Author Topic: Whore Master 7  (Read 13125 times)

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Offline h1262216

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Re: Whore Master 7
« Reply #30 on: April 12, 2022, 03:23:56 PM »
@Maks90

thanks for the reports. Will look into it. At least for the beasts disappearing, the code that was supposed to save/load them consisted of the comment "// TODO".
I've fixed that now. For some reason, the disease traits were registered as addictions, that's why the game did not recognize them. This is now also fixed.
what do you mean by the last point, "Working doctors do not count as doctors."?

Offline Maks90

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Re: Whore Master 7
« Reply #31 on: April 12, 2022, 03:37:32 PM »
That I can't properly describe.
I hope the screenshots might help.


2 active doctors, yet the girls in the medical clinic get the massage in the attachment.


« Last Edit: April 12, 2022, 03:42:05 PM by Maks90 »

Offline h1262216

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Re: Whore Master 7
« Reply #32 on: April 12, 2022, 06:44:20 PM »
Right, in this case it is actually the error message that is wrong, I think. It should be "You don't have enough doctors". Each Doctor can only treat one patient per week. Will fix the message.

Offline h1262216

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Re: Whore Master 7
« Reply #33 on: April 19, 2022, 04:32:37 PM »
I've uploaded a new version with some of these things fixed, and some other small improvements.
https://github.com/h1262216/crazys-wm-mod/releases/tag/v7.1.2-beta3

Offline Nyanyan

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Re: Whore Master 7
« Reply #34 on: April 27, 2022, 11:55:21 PM »
I have an issue. I keep getting a crash when I do the town recruit event. I think it's trying to give me a girl I already have or something, because it gave me a second of an unique girl and got all the way through before crashing when it tried to add them to the brothel. Does it properly check to see if you have a girl when choosing them?


And then after a few crashes I get crashes without it even giving me the pictures/dialogue.

Offline h1262216

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Re: Whore Master 7
« Reply #35 on: April 28, 2022, 05:04:55 PM »
thanks for reporting this. Do you have by any chance a gamelog.txt, or just the last lines of that, maybe that would contain some hints that help tracking this down

Offline Nyanyan

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Re: Whore Master 7
« Reply #36 on: April 28, 2022, 08:29:54 PM »
Here you go.


EDIT: While I'm at it, obedience doesn't seem to be taking into account the percentage of their pay you take. I can take a brand new free girl with 60-something rebelliousness, and even if I 0 out the cut, their rebellion doesn't change at all.
« Last Edit: April 28, 2022, 08:39:36 PM by Nyanyan »

Offline h1262216

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Re: Whore Master 7
« Reply #37 on: April 30, 2022, 03:24:54 PM »
I think I've finally tracked down the problem. After meeting on girl, that wasn't properly reset, so if the second meeting attempt did not give a unique girl (either because there is none, or because the game decided to use a random girl), the game reuses the old girl thinking it is a newly selected one. Not quite sure why that leads to a crash, but I hope fixing this will also get rid of the crash there.

Offline Nyanyan

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Re: Whore Master 7
« Reply #38 on: May 01, 2022, 02:52:31 AM »
Thanks for the update.


To go along with my obedience issue I mentioned in that edit I made, I've noticed, new game or not, that having a Matron still doesn't affect rebelliousness. I put a girl on Matron, and none of the other girls had better rebelliousness, and removing the matron didn't make it change. Just pointing this out because that was something supposed to have been fixed in the most recent one, correct?

Offline h1262216

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Re: Whore Master 7
« Reply #39 on: May 02, 2022, 05:10:01 PM »
With the new code, the matron shouldn't have an instantaneous effect, but instead increases the obedience of girls at her building over time, depending on her skill as a matron

Offline Nyanyan

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Re: Whore Master 7
« Reply #40 on: May 02, 2022, 08:11:23 PM »
I see, thanks for the explanation. I'm used to the straight -15 rebelliousness from 6.

Offline h1262216

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Re: Whore Master 7
« Reply #41 on: May 04, 2022, 08:54:16 AM »

Offline harold

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Re: Whore Master 7
« Reply #42 on: May 14, 2022, 03:31:07 AM »
The new version 7.1.2 is very stable so far and thanks for fixing the duplicate meet in town person.  A lot of parameters were moved out of config.xml.  Where did they go and can I change them without screwing anything up?

Offline h1262216

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Re: Whore Master 7
« Reply #43 on: May 15, 2022, 06:35:34 AM »
It's great to hear that the fix appears to work :)

Many of the old config parameters are now save-game specific, you can either edit them by actually editing the saved game, or if you start a new game there is the "More Details" option. If you want to edit the save-game, look for the `<Settings>` part.
« Last Edit: May 15, 2022, 06:45:12 AM by h1262216 »