Pink Petal Games
Game Editing And Additions => User Mods => Topic started by: MuteDay on January 22, 2015, 10:18:20 AM
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for those wondering what the new UI looks like for Evolved here are the images
Please do Comment on what you think
(http://s12.postimg.org/p2dja8tmx/IMG_21012015_130156.png) (http://postimg.org/image/p2dja8tmx/)
(http://s12.postimg.org/t7ofw5rex/IMG_22012015_234845.png) (http://postimg.org/image/t7ofw5rex/)
(http://s23.postimg.org/x0337311z/IMG_22072015_155708.jpg) (http://postimg.org/image/x0337311z/)
!Although the rebuild alot of the Screenshots will be close to the same,
But i welcome your thoughts on the layout and color scheme
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updated the screens
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Nice! Can we decide what girl goes behind what door? (and choice of door having some effect on the amount of customers visiting or something?)
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maybe when its further down the line atm sorry i have to say no
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Nice! Can we decide what girl goes behind what door? (and choice of door having some effect on the amount of customers visiting or something?)
This is just a pseudo-stock image used. Don't think it's meant to be interactive (...YET?!? DUNDUNDUUUN).
Also, that UI looks very bare-bones atm, but that's understandable.
I imagine you'll try to make it a bit more practical?
I've actually been thinking about the design of the UI in relation to Crazy's Mod and have had a couple of ideas, like using some form of tabs to navigate the girl profiles, for example.
Since you're doing this basically from zero, would you like me to share some things I thought would make the UI more conventient? I could whip up something in MSPaint.
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This is just a pseudo-stock image used. Don't think it's meant to be interactive (...YET?!? DUNDUNDUUUN).
Also, that UI looks very bare-bones atm, but that's understandable.
I imagine you'll try to make it a bit more practical?
I've actually been thinking about the design of the UI in relation to Crazy's Mod and have had a couple of ideas, like using some form of tabs to navigate the girl profiles, for example.
Since you're doing this basically from zero, would you like me to share some things I thought would make the UI more conventient? I could whip up something in MSPaint.
yes i would like your ideas on how to make it more convienient
And the reason the ui looks bare bones is because i have decided to use code to make the ui instead of using images, so far
evolved uses only 3-4 ui pictures, i do not have a reliable graphics artist, and i decided that i want to go with speed and game quality over visual quaility, although i plan on making things still look good i dont plan on using many image(UI) but i plan on making up for that with great gameplay
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Most of the game is going to be getting a massive update, so for now these screens are not up to date, sorry
will update them when i am finished with the game overhaul of game features and ui
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Updated Op
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a quick FYI
The Custom Cursor has been removed and will not come back into the Rebuilt UI
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The Custom Cursor has been removed and will not come back into the Rebuilt UI
Thank you. Buttons in a column should be the same width and usually the same height to make the UI seem less jumbled.
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Looks cool. 8)
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Looks cool. 8)
Thanks Man
Thank you. Buttons in a column should be the same width and usually the same height to make the UI seem less jumbled.
i make all the buttons the same size although the labels do not come out same size do to they use the size of the text to determain the size of the label
on a side note, updated the new New Game Screen, Enjoy