Pink Petal Games

Feedback => Bugs and Game balancing => Topic started by: xcarlosx4 on January 21, 2011, 07:16:05 PM

Title: Help¡ Maximum Room
Post by: xcarlosx4 on January 21, 2011, 07:16:05 PM
Hi, When I try to expand the brothel, to more than 255 rooms, I get 244-1, as I do to increase the maximum room?

 Greetings
Title: Re: Help¡ Maximum Room
Post by: DocClox on January 21, 2011, 07:45:39 PM
Hmm. Sounds like the number of rooms is held in an unsigned char variable - which means that 255 will be the effective maximum.

Fixable, certainly.
Title: Re: Help¡ Maximum Room
Post by: Uriel on January 21, 2011, 09:05:13 PM
U'r crazy.  ???
Title: Re: Help¡ Maximum Room
Post by: Dagoth on January 22, 2011, 11:04:20 AM
 :D

That's a lot of hos.
Title: Re: Help¡ Maximum Room
Post by: Flowersteel on January 23, 2011, 12:15:08 PM
Incidentially - once you pass apr 125 rooms in your brothel, the game starts to slow down a lot when you are in that brothel. Same goes for whenever you have around 150+ girls in your dungeon.
Title: Re: Help¡ Maximum Room
Post by: Uriel on January 23, 2011, 05:30:53 PM
Do you think we need a unsigned long int for this? Will 2^32 be enough?
Yep, that's funny.
Title: Re: Help¡ Maximum Room
Post by: DocClox on January 23, 2011, 06:26:17 PM
Hmm... if you added one girl a second it would take you something on the order of a thousand years to run out of space. And that's just to fill one brothel.

I'm guessing we could manage with something a bit smaller :)
Title: Re: Help¡ Maximum Room
Post by: Flowersteel on January 24, 2011, 04:00:30 PM
Honestly, game-balancing wise, I think we need to go in the opposite direction - not increase the limit in the brothels, but rather decrease it. If you have 250 girls in 1 brothel, you probably havent bothered getting a second, thus taking all the gang-warfare gameplay out of the game.

Im all for creating your own spreadsheet game, but since the features are there, I think the game should force you to go out and get more brothels, rather than being able to rely on an easy stratgy from the get go.

I think a quick-fix would be to have a maximum number of rooms available equal to the 1/10 of the fame of your current matron. Or just +10 max.
Title: Re: Help¡ Maximum Room
Post by: DocClox on January 24, 2011, 05:09:14 PM
Honestly, game-balancing wise, I think we need to go in the opposite direction - not increase the limit in the brothels, but rather decrease it. If you have 250 girls in 1 brothel, you probably havent bothered getting a second, thus taking all the gang-warfare gameplay out of the game.

I entirely agree. The trouble is that a lot of people want to ignore the gang warfare elements and just manage a lot of girls. Which is why we have a config file, of course. We could probably have a section like this:

Code: [Select]
        <Brothels>

                <Brothel       
                        index           = "0"
                        name            = "The Knocking Shop"
                        start_rooms     = "5"
                        max_rooms       = "20" 
                        cost_per_room   = "1000"
                />     

                <Brothel
                        index           = "1"
                        name            = "The Cathouse"
                        start_rooms     = "10"
                        max_rooms       = "25"
                        cost_per_room   = "2000"
                />
       
                <!-- and so on ... -->
       
        </Brothels>

And that would let us configure the expansion potential of each brothel, and as a bonus, set the default name for each of them.

Title: Re: Help¡ Maximum Room
Post by: pnakasone on February 28, 2011, 02:00:09 AM
 I think making a limit on the number of rooms in a brothel is a good idea. As you go up in class the brothel would have fewer rooms but the rooms would be more luxurious.

 
Another thing would be to add min stats and skills for the girls to work at each brothel. The higher the class of the brothel the more skilled the girl and the more that can be charged per session and the fewer clients she would be expected to handle in a day.  At the highest end she may only have one client a shift but they would get an experience just short of divine revelation with a price to match. Girls at this level would expect to be treated very well even if they are slaves. At the lowest end it would be volume as the bulk of the clients just want a warm body opening in a girl that looks she does not have anything catching , a form of beer that has not been watered down, and a filling palatable meal.

 
Title: Re: Help¡ Maximum Room
Post by: sgb on February 28, 2011, 08:42:39 PM
Yeah, I never quite got why you were allowed unlimited extensions.  Even if you don't like the gang part of the game, most other brothel sim type game I've seen encourage the player to move on to better buildings eventually.  If not putting a cap on rooms, put a cap on customers; your starting slum brothel shouldn't be attracting hundreds of customers.
Title: Re: Help¡ Maximum Room
Post by: Ctwo on March 01, 2011, 05:33:26 PM
Yeah, I never quite got why you were allowed unlimited extensions.  Even if you don't like the gang part of the game, most other brothel sim type game I've seen encourage the player to move on to better buildings eventually.  If not putting a cap on rooms, put a cap on customers; your starting slum brothel shouldn't be attracting hundreds of customers.

Probably a better way to encourage people to move would be to limit how much you can make per customer based on the brothel. Say introduce a multiplier value for each brothel so the more expensive brothels make more. Though, you also might give a penalty for unexperienced girls working in a high class brothel. Say a 1/2 price penalty for an under-leveled whore? So first brothel ignores levels. Second brothel requires level 1 to avoid the penalty, ect.
Title: Re: Help¡ Maximum Room
Post by: Dagoth on March 02, 2011, 08:22:32 AM
The unlimited brothel expansion capability was only temporary until the brothel upgrade / building management screen and all of the related necessary code to support it was in place, with very limited expansion capabilities for each brothel, but that's pretty much not going to happen at this point.
Title: Re: Help¡ Maximum Room
Post by: Greine on March 02, 2011, 10:51:19 PM
One way to help limit the number of expansions indirectly would be to eliminate 3/4 of the staff the brothel has. You have beast carers and capturers, catacomb explorers, security, advertising, and whole separate staffs of bar and casino crews, strippers, masseuses, and then when you have them all, you have to...have a whole other staff of the same for the daytime shift. By the time you have enough girls to staff it all, so that you have reasonable customer satisfaction, you have the population of a small country. You either have to have almost NO actual whores, in which case your huge staff is very nearly losing money, or you have to expand like crazy and run through a LONG list of girls, which takes forever, before you can start all over with a second brothel, by which point, I'm always on random girls anyway.

The whole staff thing's a pain, when it comes out of the girls you have to buy, conquer or run into randomly on the street, and it takes forever. Myself, I kind of side with the original poster--I dread opening a new brothel in this game because it'll be a year before I have the staff for it and the list of girls takes a long time each turn to manage, when just one brothel is fully staffed.
Title: Re: Help¡ Maximum Room
Post by: crouler on March 05, 2011, 07:01:31 PM
I beg of you, don't decrease the amount of girls O.o all of my brothels have 255 girls now, and I want moar! So I can keep playing :P Please, at least make it user based, so like easy is many girls, hard is few girls? Maybe? I really enjoy just building up, trying to make all my girls awesome, giving them all best housing, giving them all super items etc.
Title: Re: Help¡ Maximum Room
Post by: Jaxter on March 21, 2011, 07:50:06 AM
Hmm... if you added one girl a second it would take you something on the order of a thousand years to run out of space. And that's just to fill one brothel.

I'm guessing we could manage with something a bit smaller :)
((((2^32) / 60) / 60) / 24) / 365.24 = 136.103027
Title: Re: Help¡ Maximum Room
Post by: DocClox on March 24, 2011, 03:16:00 AM
((((2^32) / 60) / 60) / 24) / 365.24 = 136.103027

My bad. So adding girls at one per second it would only take around two human lifespans to use all the available space...

I still think we can get by with less than that :)
Title: Re: Help¡ Maximum Room
Post by: Mak on March 24, 2011, 06:37:05 PM
Heh on a game screwing around I hit that limit before, bought some more rooms and it fixed itself after a few rounds of my rooms dropping into negatives. When playing normally though I usually limit myself to adding 10 rooms per brothel. If you have a girl whore during one shift then work a random job the other you can fill all job slots even in your first brothel doing this; but will have a hard time getting customer happiness above medium. You could also not have a casino/bar or both in your first brothel and make your brothels better as you prgress. Though, if you're hitting that number and wanting it adjusted I assume you aren't trying to find ways to draw the game out for yourself in it's current unfinished state.
 
I look forward to seeing it's finished version, or at the least, the next version. Even if it's never finished though, I can find ways to draw it out myself; as long as I can continue to add my own girls and less importantly items, I'm happy with it.