* Added new parameter to config.xml "RandomGirlNerf"
Set to 0 for no random girls, 100 for standard random girls. Works on customers selling their daughters, gangs in the catacomb, girls in the catacomb and daughters of girls.
Download: http://www.uproda.net/down/uproda335542.zip.html
Thanks a lot. The devs said this couldn't be done, but it looks like you found a way to purge all references to randoms from the game. They always just seemed like a placeholder from early versions of the game to me. Is is just 0 or 100, or can I set it to 5 or something to have a super small chance of it still happening?
* Introduced initial skill caps for new girls with status of 'virgin'.
No problems with this. The bigger question (for the original devs) is why is this even something assigned at random by the game, and not controllable from the girlsx file.
The default mode is 'FameIsKey = false' where it should play the same as before. If you want to try the new mode set this to 'FameIsKey = true' instead.
Sweet, one step closer to removing any reason to have gangs in the game beyond guarding. And no that's not sarcasm, this is genuinely a good thing to me. If someone can tweak the security job to cover guard duty, you could delete gangs from the game entirely. Girls already handle catacombs, which was the only other reason to bother with gangs seeing as you can never actually kill all the rivals for good.