Currently I am learning how to use the new SDL2.0 and plan on making the game use it.
It is slow going but I am getting close to starting the rework of the interface.
As I learn more of what I can do with SDL2 I will know better what I will need as far as textures go.
I liked the wood textures but I am not good with graphics and the psd files I have have the text in russian.
I like the townmapnew01small.jpg but I agree that the town should include part of the coastline for a port.
I would like a larger "Country" map where there are multiple cities, each of which should have their own map.
Each city would have a brothel and some of the other buildings available in them, so instead of buying multiple brothels in the same small town, you own one brothel in each city.
This would excuse the possibility of several hundred or even thousand customers to each brothel.
The current map would probably only be able to house about five thousand people, one brothel with 20 girls would go through the entire city population in 25 turns.
With 7 brothels each with 100 girls, would probably require a population of 700,000 to support a 1% weekly turnover.
A country map with 7 distinct sections, each with their own genre theme would be nice.
Start with Crossgate, the smallest town of 10,000 people, at the center of the map.
Add 6 more cities, the largest being the Capital city with a population of 200,000+.
Include a few small villages and other decorative things that can be used later for things that may be added.
Crossgate should resemble its name, a crossroads town with a gate going to each of the other cities.
As it is at the center of the other cities, Crossgate is considered Neutral territory and thus is the major hub of trade and learning.
The Clinic, the Centre and the Slave market are all inside Crossgate.
The Capital city should be well defended with multiple walled sections.
The Capital as well as the second largest city should have springs that feed the major rivers.
The Capital as well as two or three of the other cities should have sea ports and all should have some kind of fresh water source.
Add a battlefield between the two largest cities. This will be more of a ceremonial area where disputes are settled for the entertainment of spectators. (The Arena goes here.)
In the river valley where the three rivers meet is a large fertile area. (The Farm goes here.)
The movie studio can be placed anywhere you want.
Every city should have a market, a prison, a mayor and a bank
I found this a good reference for populating the towns -
http://www222.pair.com/sjohn/blueroom/demog.htmIf you don't want to do all that, just update the Crossgate map for now and the rest can wait.