Hey everyone,
Took a break from some issues IRL, and finished (I hope) the framework for the new interaction system! Actually, I have the framework for part one of the new system, but it's still a good start on Beta v1.0.
There are only three options you have at the beginning of interaction: take her to your office, take a walk with her, and bring her to the stables. Right now I am concentrating on taking a walk with her. It will probably be the largest section of the interaction, as I have included many places to go. Taking a walk, you choose from one of four districts: Central District, Market District, Red Light District, and Arena District.
Central District is the hub of Crossgate, with options to visit Town Hall, the Ladies' Academy, the Magic University, the hospital, and the Demonic Embassy (not all demons are evil, ya know...). Also, there is a wander option: Give her a tour of Central District.
Market District has fewer options, as there are fewer places of interest here. You may visit the slave market, or go to one of the many taverns, or simply have her tag along as you check on your businesses.
The Red Light District holds all the brothel except those that cater to nobles and politicians. To open up espionage actions, you may bring her to a rival's brothel. Or, inspired by a topic I saw before, you may explore the sewers with her(like the catacombs, except you are there with her). Also, there is the option to simply take a walk with her.
True to its name, Arena District is nothing more than a district filled with arenas and stadiums. Unlike the other districts, you cannot choose from places to visit. Rather, you automatically go to an arena owned by a friend of your father's, and it is in that arena that you are given your options. You may spar with your girl on the training field, sign her up for a match, bet on the next match, introduce her to some of the contestants, or bring her to meet the arena champion.
I may add a special trait called "Arena Champion", given if she challenges the champion and wins. It would change some of the dialog and options in the Arena District.
I have started adding stages of interaction for the stables and office, and most likely you will see the office release first. All I did with the office so far is changed the beginning dialogue and added an automatic event to test her obedience. Mostly, office options will be reduced and moved to the walk options, but what remains will be more in-depth. I've already incorporated some of my special traits, for the sole purpose of making the dialogue more varied.