Finished with a Fighters_Guild screen... As usual, this is only the base version. You can only use the new interface and the other ideas you like.
Let's start *__*
- So now it looks like a new main screen.
![](http://s14.postimg.org/qaqodvr0t/2main.jpg)
- Fighters_Guild > Adventurers' Guild. Now this building is not a player property.
- Instead of building_info will be player_info. What, specifically, do not know yet. But just from the area of the position of the hero in the guild (his rank, popularity, etc.)
- Main Hall.
![](http://s15.postimg.org/4maaftdrb/1hall.jpg)
- I still did nothing for that screen, but in the description there are initial ideas.
- Team.
![](http://s9.postimg.org/xfix2238r/team2.jpg)
- Exploration.
![](http://s11.postimg.org/w21xpjne7/image.jpg)
- System of counting days looks like this - 1 day per stage (1-5), 2 days per stage (6-10). Total to go from 1-10 stage will require 15 days (just as an example).
- Items drop system - Common (grey, ~ 24%) > Uncommon (green, 16 - 23%), Rare (blue, 10 - 15%), Epic (purple, 4 - 9%), Legendary (orange, 1 - 3%), Heroic (red, 1%).
- Log.
![](http://s3.postimg.org/dw77au53j/image.jpg)