Daughters growing up crashes the game. Sons are still fine, though.
Argh, not again
I finally got it to crash after several hours of it working properly...
... but it wasn't on Daughters growing up.
It crashed on check_raid() when it was trying to check the influence of a null rival.
Still checking on it.
Attach your savegame so I can test off of that.
Other things I am doing while trying to get it to crash:
I found and fixed a bug in explore catacombs that was not creating random girls properly.
I finally figured out why the dungeon girls were not getting their events saved and I fixed that.
I added a reducer to explore catacombs item count
- Instead of a flat 40%, I changed it to (50% - (numitems*5%))
- Better chance of getting 1 or 2 items but less likely to get 4 or more items
I fixed something that was bugging me about the pregnancy column on girls lists, I added a check for Sterile.
- It will display "St." if she is sterile instead of just "No"
- If she is sterile and pregnant it will display "Yes?3?" - how could that happen?
- If she is sterile and in cool down it will display "No!3!"
- - This could signify that she became sterile from giving birth
I added a bypass in the loading girl's images section so it will skip the loading of "nothing" if the girl has no images.
- This should speed up loading of the game a little.
I added Default Images location to config.xml