ST Concept
------------------------------------------Girl----------------------------------------------------------------------------
Didnt ask but let assume identified marked girls ( current slave market ) can also be trained.. ( those girls will have stats/traits revealed )
Other than that type of slave captured/stan slaves should use randomly generated stats/traits witch are hidden from start
random stats/trait would imply character with different range and traits that reduce/increase either vit resist or character resist ( see resist section )
she should regenerate char by x% every day and vit ( depending if you let her sleep or not and where you make her sleep numbers should change )
the number of regenerating x% char every day should drop as her char drops ex: if half her starting char is left her max char regen should be cut in half ( or whatever you want to define )
drugs could be used to slower the x% char regen ( can break slave if abused )
while char is reduced to a certain amount.. her obedience can be trained.. and when her obedience reach a certain nbr she could unlock jobs training
if she refuse a obedience training because her obedience isnt high enough or tait goes against it or her arch type goes against it she should be punished else her char could increase by x.. punishing her could increase her obed by x
if she refuse a stat/job related training because her obedience isnt high enough or trait goes against it or her arch type goes against it and isnt punished her obedience could drop by x .. punishing her could increase her obed by x
using proper items/consumable/training action can boost breaking/obed training/stat training
using too mutch force during breaking/obed training/punishments could physically damage her lowering her vit resist ( temporary trait to add while in ST )
of course the damage done ( bruises/scars could heal over time ) might need a MC healing trait to make it go faster or medic/healer/matron girl job or even make a special girl to assist you on that oe even use item
Assistant could be a good idea.. need to define if she comes from a slave you personally trained to do that or a free girl who had that training..
traits revealing should be unlocked using relevant training like ( ex sex training would unlock nympho ) or using relevant talk related options ( like asking girl if she likes her condition ) randomly unhinding a trait with relevant text reply from her ( could use what she likes/hate too ) need to expand talk options
stats revealing hmmm.. after training that stat a x number of times ? or using relevant talk related options ( like asking girl if she likes her condition ) randomly unhinding a stat with relevant text reply from her ( could use what she likes/hate too ) need to expand talk options
MC action will be limited to his AP.. at start it could use 2 ap until slave vit is down to minimum ( going under will add a penalty to her max daily vit regen ) but as you train her.. her con stat will increase making you able to use more ap before reaching her minimum vit
MC should have a cap he need to train/grow that prevents him to do some training
ex: MC cha could increase obedience training rate or increase char breaking rate ( could aslo reduce slave char regen ) also could give you better price while buying selling slaves
...... need to think of other stats maybe MC libido to lock max sexual training actions or MC con to limit physical interactions ( like punishments )
MC trait that would increase over time using breaking slave training action ( making him more efficient to brake future slaves ) need to find a trait name
MC trait that would increase over time using obedience slave training action ( making him more efficient to make slave obey for future slaves ) need to find a trait name
MC trait that would increase over time using teaching stat to a slave training action ( making him more efficient to make slave learn stats for future slaves ) need to find a trait name
MC trait that would increase over time using buying/identify a slave ( making him more efficient to buy cheaper and chance to identify some hidden girl stats/traits on future slaves ) need to find a trait name
MC trait that would increase over time using selling a slave ( making him more efficient to sell future slaves for profit ) need to find a trait name
MC trait that would reduce damaging the slave your training ( making him having the best result doing ninimum damage ) need to find a name for that like able torturer
MC breaking/obed training could be merged as 1 trait like ( slave trainer ) could also reduce dmg done on slave if you abuse her too mutch ( or make a separate trait for that )
MC buying/identify/selling slaves ( slave merchant ) damaged slave would sell for less of course..
MC stat/job related training.. maybe need unique trait ( like ponygirls trainers in some other games ) up to you to decide
Race might give bonus or penalty to training but we will see that when in place
Id like to add her a mood factor but could be done later ( she would accept training more easely and with better result if in good mood but would have to be char broken first )
opposite could be true if angry at you
-------------------------------------------Training--------------------------------------------------------------------
Breaking:
- chaining her to a wall in a cell will reduce her char over time ( will it beats the char regen.. thats to be defined.. without any +/- trait it should by a small amount )
then comes mods.. if she has resist char traits it might go up or char weakening train it will go down faster.. also arch type need to be counted + possible MC charisma
if not fed she will lose vit daily but daily char borken will increase
- talk options
tell her nobody will save her... ( if mood active abusing that could depress her a lot )
asking her who her dady is... ( with punishment if wrong answer ) lol
threatening her with torture... ( could reveal fear of torture trait to exploit and make her submit faster ) or ( could reveal SM trait making her enjoy torture then exploit that to increse her breaking training while reducing her vit drop and could increase morale too )
could use more positive talks to improve mood if its used or making her reveal her like/dislike/hidden traits
.....
- item use ( need to buy em in shops or make em with crafting or even FE loot )
feathers.. will gently break her will ( avoiding her to get bruises and using the minimum vit drain ) slowest item to break her
candle wax.. will break her will ( might also reveal if she has a SM trait ) average item to break her
vibe/rotor... ( aka pleasure torture ) could be used using ap and drain a certain amount of char each time or used on chaining her to a wall making her lose more daily char over time ( could reveal nympho trait )
items that reduce x% char or increase x% vit
.....
- force/punishments ( all those actions can be used to avoid fail to be punished penalty )
slap her... will reduce her char by a small amount ( could result in bruises if MC trait to avoid damaging her isnt high enough )
whip her... will reduce her char by a moderate amount ( could result in scars if MC trait to avoid damaging her isnt high enough )
punch her.. will reduce her char by a great amount ( could result in severe injury if MC trait to avoid damaging her isnt high enough )
.....
Obedience:
- hmmm.. asking her to do this or that.. wear this or that..
ex: if she has noble trait.. make her do/wear dirty/shameful things,, if she agrees.. obed goes up.. if not you can punish her to gain obed or if you dont punish her obed drops
forbid to cum (if she has a vibe/rotor in all day long or from some pleasure actions )
forbid her too.... ( poop/... ) lol gona need to define more of that
-talk options
call me master.. if agreed obed up if not agree the you can punish her gaining obed or if you dont punish obed goes down
tell me what dirty things you like.... if agreed obed up if not agree the you can punish her gaining obed or if you dont punish obed goes down ( could reveals traits that can be exploited to train her faster )
.... need to think of more talk options..
-item use
pet collar... make her mimic animals... if agreed obed up if not agree the you can punish her gaining obed or if you dont punish obed goes down
dog bowl.. make her eat in that.. if agreed obed up if not agree the you can punish her gaining obed or if you dont punish obed goes down
items that increase x% obed or increase x% vit
.... need more thinking on item concept
- force/punishments ( all those actions can be used to avoid fail to be punished penalty )
slap her... will reduce her char by a small amount ( could result in bruises if MC trait to avoid damaging her isnt high enough )
whip her... will reduce her char by a moderate amount ( could result in scars if MC trait to avoid damaging her isnt high enough )
punch her.. will reduce her char by a great amount ( could result in severe injury if MC trait to avoid damaging her isnt high enough )
.....
Training:
- training course ( of course it can be refused if girl obed isnt high enough or traits goes against it or arch type against it then girl would need to be punished to gain obed or if not punished lose obed )
will focus on targeted job and will increase those stats or add only job related traits if any exist for that job ( ex; service could add barmaid.. maid.. waitress.. )
could add a x% resist on learning that stat for every 100 stat reached ( or decide other number )
ex : service training.. will increase service/con ( maybe should only use sub or do that training to get service/con without sub job bonus success )
sub service : maid will increase service/con/agy and will give a chance to give trait maid with a smal x% ( that x% increase with how many time you took that training course )
sub service : barmaid will increase service/con/int/cha/agy and will give a chance to give trait barmaid with a smal x% ( that x% increase with how many time you took that training course )
sub service : waitress will increase service/cha/int/agy and will give a chance to give trait waitress with a smal x% ( that x% increase with how many time you took that training course )
for whore it would train her cha/con/ref/sex skill witch could reveal hidden traits like nympho ( i dont like a slave whore using refinement but atm no slave whore job sub class agreed or discussed on to change that )
stripper.. no subs to expand on so will increase the stats cha/con/strip/agy
- talk options
encourage.. could boost temporarily the stat you gain for any job you want to train (could boost morale)
talks making her reveal traits,,,
....
- item use
item to increase the relevant job you want to train by x% stat gain
items that increase x% obed or increase x% vit
- force/punishments ( all those actions can be used to avoid fail to be punished penalty )
slap her... will reduce her char by a Small amount ( could result in bruises if MC trait to avoid damaging her isnt high enough )
whip her... will reduce her char by a moderate amount ( could result in scars if MC trait to avoid damaging her isnt high enough )
punch her.. will reduce her char by a great amount ( could result in severe injury if MC trait to avoid damaging her isnt high enough )
.....
of course some girls could resist some punishment forms like physical ones while receptive to verbal ones
or would need to find her hidden trait blocking punishment then use the right action to make punishment work
maybe use a training for eatch stat so it woulnd only be 1 training to chose from .. could also have different name if used for specific job
------------------------------------------Resist----------------------------------------------------------------------
Well since i hate boring stuff i want eatch girl to be different ( in the breaking/training process )
thats where comes resists... from start she could be hard or easy to break depending on her lvl/max charisma ( but lvl/max con will make her tougher to damage while training )
as her character drops she will get easyer to break further while at the same time her con can increase due to training making her able to do more training sessions
random factor will be the traits that will either lower or increase resist to either vit or char
Eatch *5 point of con gives x% resist to vit drain
Eatch *5 point of char gives x% resist to char drain
Traits to add resist vitality drop ( Athletic x% / Tough x% / Artificial body x% / ... )
Traits to reduce resist vitality drop ( Nimble x% / Nerd x% / ... )
Traits to add resist cha drop ( strong willed x% / idol x% / famous ppl traits in general x% / ... )
Traits to reduce resist cha drop ( dependent x% / broken will x% / ... )
Traits to add resist obedience training ( rebell x% / strong willed x% / ... )
Traits to reduce resist obedience training ( dependant x% / broken will x% / ... )
Traits to add resist to whore training ( noble x% / pridefull x% / ... )
Traits to reduce resist whore training ( nymphomaniac x% / broken will x% / ... )
Same goes for every jobs...
also Dark should define arch type resist to vit/char/job related
* 5 has to be tested along x% to see what will work but would need to make ST module to test it out
------------------------------------------Items----------------------------------------------------------------------
Rather than using items to reduce character STAT / MAX i propose items that makes breaking/training easyer:
consumable to heal bruises/scars
consumable drugs to help training process ( would help x% on breaking slave, slowing her char x% regen, teaching slave a stat or skill set of stats by x%, could totaly break the slave if abused )
strengthening vitality resistance to training drain
weakening character resistance to training drain
ability to train more efficiently a cetrain skill set of stats ( whore: sex, ana, bj, les,.. / service*: maid, waitress, bartending / stripper: crowd entertainer(basic strip job), private rooms show / guard: brothel guard, ST guard,...)
would need items that reduce character resist by x%
Slave handcuffs reduce character resist by x% hands ( eatch of those could add other stats like +con or other +/- stats)
Slave shackles reduce character resist by x% feet
Slave rags reduce character resist by x% body
Leach reduce character resist by x% amulet
....
would need items that increase vtality resist by x%
Book SM mastery increase vtality resist by x% misc
Relic of the penitant increase vtality resist by x% amulet
.......
would need items that increase obed by x%
......
Would need items that increase job starts related items by x%
......
* im aware subset doesnt exist but could be good to define the girl more ( could be trait related ass adding stats could be a real pain ); good at cleaning doesnt mean your good a serving drink ( different trait/skill set should be used )
unless your saying you need to have charisma/agility/intellect to be able to clean floor.. while you need it to charm clients/do not spill drinks/take orders..
well bartender should be able to do both..
If you see something i should add or i missed let me know