Pink Petal Games

Feedback => New Features => Topic started by: pnakasone on May 26, 2010, 02:24:20 AM

Title: How a bought three shifts ?
Post by: pnakasone on May 26, 2010, 02:24:20 AM
How a bought three shifts a day that way  you can give the girls some free time without losing as much work  time?
Morning
Afternoon   
Evening   

 
Title: Re: How a bought three shifts ?
Post by: DocClox on May 26, 2010, 03:35:02 AM
It's a good idea, but it would be a pig to implement. The way time is handled is pretty much hard coded across the game.

Title: Re: How a bought three shifts ?
Post by: pnakasone on May 26, 2010, 09:28:38 AM
  Oh well maybe a future version if the  game is ever recoded from scratch.
Title: Re: How a bought three shifts ?
Post by: DocClox on May 26, 2010, 10:07:36 AM
You never know :)
Title: Re: How a bought three shifts ?
Post by: exodia91 on May 26, 2010, 02:40:36 PM
Possible, didn't necno say you guys might be moving it to a new engine he's made in the future?
Title: Re: How a bought three shifts ?
Post by: sgb on May 27, 2010, 11:55:09 PM
It wouldn't just be a coding pain, but the entire game difficulty would have to be rebalanced if every girl could easily handle two tasks a day. Seems more like the way to go on future projects, not WM.
Title: Re: How a bought three shifts ?
Post by: necno on May 31, 2010, 05:55:11 PM
Hmmm, there is another H-Game I've got planned for the future. Its more traditional in the sense you play a single character who walks around attempting to sleep with girls... well not really, thats actually only a small part of the game. The major part is attending a special school and going on adventures (top down RPG, with turn based battles). When not adventuring you manage time in hours.


Whoremaster may or may not move to the new engine. I will make a small attempt to see how it will fair but not promises yet. The new engine is mostly made for future games.
Title: Re: How a bought three shifts ?
Post by: fixet on June 05, 2010, 01:36:42 PM
The major part is attending a special school
how does that work, gameplay-wise?