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21
User Mods / Re: Updates and Notes for Crazy's Mod --- Current Version .06.04.01
« Last post by renat on January 17, 2023, 05:15:01 PM »

Make a new thread for your mod bro... I had no idea it existed, it's pretty decent progress since crazy's mod.


Kek.


Whore Master 7
theres a github
https://github.com/h1262216/crazys-wm-mod/releases
and a thread.
https://www.pinkpetal.org/index.php?topic=4067.0


What it really needs is for it to be pinned.

22
User Mods / Re: Whore Master 7
« Last post by renat on January 17, 2023, 05:11:56 PM »
I really like the idea. It'll be more fun and immersive this way. Now you aren't forced to use someone whos not cut out for a job till you find some one better. You can have them grow into there rolls.
Having it show how long they have till they gain the trait will give the game a more RPGesc feel which I dig. :) 


Maybe add the tables to the "Docs&Tools" folder?
23
User Mods / Re: Whore Master 7
« Last post by h1262216 on January 17, 2023, 10:37:01 AM »
Hi all,
I've uploaded a new release on github:
https://github.com/h1262216/crazys-wm-mod/releases/tag/v7.2.1-alpha6

The main change is that the mechanics of how traits are gained/lost during jobs have been updated. Instead of being based on how well a girl likes doing that job, they now track their progress individually: Each girl keeps track of the progress she has made towards gaining/losing a trait, and only once this reaches 100% does she get/lose the trait. The progress towards traits can be seen under "More Details" in the girl details screen, below her job preferences. If a trait does not make any progress for 10 consecutive shifts, its progress starts to decay towards zero.
How much progress she makes can depend on her stats, skills, and on how well she is doing that job.
I've prepared a table that shows which trait is gained/lost by which job, and how many shifts (not weeks!) it takes for a trait to change, if the girl had all stats maxed out.

Most regular trait changes are now specified as part of the job xml files, with the exception of those that only happen if a certain event occurs during the job processing. There are still some weird cases possible, for example a girl could make progress both towards gaining Optimist and Pessimist trait at the same time, instead of one being the counter to the other. I'm not sure yet how to address that, but it should be relatively rare that this really makes a difference.

Please let me know what you think, and if you think there are traits that should be added/removed from a job but currently aren't, or the other way around. I'm also not quite sure about how fast these changes should happen---I think it should be quite slow, so it doesn't cheapen too much the traits with which you acquire a girl.


Here are the tables. Not pretty, but they contain the basic information.
https://htmlpreview.github.io/?https://github.com/h1262216/crazys-wm-mod/blob/master/Docs&Tools/traits.html
https://htmlpreview.github.io/?https://github.com/h1262216/crazys-wm-mod/blob/master/Docs&Tools/jobs.html
24
User Mods / Re: Whore Master 7
« Last post by h1262216 on January 15, 2023, 05:30:08 PM »
@renat
Thanks for the clarification, I think I misunderstood the original problem -- I was looking for cases where a(any!) girl would be born as the player's daughter, and no girl appeared instead.
25
User Mods / Re: Whore Master 7
« Last post by renat on December 31, 2022, 04:35:04 PM »
I've run into the same problem as zephisto.


Also im having a issue where girls that should only be born as my daughter are showing up as randoms in town.


They are self made with the 8.32 editor.
26
User Mods / Re: Whore Master 7
« Last post by amlumgzk on December 21, 2022, 01:58:22 AM »
seems like work
but i not sure....



FAILED: CMakeFiles/install.util
cmd.exe /C "cd /D G:\crazys-wm-mod-master\crazys-wm-mod-master\cmake-build-debug && "C:\Program Files\JetBrains\CLion 2022.2.1\bin\cmake\win\bin\cmake.exe" -P cmake_install.cmake"
ninja: build stopped: subcommand failed.
CMake Error at cmake_install.cmake:141 (file):
  file INSTALL cannot find
  "G:/crazys-wm-mod-master/crazys-wm-mod-master/cmake-build-debug/Docs&Tools/dist/Tagger.exe":
  File exists.




EXE work
27
User Mods / Re: Whore Master 7
« Last post by h1262216 on December 19, 2022, 07:49:59 PM »
@amlumgzk
I've updated the code on github so that it should just not regenerate these files if it cannot find a python interpreter. In most cases, this should be fine, please let me know if this fixes the problem.

@Zephisto
sounds like the treatment bug, this is already fixed in the code which will be in the next version
28
User Mods / Re: Whore Master 7
« Last post by Zephisto on December 19, 2022, 07:32:40 AM »
@Zephisto
Thanks for the report. Do you have anyone in therapy or similar treatments? I recently fixed a problem (this version is not yet uploaded) where nonsense traits would be generated by the game, and "ress.xml.performance" looks pretty much like such an error.

Yes, girls in the center (not in therapy, all in "free time"), the error occurs when I click on "more details", on the girls in the slave market or in the center or in a brothel
29
User Mods / Re: Whore Master 7
« Last post by h1262216 on December 18, 2022, 06:28:59 PM »
FAILED: G:/crazys-wm-mod-7.2.1-alpha5/crazys-wm-mod-7.2.1-alpha5/src/game/events.h
cmd.exe /C "cd /D G:\123\src\game && Python3::Interpreter G:/crazys-wm-mod-7.2.1-alpha5/crazys-wm-mod-7.2.1-alpha5/src/game/../codegen/events.py G:/crazys-wm-mod-7.2.1-alpha5/crazys-wm-mod-7.2.1-alpha5/Resources/Scripts G:/crazys-wm-mod-7.2.1-alpha5/crazys-wm-mod-7.2.1-alpha5/src/game/events.h"
The filename, directory name, or volume label syntax is incorrect.how repair error ?)
I don't have a D drive ((((

Do you have python installed at some place where cmake can find it? I think the `Python3::Interpreter` part should actually refer to the python executable. Python is used to auto-generate some files, though in principle it should be possible to compile without.

@
Zephisto
Thanks for the report. Do you have anyone in therapy or similar treatments? I recently fixed a problem (this version is not yet uploaded) where nonsense traits would be generated by the game, and "ress.xml.performance" looks pretty much like such an error.
30
User Mods / Re: Whore Master 7
« Last post by Zephisto on December 18, 2022, 10:29:56 AM »
Severe errors that no longer allow the game to continue (even after reloading).
ERROR:   [traits]    Could not find trait: ress.xml.performance
ERROR:   [traits]    Could not find trait: zú



Other error (but i can continue):
"_Map_base::at" on a red windows
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