This keeps growing:
<config>
<Initial
Gold = "4000"
/>
<!--
! These are the numbers that will multiply the money from
! various sources of income. So setting
! "GirlsWorkBothel" to "0.5" will reduce the cash your girls
! generate in the brothel by half. You can also use numbers
! >1 to increase income if you are so inclined.
!-->
<Income
ExtortionIncome = "1.0"
GirlsWorkBothel = "1.0"
GirlsWorkStreet = "1.0"
MovieIncome = "1.0"
StripperIncome = "1.0"
BarmaidIncome = "1.0"
SlaveSales = "1.0"
ItemSales = "1.0"
/>
<!--
! These are the mulipliers for your expenses.
! Training doesn't currently have a cost,
! So I'm setting it to 1 gold per girl per week
! and defaulting the multiplier to 0 (so no change
! by default). Set it higher and training begins to
! cost beyond the simple loss of income.
!
! ActressWages are like training costs: a per-girl
! expense nominally 1 gold per girl, but with a default
! factor of 0, so no change to the current scheme unless
! you alter that. MakingMovies is the setup cost for
! a movie: I'm going to make this 1000 gold per movie,
! but again, with a zero factor by default.
!
! Otherwise, same as above, except you probably
! want numbers > 1 to make things more expensive here.
!
! One more exception: Tax rate is the % of your earnings
! taken as tax.
!-->
<Expenses
Training = "0.0"
MovieCost = "0.0"
ActressWages = "0.0"
GoonWages = "1.0"
WhoreWages = "1.0"
MatronWages = "1.0"
Consumables = "1.0"
Items = "1.0"
Slaves = "1.0"
BuyBrothel = "1.0"
Bribes = "1.0"
Advertising = "1.0"
/>
<!--
! Gambling:
!
! The starting %chance for the tables is given by "Odds"
!
! Wins and losses on the tables are
! calculated as the "Base" value + a random number
! between 1 and the value of "Spread". If the house
! wins, the amount is mutiplied by the HouseFactor
! and if the customer wins, by the customer factor
!
! So: if Base = 50 and spread = 100 then the basic amount
! won or lost per customer would be 50+d100.
!
! As it stands, the default odds are near 50%
! while the payout is 2:1 in favour of the house.
! So by default, the tables are rigged!
!-->
<Gambling
Odds = "49%"
Base = "79"
Spread = "400"
CustomerFactor = "0.5"
HouseFactor = "1.0"
/>
<!--
!
! Tax:
!
! Rate is the rate at which your income is taxed
! Min is the minumum adjusted rate after influence is
! used to lower the tax rate.
! Laundty is the Maximum % of your income that can be
! Laundered and so escape taxation.
!
!-->
<Tax
Rate = "6%"
Min = "1%"
Laundry = "25%"
/>
</config>