instead of having a system where the girl gains points towards not working or however, it should be strictly percentile.
Say a girl might refuse to work:
50+rebelliousness-libedo/2 percent of the time if free and 25+rebelliousness-libedo/2 if they are a slave.

Offline delta224

  • Dev Team
  • *****
  • Posts: 577
Re: Bugs 1.29 Megafix
« Reply #2 on: November 09, 2009, 05:13:38 PM »
OK, the refusal to work still needs work and zodiac are you using a new or old save, because this does not magically fix the old ones.

Offline zodiac44

  • Hero Member
  • *****
  • Posts: 560
  • Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Re: Bugs 1.29 Megafix
« Reply #3 on: November 09, 2009, 05:18:55 PM »
It's a completely new save.
Capitalization is the difference between "I had to help my uncle Jack off a horse" and "I had to help my uncle jack off a horse."

Offline delta224

  • Dev Team
  • *****
  • Posts: 577
Re: Bugs 1.29 Megafix
« Reply #4 on: November 09, 2009, 05:45:49 PM »
I need more info about the pregnacy to track the bug.

Offline zodiac44

  • Hero Member
  • *****
  • Posts: 560
  • Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Re: Bugs 1.29 Megafix
« Reply #5 on: November 09, 2009, 06:46:31 PM »
Alright.  I wrote over the save already, but I'll start a new game just to test it, and post the save file.
Capitalization is the difference between "I had to help my uncle Jack off a horse" and "I had to help my uncle jack off a horse."

Offline sgb

  • Sr. Member
  • ****
  • Posts: 380
Re: Bugs 1.29 Megafix
« Reply #6 on: November 09, 2009, 06:56:55 PM »
I did a quick test with the pregnancy thing.   Made a new game, girl got pregnant, saved, exited, loaded.  Load worked.  Will play more and see if the load gets corrupted at some point.

Offline delta224

  • Dev Team
  • *****
  • Posts: 577
Re: Bugs 1.29 Megafix
« Reply #7 on: November 09, 2009, 07:02:53 PM »
thanks for the upcoming save file, and I already fixed the other bug you were having zodiac, it was flag not resetting on quit.

Offline Alugere

  • Full Member
  • ***
  • Posts: 130
Re: Bugs 1.29 Megafix
« Reply #8 on: November 09, 2009, 07:14:42 PM »
I haven't yet tested it, but the biggest pregnancy bug before the hotfix was girls who were pregnant (Or had immature children) after the two year mark.

Offline zodiac44

  • Hero Member
  • *****
  • Posts: 560
  • Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Re: Bugs 1.29 Megafix
« Reply #9 on: November 09, 2009, 07:15:20 PM »
I tested it again, and strangely enough it worked, though there might have been other factors in play when it hung on loading the first time.  Playing through the game, though, causes a crash on the 60th week after the girl gives birth.

Anyone know how to post attachments on this forum?  I haven't worked it out yet, but here are the contents of the save file for 59 weeks after giving birth:
Code: [Select]
1 2 9
0
10
1001459
1210 11 20
0
0
60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60
10 10 10 10 10 10 10 10 10 10
-4 100 0
0 0 0
0 0 50 0 10000 1 0 0 0
0
0
0
0 0 0
1
0 -1 10 2 0 4
2
South Coast Mafia
0 130 318586 6 6 6 120 8
Wu-Tang Rats
0 120 318735 6 6 5 120 7
1
Stone of Happiness
0 2
1
0
0
0
1
test
0 0 0 0 0 0
0 0 100 0 2 0 0 0 1716 0 1 20 0 0 48
0
0
Test Girl
Test Girl
created to test pregnancy bug.
0
3
MILF
0
Fake orgasm expert
0
Tough
0
1
Fragile
0
32
100 4 0 100 0 0 100 -10380 0 100 6 0 100 7 0 0 8 0 100 -111 0 100 9 0 0 16872 0 7 0 0 0 78 0 100 0 0 68 0 0 19 0 0 100 3 0 0 -644 0 100 0 0 0 0 0 100 0 0 0 -3 0 0 200 0 0 -200 0
100 264 0 100 112 0 100 288 0 100 338 0 100 348 0 100 107 0 100 424 0 100 1382 0 100 111 0 100 115 0
0
1
0
0
1
3 3
255 255
0
0
97 45 0
1342
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
0
2
59 1 0 0
60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60
10 10 10 10 10 10 10 10 10 10
15 0 1 0
66 100 24 49 75 64 91 48 80 62 58 44 100 100 94 51 73 38 28 63 44 20
30 34 24 77 65 88 70 29 64 74
-20 -20 -20 -20 101 -20
0
4
9 0
18
100
0
CustNoPay.script
9 4
2
100
0
RivalLose.script
9 3
0
100
0
CustGambCheat.script
12 0 -5000
0
100
1
NoMoney.script
Capitalization is the difference between "I had to help my uncle Jack off a horse" and "I had to help my uncle jack off a horse."

Offline delta224

  • Dev Team
  • *****
  • Posts: 577
Re: Bugs 1.29 Megafix
« Reply #10 on: November 09, 2009, 07:26:22 PM »
Yeah, I mainly was fixed on preventing crashes than game balancing.  I only touched the girls not working issue since the original problem was some faulty logic by necro and I still need to tweek it.  The girl randomizer I will look at soon.
 
For the two year mark, look at their magic, if it is over 90 they will never get pregnant.
 
OK, I see the case that I forgot to test for in the file and will look into it. 
 

Offline Alugere

  • Full Member
  • ***
  • Posts: 130
Re: Bugs 1.29 Megafix
« Reply #11 on: November 09, 2009, 07:36:51 PM »
Yeah, I mainly was fixed on preventing crashes than game balancing.  I only touched the girls not working issue since the original problem was some faulty logic by necro and I still need to tweek it.  The girl randomizer I will look at soon.
 
For the two year mark, look at their magic, if it is over 90 they will never get pregnant.
 
OK, I see the case that I forgot to test for in the file and will look into it.

You should probably put a note about that somewhere in the game since that's not obvious at all. Also, could you add some way to turn that off? I rather like getting all of my girls pregnant and having them have a method of birth control that I can't influence is extremely annoying.

Offline delta224

  • Dev Team
  • *****
  • Posts: 577
Re: Bugs 1.29 Megafix
« Reply #12 on: November 09, 2009, 08:50:38 PM »
Blame necro for that, I do agree that it is annoying and once the configuration screen happens, if it happens I will add the option to change that issue Alugere.  I might remove it next bug fix.
 
Well, zodiac I cannot seem to replicate the crash.  I did have a simmiler crash when working on the save issue and fixed it so I have no idea why this is happening.

Offline zodiac44

  • Hero Member
  • *****
  • Posts: 560
  • Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Re: Bugs 1.29 Megafix
« Reply #13 on: November 09, 2009, 09:09:06 PM »
Beats the heck out of me.  It crashed every time I tried it.  I got up, walked away, came back, and now it works.
Capitalization is the difference between "I had to help my uncle Jack off a horse" and "I had to help my uncle jack off a horse."

Offline sgb

  • Sr. Member
  • ****
  • Posts: 380
Re: Bugs 1.29 Megafix
« Reply #14 on: November 09, 2009, 09:25:07 PM »
You should probably put a note about that somewhere in the game since that's not obvious at all. Also, could you add some way to turn that off? I rather like getting all of my girls pregnant and having them have a method of birth control that I can't influence is extremely annoying.
Strongly seconding this.  If that is not going to change, then I will need to make an item that reduces magic to zero to avoid this.  In fact, it might just be better to remove all magic from my unique characters since it does nothing beneficial at the moment.