Author Topic: Wm:Evolved Game Systems and explainations  (Read 3733 times)

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Offline MuteDay

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« Last Edit: January 30, 2015, 04:58:10 PM by MuteDay »
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Offline MuteDay

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Re: Wm:Evolved Game Systems and explainations
« Reply #1 on: January 15, 2015, 05:53:55 PM »
Welcome back,
This post will be going over the features that are finished, and are to be released with the next playable release or have been released


Player background system


Player backgrounds will choose the stats you start the game will in later versions allow the player to gain free girls, items and other grovy gifts


Rename System


if the girl is free you have to pay a certain amount of gold to change her name, plus some court fees
but if the girl is your slave the name change is free although thier is a change, but still have to pay 25 gold in court fees


Player work system


This system will alow the player to work in the brothel
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline MuteDay

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Re: Wm:Evolved Game Systems and explainations
« Reply #2 on: January 30, 2015, 04:57:19 PM »
Welcome,
so if your reading this i bet your wondering, what is so Different about Evolved?
Well let me break it down for you


Evolved has
  • Rpg elements fused into the gameplay
  • Player Gender, birthdate, horascope
  • New System which should minimize lag on the system
  • should remove alot of the limits of the old game
  • Tuns of new features in the planning, post 2 will contain the new features list as they are finished
  • Overhaul to the items, traits, picture types, a better debug log
  • Moddable without need of learning language
  • Although source is closed the game will eventualy contain scripts that you can choose when they run
  • New User interface layout
I hope you enjoy the new features


For those of you wondering here are some answers to your questions
  • no evolved is not a port or a mod
  • girls, traits,random girls, items configure are not compatable with WM:cpp, WM, Pytfall
  • girls, traits, Rgirls,Items,Configure from WM,Wm:cpp or pytfall are not compatable with Evolved
  • No you do not need WM,Wm:cpp or pytfall to play evolved
  • Yes thier will be a learning curve
  • Yes thier will be bugs but if you report them(will open thread upon release) i will fix them asap
  • Please Do not mess with the files from the base directory
  • even the user interface will be modable in later releases
That ends this list, Up next are some features check post 2

« Last Edit: July 18, 2015, 01:35:08 PM by MuteDay »
Please Enjoy all the hard work i Do to help make the game and forums a better place :)