Pink Petal Games

Feedback => Bugs and Game balancing => Topic started by: Dagoth on June 26, 2010, 05:25:07 AM

Title: Bugs: 1.30 Beta
Post by: Dagoth on June 26, 2010, 05:25:07 AM
To quote Doc:

Let's try and keep the bugs for a release to the one thread, folks.
Title: Re: Bugs: 1.30.1 Beta
Post by: DocClox on June 26, 2010, 06:36:37 AM
... aaaaand I just committed a fix for a crash on girl details.  Happens if you're browsing through the girls - sometimes it gets called with selected_girl set to zero. I've fixed it so it won't crash any more, but don't know why the problem occurred in the first place.

Anyway - but and fix
Title: Re: Bugs: 1.30.1 Beta
Post by: Zeus on June 26, 2010, 07:03:57 AM
Navigate with the Arrow Keys in the Turn summery doesn't work for me, if i press up or down it jumps back to the last selectet Girl...
Title: Re: Bugs: 1.30.1 Beta
Post by: DocClox on June 26, 2010, 08:25:58 AM
That mousewheel-event-as-click bug happens on the main screen, too

[edit]

Here's of an odd one.


Looking at the gamelog, the file doesn't seem to be loading at all. Did the .girlsx format change? I'm not seeing any errors.

Anyway, I'll have a dig and see what I can find.

[edit]

The file is found, but the master file reports the file as already loaded, even on a new game. So it never gets loaded.

Anyone else having this problem, or is it just a linux file issue? I can't believe no-one's noticed that the unique girls aren't loading.
Title: Re: Bugs: 1.30.1 Beta
Post by: alexpn on June 26, 2010, 08:55:40 AM
Confirm. No unique girls in new game. (windows)
Title: Re: Bugs: 1.30.1 Beta
Post by: Zuul on June 26, 2010, 09:29:58 AM
Definitely confirmed, I just got a random girl through walking.
Title: Re: Bugs: 1.30.1 Beta
Post by: DocClox on June 26, 2010, 10:14:22 AM
OK, got a fix for it

InterfaceProcesses.cpp, line 608

                if(!mf.missing)   // only load if master file wasn't missing

Should, I think, be

                if(mf.missing)   // only load if master file wasn't missing
 
Otherwise nothing gets loaded when the game first starts.

It's entirely possible that this breaks Dagoth's masterfile fix from the last release -- I've not looked that deeplu at the problem as yet. But at least unique girls load.
Title: Re: Bugs: 1.30.1 Beta
Post by: sgb on June 26, 2010, 11:17:23 AM
The WMEdit packaged with the game isn't the newest version, there's a .68b that fixes a bug preventing you from saving item changes.

Some other things I've noticed:
-Changing the house% slider does not update rebelliousness changes right away.  You have to leave the screen and come back.
-This is an old bug, but to restate it here house%/rebelliousness forumulas are messed up:

Forumula for 0-50% is reveresed; 50% currently gives you the maximum rebelliousness reduction while every point below that increases rebelliousness.
There is no change at all from 51-69%, thus if you are over 50% there is no reason at all not to jump to 69%.
70-100% seems to be working as intended.
I think the most sensible fix would be to change to two formulas, one from 0-69% and then a increased multiplier one from 70% on.


New advertising system seems to be working as intended, and is a huge improvement over the previous system.
Title: Re: Bugs: 1.30.1 Beta
Post by: drake on June 26, 2010, 12:22:55 PM
Definitely improving. 
 
Although, you might want to post a new build that fixes the bug where we can't get uniques. 
 
Also, I noticed that on crashes when advancing a week (which happens almost every week for me), the game log always has adding a new recruitable gang as the last line.
Title: Re: Bugs: 1.30.1 Beta
Post by: Dagoth on June 26, 2010, 01:38:46 PM
It's entirely possible that this breaks Dagoth's masterfile fix from the last release -- I've not looked that deeplu at the problem as yet. But at least unique girls load.

Yeah, looks like that's caused by my "missing masterfile" fix. I hadn't realized it would be triggered on a new game. I'll fix that in a bit and upload a new release for it.

EDIT: the proper fix is to edit that line you were referring to thusly:
if(!mf.missing || AllData)  // only load if master file wasn't missing


-Buying a Slave Girl re-randomizes the Slave Girl list.

Not a bug, assuming it's only happening on a "Test" cheat game.


The WMEdit packaged with the game isn't the newest version, there's a .68b that fixes a bug preventing you from saving item changes.
-Changing the house% slider does not update rebelliousness changes right away.  You have to leave the screen and come back.
-This is an old bug, but to restate it here house%/rebelliousness forumulas are messed up:
Forumula for 0-50% is reveresed; 50% currently gives you the maximum rebelliousness reduction while every point below that increases rebelliousness.
There is no change at all from 51-69%, thus if you are over 50% there is no reason at all not to jump to 69%.
70-100% seems to be working as intended.
I think the most sensible fix would be to change to two formulas, one from 0-69% and then a increased multiplier one from 70% on.

Noted.


Also, I noticed that on crashes when advancing a week (which happens almost every week for me), the game log always has adding a new recruitable gang as the last line.

Hmm. Anyone else having it crash frequently when going to the Next Week?
Title: Re: Bugs: 1.30.1 Beta
Post by: Spacebird on June 26, 2010, 01:44:58 PM
The WMEdit packaged with the game isn't the newest version, there's a .68b that fixes a bug preventing you from saving item changes.

Some other things I've noticed:
-Changing the house% slider does not update rebelliousness changes right away.  You have to leave the screen and come back.
-Buying a Slave Girl re-randomizes the Slave Girl list.
-This is an old bug, but to restate it here house%/rebelliousness forumulas are messed up:

Forumula for 0-50% is reveresed; 50% currently gives you the maximum rebelliousness reduction while every point below that increases rebelliousness.
There is no change at all from 51-69%, thus if you are over 50% there is no reason at all not to jump to 69%.
70-100% seems to be working as intended.
I think the most sensible fix would be to change to two formulas, one from 0-69% and then a increased multiplier one from 70% on.


New advertising system seems to be working as intended, and is a huge improvement over the previous system.
Using WMEdit 0.6.8.0 I can't save ANY *.girls files, even if I load the file that came with and try re-saving it. I push Save, I get an Unhandled Exc eption screen.

Windows XP, SP3


Also, yeah, I also get no unique girls.

Aaaannnddd....  where is this WMEdit .68b?
Title: Re: Bugs: 1.30.1 Beta
Post by: Spacebird on June 26, 2010, 01:57:34 PM
OK, got a fix for it

InterfaceProcesses.cpp, line 608

                if(!mf.missing)   // only load if master file wasn't missing

Should, I think, be

                if(mf.missing)   // only load if master file wasn't missing
 
Otherwise nothing gets loaded when the game first starts.

It's entirely possible that this breaks Dagoth's masterfile fix from the last release -- I've not looked that deeplu at the problem as yet. But at least unique girls load.

I'm certainly game for trying some cut & paste but.......  I've no clue what language the program is in, nor do I have a compiler/decompiler on my machine.
Title: Re: Bugs: 1.30.1 Beta
Post by: sgb on June 26, 2010, 02:11:39 PM
Quote
Not a bug, assuming it's only happening on a "Test" cheat game.
Oops, you're right.  Disregard that then.

Quote
Using WMEdit 0.6.8.0 I can't save ANY *.girls files, even if I load the   file that came with and try re-saving it. I push Save, I get an   Unhandled Exc eption screen.
Download the .68b version here:
http://www.mediafire.com/file/4m4zzhx0hy0/WMEdit0.68b.rar

As for the End Turn crash, it never happens on my machine.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 26, 2010, 02:48:00 PM
OK, I've committed some fixes and gone ahead and released 1.30.2 r452.
http://pinkpetal.org/index.php?topic=417.msg7780#msg7780

Changelist:
* unique girls weren't being loaded on new games
   NOTE: if you started a new game in r450, you can fix this by opening the savegame's .gam.mast file and deleting the contents (don't delete the file itself, though, that will do nothing)
* navigating between girls with up/down arrow keys on the Turn Summary screen wasn't working
* bundled WMEdit is updated to 0.68b  --  provided as always by Solo761
* add "GirlMeet" config value to config.xml, which is the chance you'll meet a girl when walking around town

* potential crash on Girl Details screen fixed  --  DocClox
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 26, 2010, 02:53:39 PM
That mousewheel-event-as-click bug happens on the main screen, too

What's happening, exactly? I should clarify that the problem before was that hovering the mouse cursor over a button (or checkbox or editbox) and scrolling the mousewheel up or down would act the same as if you had left-clicked it.
Title: Re: Bugs: 1.30.1 Beta
Post by: Zuul on June 26, 2010, 03:06:35 PM
Definitely improving. 
 
Although, you might want to post a new build that fixes the bug where we can't get uniques. 
 
Also, I noticed that on crashes when advancing a week (which happens almost every week for me), the game log always has adding a new recruitable gang as the last line.

Have you checked this?

Quote from: config file
WARNING: BE CAREFUL here; the number of
recruitable gangs plus the number of potential hired
gangs must not exceed the number of names stored in
HiredGangNames.txt. For example, with 20 names, you
could have a max of 12 recruitables since you have to
account for the possible 8 hired gangs.
Title: Re: Bugs: 1.30 Beta
Post by: ChaosKishin on June 26, 2010, 04:43:10 PM
technically this isn't a bug, but since the current version of the editor (.68b) isn't compatible with the most recent changes to the config file if you use it to edit the file you will lose the 'GirlMeet' and 'SlaveHousePerc' lines.
Title: Re: Bugs: 1.30 Beta
Post by: drake on June 26, 2010, 06:13:35 PM
Ah, gang names, that might be the case, cause I deleted a lot of them, of course I was crashing before that but it is still one less cause, so hopefully it won't be so frequent.
Title: Re: Bugs: 1.30 Beta
Post by: alexpn on June 27, 2010, 01:54:32 AM
technically this isn't a bug, but since the current version of the editor (.68b) isn't compatible with the most recent changes to the config file if you use it to edit the file you will lose the 'GirlMeet' and 'SlaveHousePerc' lines.
Confirm. After editing config.xml by .68b don't meet any girl since game don't find GirlMeet in config and count as zero. It can be corrected using config.xml from update archive and editing without wmedit.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on June 27, 2010, 02:08:13 AM
I've got a laptop with a touchpad, and if your finger strays onto the bottom edge of the pad, it generates mouse wheel events. It's quite easy to drift into that zone when you're moving the mouse pointer which can be a pain, but generally doesn't make much difference.

Anyway, in this case I was moving the pointer over the buttons on the main screen and one of them fired as if clicked. That could have been explained by me accidentally tapping the pad and generating a click, but  the button fired several times in succession, which usually means mousewheel events.

I'll see if I can replicate it a bit later - I don't have the lappy to hand at the moment.

[edit]

Confirmed. If I put the pointer over the game save button and run my finger over the scroll area on the trackpad, I get about a hundred queued save button events

[edit]
 
  Anyone else find that girls captured in the catacombs occasionally arrive dead?
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 27, 2010, 06:28:45 PM
Confirm. After editing config.xml by .68b don't meet any girl since game don't find GirlMeet in config and count as zero. It can be corrected using config.xml from update archive and editing without wmedit.


As someone whose programming experience encompasses one semester of Visual Basic and one semester of HTML......  how does one edit the config file without WMEdit?
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 27, 2010, 06:31:04 PM
I've got a laptop with a touchpad, and if your finger strays onto the bottom edge of the pad, it generates mouse wheel events. It's quite easy to drift into that zone when you're moving the mouse pointer which can be a pain, but generally doesn't make much difference.

Anyway, in this case I was moving the pointer over the buttons on the main screen and one of them fired as if clicked. That could have been explained by me accidentally tapping the pad and generating a click, but  the button fired several times in succession, which usually means mousewheel events.

I'll see if I can replicate it a bit later - I don't have the lappy to hand at the moment.

[edit]

Confirmed. If I put the pointer over the game save button and run my finger over the scroll area on the trackpad, I get about a hundred queued save button events

[edit]
 
  Anyone else find that girls captured in the catacombs occasionally arrive dead?


Arrive dead? no, but I have had the program freeze during a save, and then when I finally get it back up found my last 5+ girls are simply red lines- no names, no stats, just red lines and the very last girl with a name is dead.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 27, 2010, 06:58:23 PM

As someone whose programming experience encompasses one semester of Visual Basic and one semester of HTML......  how does one edit the config file without WMEdit?

Good old notepad.  Though wordpad formats it a little better.

It's in XML which is basically HTML on roids. you can edit it just as easily.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 27, 2010, 07:11:45 PM
All my items got wiped out on clicking next week.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 27, 2010, 08:17:49 PM
Slight bug with the new system that lets non random girls be virgins.

Had a girl that had both the MILF trait and Is a virgin. Kinda silly really  :D
Title: Re: Bugs: 1.30 Beta
Post by: sgb on June 27, 2010, 08:22:59 PM
Quote
Slight bug with the new system that lets non random girls be virgins.
Not a bug considering this was listed as an intentional change in the last version.

Quote
MILF trait and Is a virgin
This one however is.  Those two need to be set to mutually exclusive like Tough/Fragile. 
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 27, 2010, 08:26:01 PM
I have had a random girl have both which was just weird ??? , not too mention she was 55 or so years old.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 27, 2010, 08:58:42 PM
Not a bug considering this was listed as an intentional change in the last version.
This one however is.  Those two need to be set to mutually exclusive like Tough/Fragile.

I know it wasn't a bug. I did call it the new system that allows non random girls to be virgins after all  :D
Title: Re: Bugs: 1.30 Beta
Post by: Zuul on June 27, 2010, 09:04:56 PM
  Slight bug with the new system that lets non random girls be virgins.
 
  Had a girl that had both the MILF trait and Is a virgin. Kinda silly   really  :D
 

Lessee... *digs in the forum*

Aah, here it is, from January 23rd: http://pinkpetal.org/index.php?topic=246.0 (http://pinkpetal.org/index.php?topic=246.0)
Seems like this never really got adressed, huh.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 27, 2010, 09:25:41 PM
Confirm. After editing config.xml by .68b don't meet any girl since game don't find GirlMeet in config and count as zero. It can be corrected using config.xml from update archive and editing without wmedit.

Actually, if not set it should be defaulting to 30%, not 0%.


Confirmed. If I put the pointer over the game save button and run my finger over the scroll area on the trackpad, I get about a hundred queued save button events

Strange. It's not doing that with my regular mouse scroll wheel. Maybe SDL is registering a different button event for you trackpad scroll area rather than SDL_BUTTON_WHEELDOWN or SDL_BUTTON_WHEELUP? Does that scroll area work to scroll up and down lists in the game when hovering over them?

Anyone else find that girls captured in the catacombs occasionally arrive dead?

Do you have a save from before that happens?


I have had the program freeze during a save, and then when I finally get it back up found my last 5+ girls are simply red lines- no names, no stats, just red lines and the very last girl with a name is dead.

Do you have a copy of that save? I can't figure how you would end up with red lines in place of girl details, so it would be helpful.


All my items got wiped out on clicking next week.

Do you have a copy of that save from before clicking Next Week?


Had a girl that had both the MILF trait and Is a virgin. Kinda silly really  :D

Yeah, I thought that one was tackled when WonderDog was overhauling the trait system. I'll note it down to look into.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 27, 2010, 09:32:01 PM


Yeah, I thought that one was tackled when WonderDog was overhauling the trait system. I'll note it down to look into.
Lessee... *digs in the forum*

Aah, here it is, from January 23rd: http://pinkpetal.org/index.php?topic=246.0 (http://pinkpetal.org/index.php?topic=246.0)
Seems like this never really got adressed, huh.

I wonder if you broke the "fix" for this Dagoth by bringing it back.  :D
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 27, 2010, 09:52:41 PM
no i don't have a save from  the week before, sorry but i had a 3 cures for each addiction, some brainwashing oil, and a few expensive chocolates as well as some things i don't remember
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on June 27, 2010, 09:59:39 PM
ok, so I think I found a bug...It's not that important, unless your testing with like one or two girls. when you have them sent to the catacombs it will not (as far as my very short patience is concerned) go past "adding new gangs" when you hit "next week".

but like i said. not  too important. more of a heads up, or warning.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 28, 2010, 02:34:33 AM
ok, so I think I found a bug...It's not that important, unless your testing with like one or two girls. when you have them sent to the catacombs it will not (as far as my very short patience is concerned) go past "adding new gangs" when you hit "next week".

but like i said. not  too important. more of a heads up, or warning.

Can you provide a savegame?
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on June 28, 2010, 03:21:16 AM
Strange. It's not doing that with my regular mouse scroll wheel. Maybe SDL is registering a different button event for you trackpad scroll area rather than SDL_BUTTON_WHEELDOWN or SDL_BUTTON_WHEELUP? Does that scroll area work to scroll up and down lists in the game when hovering over them?

The area causing the problem is the horizontal scroll, so possibly not. I'll dig a bit deeper tonight if I get a chance. Worst case, I can live with the problem, but it would be nice to fix it if we can.
Title: Re: Bugs: 1.30 Beta
Post by: csp87 on June 28, 2010, 11:26:10 AM
Two bugs concerning pregnancy:

- Sterile girls can get pregnant

- The week off granted to a girl after giving birth does not replace the working shifts. Instead she gets an additional day and night shift each in which she is resting (at least when training skills while giving birth this happens, did not test it with other jobs).
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 28, 2010, 05:59:07 PM
The area causing the problem is the horizontal scroll, so possibly not. I'll dig a bit deeper tonight if I get a chance. Worst case, I can live with the problem, but it would be nice to fix it if we can.

Probably just a case of finding the appropriate SDL codes for it and setting the game to ignore those when it detects them.


Two bugs concerning pregnancy:

- Sterile girls can get pregnant

- The week off granted to a girl after giving birth does not replace the working shifts. Instead she gets an additional day and night shift each in which she is resting (at least when training skills while giving birth this happens, did not test it with other jobs).

Hmm. Not sure how those popped up, but I'll look into it. Do you have a savegame you could provide to make it easier for me to duplicate those?
EDIT: also, are you sure the sterile girl got pregnant, or did she get inseminated? Sterility doesn't prevent insemination. If you are sure, what circumstances did it happen in? Whoring, or being raped, or what?
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on June 28, 2010, 06:56:52 PM
Can you provide a savegame?
sure. didn't know if the .mast is important so I included it too.
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 29, 2010, 05:50:11 AM



Do you have a copy of that save? I can't figure how you would end up with red lines in place of girl details, so it would be helpful.



Here we go, I knew it would happen again.

Sequence:
1) Manually saved
2) exited to Title screen
3) came back to main brothel emptied and not able to find it's name, second one in worse shape, third one disappeared.
4) Girls remaining in Dungeon had the last 4 or 5 dead, the first dead girl named and the rest just red lines.

Saves are attached in *.7z format.
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 29, 2010, 07:34:32 AM
And another instance of dead girls in the dungeon and everything gone screwy. Later in the same game. The only difference being in this one I exited all the way to desktop, and the autosave is also hash.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 08:11:38 AM
Thanks guys, I'll check into those.
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 29, 2010, 11:58:22 AM
Thanks guys, I'll check into those.

Here is yet a third and I have noted one factor in common for all three: the red lines all stop on the same girl, my WMEdit created version of Shihouin Yoruichi.

Latest save attached. I'm going to go back to an archived save after I remove her from my active girlsx file and see what happens.

Once is an accident. Twice is a coincidence. Three times begins to be a pattern.
Title: Re: Bugs: 1.30 Beta
Post by: csp87 on June 29, 2010, 02:48:06 PM
Probably just a case of finding the appropriate SDL codes for it and setting the game to ignore those when it detects them.


Hmm. Not sure how those popped up, but I'll look into it. Do you have a savegame you could provide to make it easier for me to duplicate those?
EDIT: also, are you sure the sterile girl got pregnant, or did she get inseminated? Sterility doesn't prevent insemination. If you are sure, what circumstances did it happen in? Whoring, or being raped, or what?

EDIT: An error deleted my reply:

I do not have the savegame anymore but I created a new one to recreate the bugs.
Worked for the 'additional shifts after giving birth' issue (just hit 'next week' in savegame').
But the pregnant sterile girls did not occur anymore but I can give some details about the two cases which happened to me:
- both girls were user-created
- both girls were only sterile, not incorprial or construct
- both girls were pregnant with players child
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 07:21:35 PM
Thanks, I'll check those saves as well.

But the pregnant sterile girls did not occur anymore but I can give some details about the two cases which happened to me:
- both girls were user-created
- both girls were only sterile, not incorprial or construct
- both girls were pregnant with players child

Do you remember how specifically you got them that way? Normal interaction and choosing to have sex or make love, or rape in the dungeon, or what?
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 07:59:49 PM
ok, so I think I found a bug...It's not that important, unless your testing with like one or two girls. when you have them sent to the catacombs it will not (as far as my very short patience is concerned) go past "adding new gangs" when you hit "next week".

but like i said. not  too important. more of a heads up, or warning.

I can't duplicate this one with the save you provided. I set the 3 girls to exploring the catacombs in the day and free time at night, then clicked Next Week over and over for about 20 weeks or so without a problem. Is there something else you did differently to get it to happen?
Have you messed with the gang names, maybe? Otherwise, maybe it's a bad girl image, or config file values, or... I don't know.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 08:22:50 PM
Here is yet a third and I have noted one factor in common for all three: the red lines all stop on the same girl, my WMEdit created version of Shihouin Yoruichi.

Latest save attached. I'm going to go back to an archived save after I remove her from my active girlsx file and see what happens.

Once is an accident. Twice is a coincidence. Three times begins to be a pattern.

I've tried loading one of those and it hung. Checking the game log, the last thing it indicated is that it was loading Shihouin Yoruichi. So, I found her in your save file, and it's showing a count of 30 traits (!) while the following trait list actually contains 31 traits. My first guess was that you hit the maximum number of traits, but I checked the code and it indicates the maximum is 60.
... Dug further, and found that the function which re-counts the number of traits only loops to a maximum of 30 instead of the proper constant MAXNUM_TRAITS value. Fixed.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 08:33:33 PM
- The week off granted to a girl after giving birth does not replace the working shifts. Instead she gets an additional day and night shift each in which she is resting (at least when training skills while giving birth this happens, did not test it with other jobs).

Thanks, confirmed. It only happens with training, since training is handled as a special case before anything else. I'll see about fixing that.
Well, actually it also happens with matronly duties, but I don't plan to fix that one due to the horribly convoluted mess of code that would be required for it.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on June 29, 2010, 08:44:06 PM
not girls, gangs. and I only have the 2 non catacomb girls. it stops occur when I switch the gangs off of catacombs.
I don't think I changed anything vital in the config file but here it is. It's also a fresh install. the only things I did to it was delete all the girls, and alter some of the config settings (to test out the preg pics). I'm pretty sure it freezes only if you are supposed to find a girl in the catacombs. and within that install I've been able to duplicate it.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 29, 2010, 09:00:52 PM
I have had it freeze while releasing a girl from the dungeon in the status screen.  Also sometime the status bar becomes unclickable when I enter the dungeon and need the double click the girl to access her info.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 09:09:47 PM
Committed:
* missing numerical config values now properly stay set to default values instead of reverting to 0
* girls with more than 30 traits would fuck things up (and probably fuck things in other directions, too)
* girls on maternity leave from giving birth no longer sneak in training on the sly
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 09:15:31 PM
not girls, gangs.

Ah, you didn't mention gangs. I assumed by "them" you meant girls, sorry.


and I only have the 2 non catacomb girls. it stops occur when I switch the gangs off of catacombs.
I don't think I changed anything vital in the config file but here it is. It's also a fresh install. the only things I did to it was delete all the girls, and alter some of the config settings (to test out the preg pics). I'm pretty sure it freezes only if you are supposed to find a girl in the catacombs. and within that install I've been able to duplicate it.

OK, I think I understand. You have no random girls specified as ones which could show up in the catacombs (monster girls), right? I could see it getting its panties in a twist over that when trying to generate a captured girl. I'll check into it at some point.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 09:21:22 PM
I have had it freeze while releasing a girl from the dungeon in the status screen.

Hmm. I'll try to duplicate it. How many girls did you have in the dungeon, and were any of them dead?

Also sometime the status bar becomes unclickable when I enter the dungeon and need the double click the girl to access her info.

What "status bar" are you talking about?
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 29, 2010, 09:29:38 PM
Sorry it is called girl details in game I just call it the status bar because it show the status of them plus I am a huge fan of RPG games, and I believe I had 10 in the dungeon and no dead the first five times it happened and the sixth time 5 dead but still had at least 10 still alive
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 09:35:40 PM
All right, thanks for the info.

So... by "status bar", you're talking about the "Girl Details" button? OK, so that button was grayed-out with a girl selected in the list who wasn't dead?
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 29, 2010, 09:39:01 PM
correct also just remembered as I was playing I haven't had a single encounter while walking around and i am in the second year 6th month.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 29, 2010, 10:04:09 PM
In r452, the GirlMeet value needs to be set in the config file or it ends up with a chance of 0 (see the first fix I mentioned above).
If you used the current WMEdit to change your config, it will have removed that value, so there's your problem.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 29, 2010, 10:17:00 PM
Bug with dungeon.

Certain actions that normally drop girl health (Torture, force) are actually increasing health.

This is only with certain girls. I just ran across this so I'll post more info as I encounter it with more girls and try to pin down something common between the girls it is happening to.

Edit: Pinned down one of them. You sometimes get a message "you where a bit heavy handed" when torturing girls. 2 times I have gotten that message and both times the girl gained health instead.

The forced one is being a bit harder to pin down.
Edit2: Pinned it down. Girls with the tough trait are gaining 1 health in the dungeon during a force event. (doesn't matter which)
Title: Re: Bugs: 1.30 Beta
Post by: drake on June 29, 2010, 10:39:29 PM
Were they Tough, cause I thought that was intended.  There is something kinky about healing a girl 1% by force-feeding her your cum.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on June 29, 2010, 11:04:11 PM
Were they Tough, cause I thought that was intended.  There is something kinky about healing a girl 1% by force-feeding her your cum.

Yes they where, and this never happened before. So don't think it's intentional.

Also, The phrase super protein drink comes to mind.  :D
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 29, 2010, 11:30:14 PM
Where is the latest WM editor I haven't seen it yet.
Title: Re: Bugs: 1.30 Beta
Post by: Samu on June 29, 2010, 11:32:46 PM
Where is the latest WM editor I haven't seen it yet.

you find it here: http://pinkpetal.org/index.php?topic=47.0
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 29, 2010, 11:42:32 PM
which one do i download the first, second, or third mediafire link because the first isn't working in allowing me to change the girl meet %
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on June 30, 2010, 12:34:37 AM
I've tried loading one of those and it hung. Checking the game log, the last thing it indicated is that it was loading Shihouin Yoruichi. So, I found her in your save file, and it's showing a count of 30 traits (!) while the following trait list actually contains 31 traits. My first guess was that you hit the maximum number of traits, but I checked the code and it indicates the maximum is 60.
... Dug further, and found that the function which re-counts the number of traits only loops to a maximum of 30 instead of the proper constant MAXNUM_TRAITS value. Fixed.

Hm. I'll re-do her and keep the trait count under 29. Of course, if you've seen Bleach you know I could use 120 traits and still be short :-p  The kickass cat lady and her Yandere ex-protege lesbian stalker .......  so many pictures to schoose from.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 30, 2010, 12:39:48 AM
Hm. I'll re-do her and keep the trait count under 29. Of course, if you've seen Bleach you know I could use 120 traits and still be short :-p  The kickass cat lady and her Yandere ex-protege lesbian stalker .......  so many pictures to schoose from.
Agreed on so many levels for her
Title: Re: Bugs: 1.30 Beta
Post by: Samu on June 30, 2010, 01:50:50 AM
which one do i download the first, second, or third mediafire link because the first isn't working in allowing me to change the girl meet %

you must wait until Solo releases version 0.69, version 0.68 doesnt support girl meet % jet.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 30, 2010, 02:11:28 AM
Hope he puts it out there soon I dislike having my gangs kidnap the girls
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on June 30, 2010, 03:27:21 AM
Edit the file with a text editor. Notepad if you don't have anything better. It's all text format.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on June 30, 2010, 06:07:42 AM
which file though I am not that tech savy yet, I only just got in to college
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on June 30, 2010, 06:25:05 AM
It's under your game folder:

Resources\Data\config.xml

Title: Re: Bugs: 1.30 Beta
Post by: csp87 on June 30, 2010, 09:13:56 AM
Thanks, I'll check those saves as well.

Do you remember how specifically you got them that way? Normal interaction and choosing to have sex or make love, or rape in the dungeon, or what?

It was normal interaction while being in a brothel.

EDIT:
I have an idea what could have happened:
They were pregnant and then bought a prophylactic ring.
That is why they both were only sterile but not constructs which is not very common.
So you should only think about if the prophylactic ring should work this way.

 But I found a new (or actually an old) bug and attached the savegam right away.
If I am right this bug already occured: the game tells me to have "-1" gangs in 19 weeks.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on June 30, 2010, 07:37:52 PM
You sometimes get a message "you where a bit heavy handed" when torturing girls. 2 times I have gotten that message and both times the girl gained health instead.
Girls with the tough trait are gaining 1 health in the dungeon during a force event. (doesn't matter which)

I'll check into these, I'm sure it's unintended.


I have an idea what could have happened:
They were pregnant and then bought a prophylactic ring.
That is why they both were only sterile but not constructs which is not very common.
So you should only think about if the prophylactic ring should work this way.

Ah, so it comes down to the question of whether gaining the Sterile trait should remove existing pregnancies, effectively also giving a free abortion. I think it's probably fine not doing that, personally.


But I found a new (or actually an old) bug and attached the savegam right away.
If I am right this bug already occured: the game tells me to have "-1" gangs in 19 weeks.

Ah, thanks. I'll check back into it. I still don't understand how it can be happening, though.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 01, 2010, 08:57:12 PM
Fixes committed:
* "Have X gangs in Y weeks" objective fixed (no more "-1 gangs"), and time given is reduced
* Pregnant sex pics are now shown if available
Title: Re: Bugs: 1.30 Beta
Post by: ranger on July 02, 2010, 12:24:59 AM
Im haveing trouble running the game on my system. Im using windows 7 home 64bit any suggestions?
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 02, 2010, 03:44:44 AM
Im haveing trouble running the game on my system. Im using windows 7 home 64bit any suggestions?

Any error messages? Also, please post the gamelog.txt file from the game folder.
Title: Re: Bugs: 1.30 Beta
Post by: ranger on July 02, 2010, 09:25:32 AM
No error message popped up but this is whats in the change log

Loading configration variables from '.\Resources\Data\config.xml'
calling init
Initializing Graphics
Reading Screen Mode
Initializing SDL
Setting Window Icon
Error setting window icon (window_icon.png)
Couldn't open .\Resources\Images\window_icon.png
Couldn't open .\Resources\Images\window_icon.png
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 02, 2010, 09:38:41 AM
Couldn't open .\Resources\Images\window_icon.png

Does the file exist? It could be you've unzipped the update without first installing the base release.
Title: Re: Bugs: 1.30 Beta
Post by: ranger on July 02, 2010, 06:11:54 PM
Ill try a whole fresh install and see what happens
Title: Re: Bugs: 1.30 Beta
Post by: sgb on July 02, 2010, 10:07:03 PM
I've been noticing most of gangs that get created after you 'win' get generated with such low assets they get wiped out on the same turn they were announced.  This may even be a function you want to disable (gangs coming back after you win) until you figure out what you want to do with gang balance, as it's not like these newcomers pose any sort of danger to the player even if they had tons of assets.  It's just an annoyance that gets demolished after a short round of Sabotaging from (at this point in the game) your maxed out super-gangs.

EDIT: They also pop-up way too often now; you can barely get a month's peace before a new one spawns.

On a side-note, I do like the new scripts for these and various other events.  Some of these gangs sound pretty bad-ass.  Too bad they aren't.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 03, 2010, 01:01:52 AM
I've committed code to svn that should beef them up considerably.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on July 03, 2010, 11:15:21 AM
It doesn't look like fetishes are being applied properly 100% of the time.  I have a girl in my brothel with the Elegant trait, but it doesn't list |elegant| under fetish catagories.  Checking in the slave market, a girl who comes with Elegant does have |elegant| listed.  This seems to be occuring with all other traits as well.  I can't really tell if it's just a display bug, or if the game actually isn't giving the girls the fetish.  To make things even stranger, in the above example the girl in the brothel does have other fetishes so it's not a matter of the fetishes failing to initialize completely but rather an intermittent problem.  The girl in question did not have the trait added by an item or anything, those are her starting traits.  I've included the save.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on July 03, 2010, 09:37:09 PM
Random girls that get sold off are not being removed from the game correctly.  While they don't show up in the slave market, they are instead showing up on walks.  You still have to kill them off to make sure they don't come back.
Title: Re: Bugs: 1.30 Beta
Post by: ranger on July 03, 2010, 10:30:26 PM
did a whole fresh install and everything works fine now.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 04, 2010, 12:28:10 PM
I found the horizontal mousewheel issue. Strictly speaking, SDL doesn't support horizontal scroll events until the next release. I practice, the code already returns an undocumented mouse button.

What I've done is to explicitly test for the left mouse button for mouse events. Currently you can click a WM button with any mouse button, left right or middle. From now on it's going to need to be left only.

[edit]

Also changed the "m" hotkey to go to the main screen - or brothel management if you prefer. You can still get to the mayor's screen with shift+m. It seemed to me that I wanted to go to brothel management far more often than I did to the mayor's screen, so this seems the best way to arrange things

Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on July 04, 2010, 01:55:42 PM
More of a mild annoyance than a real problem. The pregnant pics for some girls are not getting loaded. They did get loaded in previous versions.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 04, 2010, 02:01:20 PM
I'm seeing pregnant pics here - which specific girls are causing the problem?
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on July 04, 2010, 02:14:44 PM
One is Tamaki Kousaka. The other I can't remember at the moment. I only noticed because I remembered having seen them pregnant in previous games.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 04, 2010, 02:25:00 PM
OK, I just cut down my girlsx file so it only has Tamaki in it. Then I started a test game, recruited her and knocked her up. The preg pics show just fine.

You want to try the same procedure at your end, just as a double check?

(I'm also running a build from svn, so it's possible that the bug is already fixed for the next release)
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on July 04, 2010, 03:00:00 PM
Tried starting a new game with only Tamaka. Still no preg pics. Still as I said it's more of a mild annoyance than anything else
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 04, 2010, 06:00:22 PM
Here's a thing to try. Get a dead girl in the dungeon, then go through to girl details with another dungeon girl. Release them one by one from the detail screen. I get a crash when there's only the dead girl left.
Title: Re: Bugs: 1.30 Beta
Post by: halforc on July 04, 2010, 07:29:20 PM
Version r452, OS Windows 7x64.
3 times crash on choice "Your in the town of Crossgate" in special event.
Title: Re: Bugs: 1.30 Beta
Post by: qinlongfei on July 05, 2010, 12:02:48 AM
Not sure if someone mentioned this... but in r452, when you click turn summary, all the events are gone.

My bad, I tried again and this time the events loaded fine, not too sure what caused the first problem. Also the random girl's description is still not right, but that's only a minor problem anyways.
Title: Re: Bugs: 1.30 Beta
Post by: d31r3x on July 05, 2010, 04:42:02 AM
Version r452, OS Windows 7x64.
3 times crash on choice "Your in the town of Crossgate" in special event.

Yes, same thing happened to me several times (1.30 Beta r452, winXP x86). Could be Cammy script.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 05, 2010, 04:48:31 AM
Or the Chun Li one which uses the lua events. Can you try a Test game with only Chun Li in the girlsx file and take a walk in town. If it goes boom, we'll know. You could do the same thing with Cammy for comparison.

Damned if I know how we'll debug it if so, mind, but let's confirm the diagnosis first.
Title: Re: Bugs: 1.30 Beta
Post by: halforc on July 05, 2010, 12:27:40 PM
Update: 2 times crash ScriptEdit.exe on load MeetGirl.script from CammyWhite directory...
Other Scripts loaded normally.
Title: Re: Bugs: 1.30 Beta
Post by: Bluebeholder on July 05, 2010, 10:58:54 PM
I just noticed that when I manually buy Anti-Preg Potions they're free.  (Using 1.30.2 beta)
Title: Re: Bugs: 1.30 Beta
Post by: qinlongfei on July 06, 2010, 03:50:55 AM
Again not too sure if someone mentioned this... But auto purchase for Heal Potion for the gang doesn't seems to work. I have to manually purchase Heal Potion eventhough I check marked auto purchase.

Also I had many occasion when my fully maxed and fully stuffed gang gets wiped out in a single Grand Theft mission. It says they lost 8 men and all of them died out, but I should have 7 left since there are 15 men.

Not too sure what might caused this, but I do think in such occasion I had a few gangs with less then 8 members if this helps...
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 06, 2010, 04:18:48 AM
Yeah, I noticed that. I think it's a side effect from a previous attempt of mine to fix the girl vs gang thing. I'll try and take a look at that tonight. If nothing else, the new girl/gang code should solve the problem.

Title: Re: Bugs: 1.30 Beta
Post by: d31r3x on July 06, 2010, 06:18:54 AM
Or the Chun Li one which uses the lua events. Can you try a Test game with only Chun Li in the girlsx file and take a walk in town. If it goes boom, we'll know. You could do the same thing with Cammy for comparison.

Damned if I know how we'll debug it if so, mind, but let's confirm the diagnosis first.

Didn't try a test game yet, but the fact is that I got Chun-Li (and other girls, of course) walking around town -but didn't get Cammy yet and had several crashes with the 'you're in Crossgate' line while Chun-Li working in brothel. Since I don't have the 'duped girls' bug (I know, I know, it is not a bug), Cammy is the main suspect.

On the other hand, I have lots of stuff in the girlsx file, so I'll try a test game with Cammy and other with Chun-Li and report my findings.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 06, 2010, 06:39:33 AM
interesting ... if it is Cammy that might mean that I intrduced a bug in making the GameScrpt and Lua files co-exist

Does the dungeon interaction script run ok for you? If it is the script handling, I'd expect that to blow up as well.

[edit]

On a different subject - I reported an infinite loop in cGirls::IsAnimatedSurface a while ago? Well the diagnostic I added is reporting that it's getting image type 15, which I think is none existent. (it'd be one of the pregnant ones otherwise).

It seems to happen if the image for a girl is not found - I'm getting this quite a bit when  the file is missing the leading capital (case sensitive filenames on Linux) but I'm still not sure why I'm getting the value that I am.

One fix is to modify the picture search mechanism so it ignores case, and I might do that, at least on the Linux side of the code. Don't need to do it for windows, of course. But we should probably handle missing files without a crash...
Title: Re: Bugs: 1.30 Beta
Post by: d31r3x on July 08, 2010, 07:30:36 AM
More info on possible Cammy script bug:
I came to a point when it seems that Cammy was the only unique 'free' girl available, then got the special dialogue every time I went walking around town. And, every time, crash on line "you're in Crossgate". Since then, I didn't even bother walking around town again.
Then I started kidnapping girls, because of a mission. And there comes the good stuff: my goons were able to kidnap Cammy. Guess what happened next? I walked around town and managed to get a random girl (bug no more?). Rinse and repeat the next turn, got another random girl.
Since you've told me about dungeon scripts, I tested dungeon scripts: torture, ok. Allow food / starve, ok. Brand slave, ok. Release / R all girls, ok. It seems everything works. From interaction menu, torturing / chatting / asking seems they work well too.

I muddled up a bit with the editor while trying to make a fresh test game with Cammy alone, but I hope I'll got it done and tested this evening.
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 08, 2010, 12:55:49 PM
Let me see what I can do with the cammy bug.
Title: Re: Bugs: 1.30 Beta
Post by: d31r3x on July 08, 2010, 02:39:16 PM
Thanks, delta224.

P.D. Just finished testing a fresh game (beta 1.30 r452) with only Cammy in the girlsx file. Encounter in town always end crashing in the mentioned line.
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 08, 2010, 04:21:12 PM
I need to do some more tests, but I have an idea of why we are having the crash. I also need to check a few things as well.
 
goes and sees if it will crash in vs 2008.
 
edit
-- Found the cause, the script file is corrupt, apply attached script file to cammie's folder to fix.
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 08, 2010, 09:47:00 PM
Since I've been out of the loop and the bug tracker has not been updated in a while, can I get a list of the more dire bugs.
Title: Re: Bugs: 1.30 Beta
Post by: crazy on July 08, 2010, 10:03:22 PM
Since I've been out of the loop and the bug tracker has not been updated in a while, can I get a list of the more dire bugs.
The game is rather bug free right now from what i can tell..  dagoth has a list of bugs somewhere maybe you can get it from him.  If your really looking for something to do theres always working on adding movies back into the game lol..  But welcome back sorry i can't be more help.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 09, 2010, 12:29:53 AM
Let's see... here are most of my current rough notes on reported bugs and potential updates:

Quote
Had a girl that had both the MILF trait and Is a virgin.

potential crash when viewing girl details if only girl left in brothel/dungeon (whichever you're viewing) is dead?

You sometimes get a message "you where a bit heavy handed" when torturing girls. 2 times I have gotten that message and both times the girl gained health instead.
Girls with the tough trait are gaining 1 health in the dungeon during a force event. (doesn't matter which)

This is an old bug, but to restate it here house%/rebelliousness forumulas are messed up:
   Forumula for 0-50% is reveresed; 50% currently gives you the maximum rebelliousness reduction while every point below that increases rebelliousness.
   There is no change at all from 51-69%, thus if you are over 50% there is no reason at all not to jump to 69%.
   70-100% seems to be working as intended.
   I think the most sensible fix would be to change to two formulas, one from 0-69% and then a increased multiplier one from 70% on.
   House% formula is probably still messed up.  From 51% to 69% offers no rebelliousness change.  Going from 51% to 50% suddenly gives you a huge rebelliousness drop, while going lower than that actually starts to increase rebelliousness with 0% being the same as 69%.

Changing the house% slider does not update rebelliousness changes right away.  You have to leave the screen and come back.

add in support for SlaveHousePerc config option; not added yet except to config.xml

Ran into a bug with "deposit all" into the bank. works like this.
1. Deposit all funds into bank.
2. Hit Next week.
3. If you have a random event where your guards are defeated by a rival and you lose money you GAIN money instead.
Specific number was in the 32k range.



start implementing redacted jobs again
fix some remaining job discrepancies, like bar jobs being random, maybe make jobs more meaningful and differentiated

If there are no random girls (via .rgilrsx or whatever) who can possibly show up in the catacombs, i.e. monster girls, the game hangs when gangs do catacombs mission and presumably try to capture a monster girl

diseases are too rare

Customer happiness doesn't seem to go above Low
Clicking the Quit button might ought to give an "are you sure you want to quit? y/n" option window
Transferring girls to/from the dungeon (on the Girl Details screen) could be streamlined into the Transfer Girls screen
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 09, 2010, 01:29:38 AM
Yeah, I've been working on Lua and Clonemaster (rather than the WM trunk) up until this week, so I've not been paying proper attention to the bug list.

I guess I need to start updating the tracker again.

[edit]

That didn't make sense the first time I wrote it. Hopefully it does now...
Title: Re: Bugs: 1.30 Beta
Post by: xorgroth on July 09, 2010, 09:50:36 AM
This could just possibly be me at the case usually is  :P Loading a save   game cause the game to crash on Win7 x64 and no longer have XP to test   on. Also using more then just the default girls.  Tail of my log file   since its too large to post...
 
Code: [Select]
  Loading master file
  itemsx files:
  clobber_extension: s = .\Resources\Data\Items.itemsx
  clobber_extension: pos = 22
  clobber_extension: s = .\Resources\Data\Items.itemsx
  clobber_extension: base = .\Resources\Data\Items
      adding .\Resources\Data\Items.itemsx
      under .\Resources\Data\Items
      result .\Resources\Data\Items.itemsx
  items files:
  walking map...
      key = .\Resources\Data\Items
      path = .\Resources\Data\Items.itemsx
          loading xml
  Loading Pigtail Girl
      min money = 0
      max money = 200
  Loading Sex Priest
      min money = 0
      max money = 200
  Loading Bunny Girl
      min money = 0
      max money = 200
  Loading Witch Girl
      min money = 0
      max money = 200
  Loading Demon G2
      min money = 0
      max money = 400
  Loading ArinKoohGirl
      min money = 0
      max money = 200
  Loading Spunky Girl
      min money = 0
      max money = 200
  Loading Cute Girl
      min money = 0
      max money = 200
  Loading Horny Girl
      min money = 0
      max money = 200
  Loading Quiet Girl
      min money = 0
      max money = 200
  Loading Sexy Girl
      min money = 0
      max money = 200
  Loading Dangerous Girl
      min money = 0
      max money = 400
  Loading Demon Girl
      min money = 0
      max money = 400
  Loading Cat Girl
      min money = 0
      max money = 400
  Loading girls
 
  -Xorg
 
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on July 09, 2010, 01:19:31 PM
This may have been already posted but I have a problem with the game crashing hitting the next week button with gangs in the catacombs. Chance increases the more gangs I put on catacomb duty. When it does happen, and I restore a previous save, hitting next week will crash it every time.

Some notes
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 09, 2010, 01:23:02 PM
can you post a broken save file?
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 09, 2010, 01:39:58 PM
Time to fix a mistake I made in one of my installs and go into the catacombs.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on July 09, 2010, 02:26:47 PM
Sorry it took awhile but here you go.

http://www.megaupload.com/?d=LPDFVRLI

This was from a test set up I have for girls. (cleared all the girlsx file out accept the one I'm testing) Ran into the bug hard trying to dig a girl out of the catacombs.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 09, 2010, 03:49:33 PM
This may have been already posted but I have a problem with the game crashing hitting the next week button with gangs in the catacombs. Chance increases the more gangs I put on catacomb duty. When it does happen, and I restore a previous save, hitting next week will crash it every time.

Some notes
  • Going into gang management screen with a gang already in the catacombs, exponentially increases a chance to crash. So does visiting the town screen.
  • Visiting the dungeon screen seems to fix the problem.
  • Sending girls to the catacombs causes no problems at all.
  • I used to hang on older versions of WM doing exactly this. So It may be something in my environment causing this.

This sounds similar to what fires_flair was reporting.
http://pinkpetal.org/index.php?topic=416.msg8087#msg8087

Do you have any random girl types (via rgirlsx) who are monsters and thus can show up in the catacombs? There being none of them in his case is the likely reason for his crash, though I still haven't had a chance to look into it.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on July 09, 2010, 05:31:58 PM
No I actually Didn't have any random monster girls. And I haven't had them for a while. Cleaned out most of my randoms a while back and all the monster girls went with them...

Just created a random for the catacombs and yeah, stopped the game from crashing. On a hunch I went to the town screen and back then hit next week and it hanged. So still a bit of a problem there.
Title: Re: Bugs: 1.30 Beta
Post by: Ringring on July 09, 2010, 06:21:48 PM
I get my girls pregnant (not inseminated) even they use anti-preg. I started a new game, hired 4 slaves, put them training on day and working in the brothel at night. Then I just hired 3 gangs, 2 sabotaging and 1 acquiring territory. When I clicked "next week >>", one got knocked up. in one game, I had about 500 cash before changing week, in other game about 100 cash.

I never pressed "girl details..."-button before changing the week. Maybe that is the reason?

Also, once I got girl from event; customer did not pay, and gave his daughter automatically as payment (i did not have to ask about it). When she was in dungeon, I pressed "girl detail..." button in dungeon (that was the first time in that game when I pressed that button), took off anti-preg, and tried to make her pregnant. I did not succeed, but when I changed week, 2 of my slaves got pregnant by customers (even they had anti-preg on, when I checked it later)

I have lurked in the forum some time, but decided to post this, since I did not see this one mentioned in this thread. Downloaded r450, updated it to r452, no girl editors or such used.

Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 09, 2010, 06:40:37 PM
I get my girls pregnant (not inseminated) even they use anti-preg. I started a new game, hired 4 slaves, put them training on day and working in the brothel at night. Then I just hired 3 gangs, 2 sabotaging and 1 acquiring territory. When I clicked "next week >>", one got knocked up. in one game, I had about 500 cash before changing week, in other game about 100 cash.

Did you make sure to buy some anti-preg potions on the Brothel Setup screen?
Title: Re: Bugs: 1.30 Beta
Post by: Ringring on July 09, 2010, 08:03:03 PM
Did you make sure to buy some anti-preg potions on the Brothel Setup screen?
Oops... I didn't. My bad  :-[ Well, at least they can still work while pregnant.

Just checking: If I remember correctly, 1.29 had autosave. This version does not, or it is not working (frustrating, when you haven't saved for a long time and then you accidentally try to close girl management screen from top right corner 'X'...)
And bar and casino are now already in brothel, just without staff?

Oh, and thank you very much for making this game, and also to other developers and contributors!
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 09, 2010, 08:16:27 PM
One question is incoproeal supposed to add sterile even if you have a girl equipped with something that removes sterile, because if it isn't then something is wrong.
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 10, 2010, 12:42:50 AM
Blargh, the traits and items need a redeign so yes that is supposed to happen.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 10, 2010, 01:02:16 AM
the game isn't even loading right now I edited the config in wordpad to keep the girl meet chance but when I start the game the load new and the third option no longer appear and I just redownloaded it to make sure it worked but it didn't help any
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 10, 2010, 03:01:50 AM
There's probably a syntax error in the config. The gamelog should report it. Try searching for error and warning.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 10, 2010, 03:19:22 PM
game log is only saying adding button (blank) and adding image (blank), the blank is the item added not nothing
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 10, 2010, 03:34:04 PM
tell you what, post the config, and I'll see what I can do
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 10, 2010, 05:09:11 PM
this is what the config was
<config>
<!--
 !    These are general settings.
 !    Gold is how much gold you start the game with.
 !    GirlMeet is the %chance you'll meet a girl when walking around town.
 !    SlaveHousePerc is the default House Percentage for slave girls.
 !-->
    <Initial
        Gold            = "9000"
        GirlMeet        = "30"
        SlaveHousePerc    = "100"
    />
<!--
 !    These are the numbers that will multiply the money from
 !    various sources of income. So setting
 !    "GirlsWorkBrothel" to "0.5" will reduce the cash your girls
 !    generate in the brothel by half. You can also use numbers
 !    >1 to increase income if you are so inclined.
 !-->
    <Income
        ExtortionIncome    = "1.0"
        GirlsWorkBrothel= "5.0"
        GirlsWorkStreet    = "1.0"
        MovieIncome    = "1.0"
        StripperIncome    = "1.0"
        BarmaidIncome    = "1.0"
        SlaveSales    = "1.0"
        ItemSales    = "1.0"
    />
<!--
 !    These are the mulipliers for your expenses.
 !    Training doesn't currently have a cost,
 !    So I'm setting it to 1 gold per girl per week
 !    and defaulting the multiplier to 0 (so no change
 !    by default). Set it higher and training begins to
 !    cost beyond the simple loss of income.
 !
 !    ActressWages are like training costs: a per-girl
 !    expense nominally 1 gold per girl, but with a default
 !    factor of 0, so no change to the current scheme unless
 !    you alter that. MakingMovies is the setup cost for
 !    a movie: I'm going to make this 1000 gold per movie,
 !    but again, with a zero factor by default.
 !
 !    Otherwise, same as above, except you probably
 !    want numbers > 1 to make things more expensive here.
 !
 !    One more exception: Tax rate is the % of your earnings
 !    taken as tax.
 !-->
    <Expenses
        Training    = "0.0"
        MovieCost    = "0.0"
        ActressWages    = "0.0"
        GoonWages    = "0.5"
        MatronWages    = "0.5"
        GirlSupport    = "1.0"
        Consumables    = "0.1"
        Items        = "0.1"
        SlavesBought    = "0.1"
        BuyBrothel    = "1.0"
        BrothelSupport    = "1.0"
        BarSupport    = "1.0"
        CasinoSupport    = "1.0"
        Bribes        = "1.0"
        Fines        = "1.0"
        Advertising    = "1.0"
    />

<!--
 !    Gambling:
 !
 !    The starting %chance for the tables is given by "Odds"
 !
 !    Wins and losses on the tables are
 !    calculated as  the "Base" value + a random number
 !    between 1 and the value of "Spread". If the house
 !    wins, the amount is mutiplied by the HouseFactor
 !    and if the customer wins, by the customer factor
 !
 !    So: if Base = 50 and spread = 100 then the basic amount
 !    won or lost per customer would be 50+d100.
 !
 !    As it stands, the default odds are near 50%
 !    while the payout is 2:1 in favour of the house.
 !    So by default, the tables are rigged!
 !-->
    <Gambling
        Odds        = "49%"
        Base        = "79"
        Spread        = "400"
        CustomerFactor    = "0.5"
        HouseFactor    = "1.0"
    />

<!--
 !
 !    Tax:
 !
 !    Rate is the rate at which your income is taxed
 !    Min is the minumum adjusted rate after influence is
 !    used to lower the tax rate.
 !
 !    Laundry is the Maximum % of your income that can be
 !    Laundered and so escape taxation.
 !    So if you have 100g income, and a 25% laundry rating, then
 !    between 1 and 25 gold will go direct to your pocket.
 !    the remaining 75 crowns will be taxed at 6% (assuming no
 !    reduction due to political influence)
 !
 !-->
    <Tax
        Rate        = "6%"
        Minimum        = "1%"
        Laundry        = "25%"
    />
<!--
 !
 !    Player-, Customer- and MonsterChance
 !    give the odds on her getting knocked up
 !    by the PC, a customer and a monster, respectvely
 !
 !    GoodSexFactor is the multiplier for the pregnancy chance
 !    if both parties were happy afterward.
 !
 !    ChanceOfGirl is the %chance of any baby being female.
 !
 !-->
    <Pregnancy
        PlayerChance    = "8%"
        CustomerChance    = "8%"
        MonsterChance    = "8%"
        GoodSexFactor    = "2.0"
        ChanceOfGirl    = "50%"
        WeeksPregnant    = "1"
        WeeksTillGrown    = "1"
        CoolDown    = "0"
    />
<!--
 !
 !    Gangs:
 !
 !    MaxRecruitList limits the maximum number of recruitable
 !    gangs listed for you to hire.
 !    WARNING: BE CAREFUL here; the number of
 !    recruitable gangs plus the number of potential hired
 !    gangs must not exceed the number of names stored in
 !    HiredGangNames.txt. For example, with 20 names, you
 !    could have a max of 12 recruitables since you have to
 !    account for the possible 8 hired gangs.
 !
 !    StartRandom is how many random recruitable gangs are
 !    created for you at the start of a new game. StartBoosted
 !    is how many stat-boosted starting gangs are also added.
 !
 !    InitMemberMin and InitMemberMax indicate the number
 !    of initial gang members which are in each recruitable
 !    gang; a random number between Min and Max is picked.
 !
 !    ChanceRemoveUnwanted is the %chance each week that
 !    each unhired gang in the recruitable list is removed.
 !
 !    AddNewWeeklyMin and AddNewWeeklyMax indicate
 !    how many new random gangs are added to the recruitable
 !    gangs list each week; a random number between Min and
 !    Max is picked.
 !
 !-->
    <Gangs
        MaxRecruitList    = "12"
        StartRandom    = "8"
        StartBoosted    = "8"
        InitMemberMin    = "10"
        InitMemberMax    = "15"
        ChanceRemoveUnwanted    = "33%"
        AddNewWeeklyMin    = "0"
        AddNewWeeklyMax    = "5"
    />
<!--
 !    these are the base chances of rape in
 !    brothel and streetwalking
 !-->
    <Prostitution
        RapeBrothel    = "1%"
        RapeStreet    = "5%"
    />

<!--
 !    AutoCombatEquip determines whether girls will automatically
 !    equip their best weapon and armor for combat jobs and also
 !    automatically unequip weapon and armor for regular jobs
 !    where such gear would be considered inappropriate (i.e.
 !    whores-with-swords). Set to "false" to disable this feature.
 !    After that are the colors assigned to items listed on the item
 !    management screen. They are in RGB hex format, so
 !    #000000 is black and #FFFFFF is white
 !    RarityColor0: Common
 !    RarityColor1: Appears in shop, 50% chance
 !    RarityColor2: Appears in shop, 25% chance
 !    RarityColor3: Appears in shop, 5% chance
 !    RarityColor4: Appears in catacombs, 15% chance
 !    RarityColor5: Only given by scripts
 !    RarityColor6: Given by scripts or as objective rewards
 !-->
    <Items
        AutoCombatEquip    = "true"
        RarityColor0    = "#000000"
        RarityColor1    = "#000050"
        RarityColor2    = "#0000A0"
        RarityColor3    = "#0000F0"
        RarityColor4    = "#004000"
        RarityColor5    = "#006000"
        RarityColor6    = "#006000"
    />

<!--
 !    Normal is the font that the game uses for text
 !    it replaces the Font.txt file
 !
 !    Fixed is for a monospaced font for tabular info
 !    but nothing currently uses that.
 !
 !    Antialias determines whether font antialiasing (smoothing) is used
 !
 !    It's worth leaving these in, since once the XML screen format
 !    is stable, it will be possible to set custom fonts for different
 !    text elements, just like designing a web page.
 !
 !    (Except that you'll have to distribute the font with the game or mod
 !    rather than relying on the viewer to have it pre-installed.)
 !-->
    <Fonts
        Normal        = "segoeui.ttf"
        Fixed        = "segoeui.ttf"
        Antialias    = "true"
    />

    <Debug
        LogAll          = "false"
        LogItems        = "false"
        LogGirls        = "false"
        LogRGirls       = "false"
        LogFonts        = "false"
    />

</config>

this was what it was when I downloaded it plus a few changes in money making/spending
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 10, 2010, 05:21:30 PM
That's odd - that config works fine for me. I get a different font, but otherwise it seems fine.

Did you change anything else?
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 10, 2010, 06:24:29 PM
just what is on there now that is different than the default
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 11, 2010, 03:51:27 PM
game log is only saying adding button (blank) and adding image (blank), the blank is the item added not nothing

Did  you try to add the trait "Great Arse" to a girl with an item? I know that causes the game to be unable to load.

Also libedo seems to go into the negative range for girls instead of stopping at 0. It still says zero but is really in the negative range.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 11, 2010, 05:18:10 PM
the game isn't even loading right now I edited the config in wordpad to keep the girl meet chance but when I start the game the load new and the third option no longer appear and I just redownloaded it to make sure it worked but it didn't help any

Maybe Wordpad fucked something up; it has a tendency to throw in extra formatting data. Restore the file from the last update and then try editing it with Notepad instead.


Did  you try to add the trait "Great Arse" to a girl with an item? I know that causes the game to be unable to load.

That doesn't sound very likely as described. You might have edited your save to add that trait without properly updating the number of traits above that (you shouldn't really be editing save files if you don't fully understand the format).


Also libedo seems to go into the negative range for girls instead of stopping at 0. It still says zero but is really in the negative range.

Hmm... that used to be a major problem since libedo was permanently reduced instead of temporarily, but it should no longer happen except with girls who normally have extremely low libedo to start with. Either way, the now temporary change gravitates back to 0 over time, changing more each week the further it is away from 0.
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 11, 2010, 05:31:39 PM
Quote
That doesn't sound very likely as described. You might have edited your save to add that trait without properly updating the number of traits above that (you shouldn't really be editing save files if you don't fully understand the format).


If you use the item editor to create a "food" item to permanently add the trait  "Great Arse" to a girl. The game won't add the trait and then when you try to load your save, the game locks up. I 've tested several times, happens every time.

Edit: How odd... it stopped doing it... will test more to see if it was a combination or something.

Double Edit: Still can't get it to repeat the results from last night. I give up. However I know for sure it was adding "Great Arse" with a food item that did it. Because when I changed the item to remove "Great Arse" the lock-ups stopped and when I added it back it screwed up again. Strange...
Title: Re: Bugs: 1.30 Beta
Post by: sgb on July 11, 2010, 05:55:18 PM
Don't know if this has been mentioned yet, but the buttons on the gang screen for Buy Potions and Buy Nets randomly stops responding.  Can't seem to find any consistant trigger that causes this, only that at some point during the game it is very likely the buttons will stop working.  Doesn't matter if autobuy has been set yet or not.  The only way to restore functionality is to close the program entirely and start it again.
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 12, 2010, 10:46:43 PM
Ok the lock up happened again... looking at my save file... there seems to be a huge line of

Quote
72 72
72
72

at the end of my save file... like hundreds thousands of em. Also the money amount seemed to be odd as well. had a bunch of odd symbols and a few letters.

File size is 6.46 MB
Title: Re: Bugs: 1.30 Beta
Post by: delta224 on July 13, 2010, 11:02:25 AM
That is not supposed to happen.
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 13, 2010, 08:31:23 PM
Ok.... I think I've found out how I broke er.... the problem...

It seems that if you try to give a girl more than 24-25 traits the save files bug and try to give the girls 2 lists of traits.

Quote
0
24
Strong Magic
0
Cute
0
Long Legs
0
Optimist
0
Charismatic
0
Charming
0
Masochist
0
Great Arse
0
Great Figure
0
Sexy Air
0
Elegant
0
Nymphomaniac
0
Good Kisser
0
Fast orgasms
0
Dependant
0
Fleet of Foot
0
Tough
0
Big Boobs
0
Puffy Nipples
0
Mind Fucked
0
Nervous
0
Broken Will
0
Meek
0
MILF
0
12
Fast orgasms
Good Kisser
Nymphomaniac
Sexy Air
Great Figure
Great Arse
Optimist
Charismatic
Charming
Long Legs
Perky Nipples
Cute

The random numbers and HUGE saves come from when you load the bugged game and try to save.

I love trying to break stuff er... testing for bugs...
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 14, 2010, 07:00:55 AM
Don't know if this has been mentioned yet, but the buttons on the gang screen for Buy Potions and Buy Nets randomly stops responding.  Can't seem to find any consistant trigger that causes this, only that at some point during the game it is very likely the buttons will stop working.  Doesn't matter if autobuy has been set yet or not.  The only way to restore functionality is to close the program entirely and start it again.

I'll poke around in the code a bit to look for a culprit when I get a chance.


Ok.... I think I've found out how I broke er.... the problem...

It seems that if you try to give a girl more than 24-25 traits the save files bug and try to give the girls 2 lists of traits.

The random numbers and HUGE saves come from when you load the bugged game and try to save.

I love trying to break stuff er... testing for bugs...

I see the same traits are repeating from the first (correct) list and the second. I'm not sure where that second list is coming from. My only thought offhand is that it might be the list of "remembered traits", but if that were so it wouldn't/shouldn't list the same traits. Hmm.

Do you remember doing anything before this problem started happening, like giving items which give traits, torturing to give traits, or anything like that?
For that matter, is anyone else having problems like that with girls who have a lot of traits? I remember fixing a problem where anything over 30 traits would corrupt the save file, but I thought that particular problem is fixed. It was specifically with 31+ traits though, no less.
Title: Re: Bugs: 1.30 Beta
Post by: Sorren on July 14, 2010, 12:56:36 PM
Meet girls in town script seems to have stopped functioning completely after editting the config file via the editor for some reason, although Chun-Li seems to work very, very rarely. Didn't change anything I can see that would cause it however.

Also the game sometimes randomly errors just once if you've added a new girl since the last save, this is fixed on the next load of the save game however and only seems to effect one girl out of however many you added since last time. So it's more of a niggle then a bug.
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 14, 2010, 01:37:26 PM

I see the same traits are repeating from the first (correct) list and the second. I'm not sure where that second list is coming from. My only thought offhand is that it might be the list of "remembered traits", but if that were so it wouldn't/shouldn't list the same traits. Hmm.

Do you remember doing anything before this problem started happening, like giving items which give traits, torturing to give traits, or anything like that?
For that matter, is anyone else having problems like that with girls who have a lot of traits? I remember fixing a problem where anything over 30 traits would corrupt the save file, but I thought that particular problem is fixed. It was specifically with 31+ traits though, no less.

I was testing out several things to try to find out what was making it bug. So I created a "Misc" item to give like 20 or so traits. I'll keep testing to see if there is anything else that I was doing to cause it.

Quote
Meet girls in town script seems to have stopped functioning completely   after editting the config file via the editor for some reason, although   Chun-Li seems to work very, very rarely. Didn't change anything I can   see that would cause it however.

Open your config file in Resources/Data as a notepad and and type

Quote
GirlMeet        = "30"

directly under the gold modifier. It should look something like this, in a fresh config file.

Quote
<Initial
           Gold                           = "4000"
           GirlMeet                      = "30"
           SlaveHousePerc            = "100"
/>

The current editor 0.68b will erase certain parts of the config file.
Title: Re: Bugs: 1.30 Beta
Post by: Sorren on July 14, 2010, 01:41:08 PM
Heh my thanks, I was finding it irksome on some of my test runs through the game under different conditions without being able to actually find a girl in town.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 14, 2010, 02:52:09 PM
Yeah it is annoying and I wonder when the next editor update will come out
Title: Re: Bugs: 1.30 Beta
Post by: Mehzerz on July 14, 2010, 04:22:50 PM
Yeah it is annoying and I wonder when the next editor update will come out


Solo said he doesn't plan on working on it anymore, which is why he released the source code so that someone else could.
Title: Re: Bugs: 1.30 Beta
Post by: FurryFanatic on July 14, 2010, 05:13:31 PM
I too have started getting girls that have a constant 0 as their libido.  I've tried items and resting them for weeks, but it never go back into the positive range. Gonna try to start a new game and see if I can keep it at a constant level with a specially made item.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 15, 2010, 12:38:48 AM
I too have started getting girls that have a constant 0 as their libido.  I've tried items and resting them for weeks, but it never go back into the positive range. Gonna try to start a new game and see if I can keep it at a constant level with a specially made item.

Can you post the savegame along with an indication of which girl(s) it is?
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 16, 2010, 06:09:17 AM
2 errors to report,they both have to do with jobs
I set alena as a stripper then as a masseuse and nothing,the game ignores my choice and sets her up as a whore,she seems to be perhaps 1 of 2 girls having problems, the other who had the same problem was cecile croomy


2ND problem is sometimes in the girls turn summary i get a pic with and there is no text...also there were some errors in my log file(Same error/s repeated over and over)
ERROR - Loading Image '.\Resources\Buttons\'
CSurface LoadImage loadedImage error with filename: .\Resources\Buttons\
Couldn't open .\Resources\Buttons\
Couldn't open .\Resources\Buttons\
ERROR - Loading Image '.\Resources\Buttons\'
CSurface LoadImage loadedImage error with filename: .\Resources\Buttons\
Couldn't open .\Resources\Buttons\
Couldn't open .\Resources\Buttons\
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 16, 2010, 06:16:43 AM
Some jobs are just stubs and are just redirected to other jobs behind the scenes. They're on my todo list.

Are you sure this is girl specific?
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on July 16, 2010, 11:39:27 PM
I think this may have been mentioned before, but in case it wasn't.

Malformed XML bug. If you screw up the config file and forget a double quotation, the game will run as normal but fonts will be borked. Obviously fixing the config file fixes the problem.

Just encountered this and wanted to share in case someone has a problem with their fonts.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 17, 2010, 02:18:37 AM
Malformed XML bug. If you screw up the config file and forget a double quotation, the game will run as normal but fonts will be borked. Obviously fixing the config file fixes the problem.

I'll double check the cxonfig XML error reporting, then. I seems it's not logging errors when they are encountered.

Could do with a fatal error popup at some point as well.

[edit]

My recruit rate for gangs seems to have gone from 2 to 4. Is that a deliberate change that I didn't notice, or just a bug?

[edit]

I'm still seeing crashes when I use the "g" hotkey to go to the girls screen. I've fixed a couple of cases where this happened, but I'm still seeing it. Everytime I think it's safe to put the debugger away ...
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 17, 2010, 09:23:24 PM
It always seemed to happen with alena...but i guess I could test for an answer.....
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 18, 2010, 01:35:34 AM
More on the girl management crash - it seems that you can go to the screen with selected_girl pointing at garbage. I'm guessing the sGirl struct has been freed.

Tricky to kludge  this one, since I can't just test for zero.

[edit]

Prior to the crash, I'd sent my lead girl to the dungeon to be branded, and sold off a large number of slave girls in the dungeon.  Neither of these is enough to replicate the problem
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 18, 2010, 02:54:33 PM
It seems the problem with jobs that i mentioned above has to do with jobs during the day only jobs that do work like stripper and masseuse seem to work fine at night....
EDIT: It seems to be random wither the jobs will work or not...some night just did not work last turn...but it happens more often i think basically all the time during the day jobs.
Also,it's seems that i can advertise but out of 280 people visiting the brothel maybe 8-11 actually wanted the whore's services and usually only my star girl get many customers....other are lucky if they get 2....so i'm just gonna stop doing it and save the 270$ it's costing me as there is no benefit
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 18, 2010, 04:07:43 PM
Well, I looked at the stripper/masseuse code and can't see anything much amiss. I know that the bar jobs are purely random, but the brothel ones should work as advertised.

On the bright side, I committed a fix today to get rid of the CSurface error which clogs up my log file too, so that much is taken care of.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on July 18, 2010, 05:37:34 PM
More of a balance issue then a bug. I received a reward of 127K plus gold for completing a task. (Not even sure what the task was.) That seems a little excessive. Especially since I was 10 weeks into a new game and was working my way out of negatives. 
Title: Re: Bugs: 1.30 Beta
Post by: Sorren on July 18, 2010, 10:12:07 PM
Whichever girl it is that has the where am I script always crashes my game whenever I pick any answers for her.
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 20, 2010, 09:56:23 AM
I got a problem...an irritating one, I'm just not getting the complete money my girls are earning
My main girl made 1000 she is a slave, the other main girl is free, she made 500 on the street which she gets 50% of and 1000 at night in the brothel plus i have some other girls working(they don't make as much,they proably made 200-300 that turn) yet i only saw a meager 800 gold increase in profits wtf?
this is from the latest none svn version...still trying figure how to set that up...
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 20, 2010, 10:09:43 AM
Whichever girl it is that has the where am I script always crashes my game whenever I pick any answers for her.

The cammy script is reported to be buggy under the new framework. Not sure why, I can't replicate it at my end.

I might do you an equivalent Lua script and you can see if that has the same problem. I'm fairly sure I promised to do this for someone earlier and got sidetracked. I'll try and remember for tonight.

I got a problem...an irritating one, I'm just not getting the complete money my girls are earning

Yeah, the accounting is a bit messed up. I noticed that myself, but I haven't got around to chasing it down yet.

[edit]

I'm fairly certain I just saw my healing potion stock go negative. Probably related to the auto-restock bug...

[edit]

Seems to be a bug in the grand theft mission code. I just got a full strength gang wiped out with the message "gang X lost 8 men: all the men on this mission died" and had the gang wiped out. I reloaded from the autosave, tried again, and lost four gangs, all at full strength.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 22, 2010, 05:55:21 AM
It doesn't look like fetishes are being applied properly 100% of the time.  I have a girl in my brothel with the Elegant trait, but it doesn't list |elegant| under fetish catagories.

OK, I've looked into this one and it's not a bug exactly. The fetish categories are determined by all of the girl's traits, but are not directly set by any one trait. Traits remove or add points to various fetish values, and any fetish value over 50 after the whole process is considered a valid fetish category.
So in your case, several other traits remove from the "Elegant" fetish value such that it is below 50 at the end, and not considered valid. In case you're curious, here are the traits which lower the Elegant fetish value: any addiction, "Aggressive", "Adventurer", "Sexy Air", "Broken Will", "Masochist", "Sadistic", "Tsundere", "Yandere", "Manly", "Merciless", "Fearless", "Iron Will", "Twisted", "Pessimist", "Dependant", "Tough", "Mind Fucked". The traits which raise the Elegant fetish value: "Elegant" (of course), "Slow Orgasms", "Optimist", "Charismatic", "Charming".
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 22, 2010, 06:18:21 AM
Committed:
* Cammy meet script was apparently corrupt; reverted
* WMEdit updated to support GirlMeet and SlaveHousePerc values
* anal sex no longer removes virginity
* group sex is now prohibited properly if you have it disabled
* SlaveHousePerc config option is now implemented in the game, so you can specify the default slave house-percentage
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 22, 2010, 07:25:53 AM
* Cammy meet script was apparently corrupt; reverted

Ah, good! I'm glad you solved that one.

It could be that my file format converters are mistaking it for a text file and causing the corruption. I'll check my makefiles when I get back

Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 22, 2010, 07:45:00 AM
Ah, good! I'm glad you solved that one.

It could be that my file format converters are mistaking it for a text file and causing the corruption. I'll check my makefiles when I get back

Could be; I did a binary comparison against the old one and it appeared to just be missing a few characters.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 22, 2010, 07:45:11 AM
More updates committed:
* girls who sustain injuries (scars, lost eye, lost pregnancy) now also lose 10 health in the process
* changing the house percentage slider for a girl now updates the Rebelliousness text on-the-fly
* Rebelliousness is now properly increased/decreased by House Percentage for non-slaves; anything above 60% increases rebelliousness, below 60% decreases it
* If you have no random monster girls (in your .rgilrsx files) for whatever reason, the game no longer hangs when girls or gangs try to capture a monster girl
Title: Re: Bugs: 1.30 Beta
Post by: Ringring on July 23, 2010, 04:19:42 AM
I edited config file chance to make girls inseminated by monster 100%. When I ordered some to explore catacombs, they got raped but not pregnant.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 24, 2010, 03:56:18 AM
There wasn't a chance for insemination in the catacombs; I have rectified this shortcoming, though.

Committed:
* girls defeated and raped by monsters in the catacombs can now potentially be inseminated if she isn't using anti-preg potions; chance of insemination is increased based on number of monsters
* new random girl name list with 5188 names from many world cultures; if you want to switch back to the name pack with 969 Japanese names, that file is also included
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 24, 2010, 04:01:06 AM
OK, I've gone ahead and released 1.30.3 r485.
http://pinkpetal.org/index.php?topic=417.msg9203#msg9203

Changelist:
* missing numerical config values now properly stay set to default values instead of reverting to 0
* girls with more than 30 traits would fuck things up (and probably fuck things in other directions, too)
* girls on maternity leave from giving birth no longer sneak in training on the sly
* "Have X gangs in Y weeks" objective fixed (no more "-1 gangs"), and time given is reduced
* Pregnant sex pics are now shown if available
* Cammy meet script was apparently corrupt; reverted
* WMEdit updated to support GirlMeet and SlaveHousePerc values
* anal sex no longer removes virginity
* group sex is now prohibited properly if you have it disabled
* SlaveHousePerc config option is now implemented in the game, so you can specify the default slave house-percentage
* girls who sustain injuries (scars, lost eye, lost pregnancy) now also lose 10 health in the process
* changing the house percentage slider for a girl now updates the Rebelliousness text on-the-fly
* Rebelliousness is now properly increased/decreased by House Percentage for non-slaves; anything above 60% increases rebelliousness, below 60% decreases it
* If you have no random monster girls in your .rgilrsx files for whatever reason (testing, major mod, whatever), the game no longer hangs when girls or gangs try to capture a monster girl in the catacombs
* new random girl name list with 5188 names from many world cultures; if you want to switch back to the name pack with 969 Japanese names, that file is also included
* girls defeated and raped by monsters in the catacombs can now potentially be inseminated if she isn't using anti-preg potions; chance of insemination is increased based on number of monsters
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 24, 2010, 04:16:43 AM
Hmmm... I better merge this lot into my branch, or I'll be well out of sync when delta's sGirl revamp is ready.
Title: Re: Bugs: 1.30 Beta
Post by: Zeus on July 24, 2010, 05:16:59 AM
http://www.abload.de/img/wmerror32or.jpg


whant to play a bit after installing the update... get this error...


The application failed to start because MSVCP100.dll was not found. Reinstalling the application may fix this problem.

ask: What application? ^ ^

Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 24, 2010, 05:20:36 AM
Looks like Dagoth's updated to VS2010 - so people will need the 2010 runtime dlls

Try this:

http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84 (http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84)

[edit]

It says "application" because if WM had a proper installer, then the runtime would be bundled into the package and get installed with the program. In that case, re-running the installer would probably fix the error. But since we don't have an installer, so that's a bit of a red herring....
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 24, 2010, 07:10:44 AM
Yeah, sorry about that. I meant to mention that but I forgot. Doc's link should take care of it.
Title: Re: Bugs: 1.30 Beta
Post by: Ringring on July 24, 2010, 02:38:20 PM
That downloadable dll thing does not seem to have my windows' language as option (I have bad experience installing English language microsoft stuff in my not-so-common language windows). Or does it work?

Just in case, are those dlls available in some other (bigger) package, which also supports more languages, like .net framework 4 or something?
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 24, 2010, 03:49:47 PM
It should work the same for any language.
Title: Re: Bugs: 1.30 Beta
Post by: Ringring on July 24, 2010, 04:30:06 PM
Seems to be working! (Goes to order some chicks to explore dungeons >:)
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 24, 2010, 07:13:08 PM
Dagoth: It seems with the update that girls now ignore the banned practices and when they train they for instance,now gain lesbian points when before they would not train in what I banned.
Oh and the inaccurate calculation of income is still a problem....hope you guys fix it soon...I don't mind some glitches but this really takes the fun out for me
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 24, 2010, 07:58:20 PM
Dagoth: It seems with the update that girls now ignore the banned practices and when they train they for instance,now gain lesbian points when before they would not train in what I banned.

Are you just saying they train in sex types you have disabled for the brothel? If so, it has indeed always worked that way; nothing changed. The brothel's disabled sex types only apply to the type of whoring jobs that are allowed. That's a valid suggestion, though.


Oh and the inaccurate calculation of income is still a problem....hope you guys fix it soon...I don't mind some glitches but this really takes the fun out for me

That one's on the "eventual" list. It will be quite involved, and probably entail an overhaul of how income and expenses are reported in the turn summary to better track what's actually going on.
Title: Re: Bugs: 1.30 Beta
Post by: TheEcchiSessha on July 24, 2010, 09:07:25 PM
Messing with beta r485

There seems to be some errors with loading the game and saving the game now.

You get an error when starting a new game that says:

Quote
ERROR in Cgirls::LoadGirls: Trait ' ' from girl template (3 odd symbols here)<?xml version="1.0" encoding="utf-8"?> doesn't exist or spelled incorrectly.

Also when you try to save and reload. The game hangs for a few moments when loading and your brothel name is an error message.

~TheEcchiSessha
Title: Re: Bugs: 1.30 Beta
Post by: 11Z11 on July 25, 2010, 01:50:11 AM
Really?I thought  that them not training  in what i banned was a feature as i'd not seen them get points in those areas....further proof can be seen in their stats as those areas i banned are not really developed at all....though i guess that could be a reason for that....


Also been wondering why there is no withdraw all button in the bank...yeah sometimes i feel lazy and don't want type in an ammount.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 25, 2010, 10:01:43 AM
Messing with beta r485

There seems to be some errors with loading the game and saving the game now.

You get an error when starting a new game that says:

Also when you try to save and reload. The game hangs for a few moments when loading and your brothel name is an error message.

~TheEcchiSessha

The core game works fine with no such errors. Having looked up the error message you gave, it's given by the old legacy non-XML ".girls" loading code from before we switched to using ".girlsx" XML format files. Sounds like you misnamed a file there and are missing the "x" off the end.


Really?I thought  that them not training  in what i banned was a feature as i'd not seen them get points in those areas....further proof can be seen in their stats as those areas i banned are not really developed at all....though i guess that could be a reason for that....

Such functionality has never been in the game, having worked quite a bit on the training code myself to get it working correctly a little while back. Girls should generally learn whatever the others they're training with are better at, though, so maybe that's what you were seeing.


Also been wondering why there is no withdraw all button in the bank...yeah sometimes i feel lazy and don't want type in an ammount.

Once the bank becomes more useful, that might be added.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 25, 2010, 10:17:01 AM
Such functionality has never been in the game, having worked quite a bit on the training code myself to get it working correctly a little while back. Girls should generally learn whatever the others they're training with are better at, though, so maybe that's what you were seeing.

Girls learn a lot from experience. More than training, really. The reason that banned skills are not progressing is probably because the girls are not using them when whoring.
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on July 26, 2010, 01:31:25 AM
The new editor (0.6.9) gives an error when trying to save a unique girl list. As soon as you press save it gives a warning about a separator missing. Saving for the randoms and for the config works fine.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 26, 2010, 02:22:04 AM
The new editor (0.6.9) gives an error when trying to save a unique girl list. As soon as you press save it gives a warning about a separator missing. Saving for the randoms and for the config works fine.

Hmm, right you are. I only tested saving the config before considering it good to go, nothing more. For that matter, that's the only thing I changed in the source (the code to read and write XML values for config.xml specifically), so I'm not sure what went wrong. Well, to be nitpicky, I did also update the version number.
I'll play around with it and see what I can see in a bit.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 26, 2010, 02:48:51 AM
OK, fixed it. Here is WMEdit 0.7.0:
http://www.mediafire.com/?x44fjpbjox3avmu

I updated the file type filter string which was causing that error to specify "*.girlsx", which took care of the problem. Probably a compatibility issue between the version of C# I'm using and the one Solo was using.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 26, 2010, 03:05:04 AM
does this one fix the bug in the girls meet area as well or will we need to input that line after the edit
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 26, 2010, 08:36:29 AM
does this one fix the bug in the girls meet area as well or will we need to input that line after the edit

It is indeed fixed, as the earlier changelog indicated. I didn't un-fix it, believe it or not.  ;)

EDIT:
No offense intended, but... It seems to me that the effort spent in posting such a question and the time taken to then receive an answer could as easily have been spent trying it out yourself and getting your answer much quicker. That way would also require no effort on anyone else's part to answer said question. Win-win.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on July 27, 2010, 07:30:41 PM
Looks like some scripts broke in the new version.  For example, the opening 'story' script when starting a new game doesn't trigger now.
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 27, 2010, 10:12:11 PM
Yeah, mea culpa. I set the opening to use a lua event, and somewhere in the changes it stopped working.

I'll look at it now.
Title: Re: Bugs: 1.30 Beta
Post by: megamanx on July 27, 2010, 10:46:34 PM
thanks for looking into it and good luck making the rest of your planned/hoped updates
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on July 27, 2010, 11:25:29 PM
Thanks. I'm making steady progeress with the lua stuff, so to that extent, it's looking good.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on July 27, 2010, 11:55:16 PM
Looks like some scripts broke in the new version.  For example, the opening 'story' script when starting a new game doesn't trigger now.

Actually, that one's my fault. I just checked and it looks like I missed including Doc's new separate Lua intro script file in the update. It'll be in the next update, but in the meantime:
http://www.mediafire.com/?f7cbpjtjkhrjx4y
You can extract that into your WM folder to add the intro script back (in its new editable Lua form courtesy of Doc).
Title: Re: Bugs: 1.30 Beta
Post by: HuiBui on August 01, 2010, 07:32:00 AM
A long time i've thought it could be consciously that sometimes a gang was killed even though 'lets say' only 11 members died after a melee... but meanwhile i've changed my opinion.

Is it still a bug ?

After ckicking on the button "next week" , and getting a report  like.: the young guns lost 11men in a battle , the gang was killed ???
For explanation : I only send gangs into actions when they are full = 15 members.
Isn't 15-11=4 ?

Sometimes i have a similar event when a girl was hurting and got damage points. The damage points she gets are nearby 10 points lower than the lifepoints but she is dead anyway.
That does happen only sometimes!
 
Title: Re: Bugs: 1.30 Beta
Post by: adrian24 on August 08, 2010, 06:40:45 PM
Dagoth, I was referred to you and this thread, although this bugs are from version 1.29.4.6 beta, not 1.30.

1. When I try to buy 6. brothel game doesn't ask number of businesses I   own, it only says (25000 gp - 50 rooms). However, clicking buy option   doesn't buy it.

2. This is a "positive" bug: infinite money,   however I don't like cheating.... When I try to sell back items to shop, I   get money, but my items stay with me (multiple quantity of an item). Happened a couple of times. I think it may have something to do with positioning of the player and shop: it happened when I put shop inventory on the left side of the screen and player inventory on the right side.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on August 09, 2010, 04:26:27 AM
A long time i've thought it could be consciously that sometimes a gang was killed even though 'lets say' only 11 members died after a melee... but meanwhile i've changed my opinion.

Is it still a bug ?

After ckicking on the button "next week" , and getting a report  like.: the young guns lost 11men in a battle , the gang was killed ???
For explanation : I only send gangs into actions when they are full = 15 members.
Isn't 15-11=4 ?

Sometimes i have a similar event when a girl was hurting and got damage points. The damage points she gets are nearby 10 points lower than the lifepoints but she is dead anyway.
That does happen only sometimes!

I think Doc is working on that one.


Dagoth, I was referred to you and this thread, although this bugs are from version 1.29.4.6 beta, not 1.30.

The 1.29 branch is outdated and will not receive any more bugfixes, now that 1.30 is considered to be in beta status again. AFAIK, both of those are fixed in 1.30.
Title: Re: Bugs: 1.30 Beta
Post by: Spacebird on August 09, 2010, 09:41:15 AM
Not sure if I ,issed a post but.....  I can't seem to set House % anymore. I hit the button but nothing happens.
Title: Re: Bugs: 1.30 Beta
Post by: Kintaro Oe on August 09, 2010, 09:45:39 AM
hi,
Thanks for the update, now my save data (unique girls) work (able to load)! :P
But now only the random Girls can be pregnant, not my unique girls! :-[
Can someone help me?

cu. Kinta  ;)
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on August 09, 2010, 03:19:05 PM
Not sure if I ,issed a post but.....  I can't seem to set House % anymore. I hit the button but nothing happens.

If you have r450 or newer, there is no button for House%, there's a slider instead. If you're seeing a button, your copy wasn't properly updated.
The specific file is "\Resources\Interface\girl_details_screen.xml", but I expect you have more outdated files as well.


hi,
Thanks for the update, now my save data (unique girls) work (able to load)! :P
But now only the random Girls can be pregnant, not my unique girls! :-[
Can someone help me?

cu. Kinta  ;)

I can't duplicate this with my current un-committed version or with r485; unique girls get pregnant fine. You might check the girl's statistics to see if she's sterile; you might also check her inventory for items such as prophylactic rings.
Title: Re: Bugs: 1.30 Beta
Post by: Kintaro Oe on August 10, 2010, 03:49:28 AM
Quote
You might check the girl's statistics to see if she's sterile; you might  also check her inventory for items such as prophylactic rings.
They aren´t sterile and have no prophylactic rings! I also increase the probability to get pregnant by player to 66% and it doesn´t works( after 30 runnings she isn´t pregnant!)!!!!!  :'(
Do you have an idea?
Title: Re: Bugs: 1.30 Beta
Post by: fixet on August 10, 2010, 10:02:56 AM
is there a difference between  the torture button and interact with --> torture?

I'm not sure if this is a bug, but the latter has a tendency to add masochist/mind fucked/broken will, or all of them, seemingly depending on their health
Title: Re: Bugs: 1.30 Beta
Post by: Bluebeholder on August 10, 2010, 01:06:30 PM
is there a difference between  the torture button and interact with --> torture?

I find that interact with has a much higher rate of triggering the traits you mentioned and they have a significant reduction in escaping.  I kinda always chalked it up as a bonus for using your personal actions.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on August 10, 2010, 03:52:04 PM
They aren´t sterile and have no prophylactic rings! I also increase the probability to get pregnant by player to 66% and it doesn´t works( after 30 runnings she isn´t pregnant!)!!!!!  :'(
Do you have an idea?
Do you have anti-preg potions (bought in Brothel Setup) and have them set to use them (in their Girl Details screen), then? Otherwise, I have no idea.
Title: Re: Bugs: 1.30 Beta
Post by: fixet on August 10, 2010, 08:36:32 PM
I find that interact with has a much higher rate of triggering the traits you mentioned and they have a significant reduction in escaping.  I kinda always chalked it up as a bonus for using your personal actions.
yeah, I thought it just considers more factors than the default action, or something, but then I started getting mindfucked, masochist, and broken will for every girl with low health, all at the same time


so, they go from relatively rebellious to completely docile in one click
I feel like I'm cheating
Title: Re: Bugs: 1.30 Beta
Post by: Kintaro Oe on August 11, 2010, 04:54:12 AM
Quote
Do you have anti-preg potions (bought in Brothel Setup) and have them   set to use them (in their Girl Details screen), then? Otherwise, I have   no idea.
i haven´t any anti-preg potions (the function is off). Ihave tested something: Listen, there is no sterile at this unique girl but i have removed sterile with an item and now she cen get pregnant But why there is  no sterile listed? ??? ( in editor the function for that unique girl is off, too!)

cu. Kinta

Title: Re: Bugs: 1.30 Beta
Post by: TheKmank on August 12, 2010, 04:47:39 AM
Currently a girl that gets raped in the catacombs does not lose her virgin status
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on August 12, 2010, 06:16:57 AM
Currently a girl that gets raped in the catacombs does not lose her virgin status

Hmm, you're right. In the next release she'll lose her virginity and be more distressed than usual.
Title: Re: Bugs: 1.30 Beta
Post by: TheKmank on August 12, 2010, 08:48:04 AM
Another bug I found was that when I sent the current matron to the dungeon without changing her job status, in the turn summery (in the dungeon tab) it continues to say that "*name* enjoyed helping the girls"
Title: Re: Bugs: 1.30 Beta
Post by: Kintaro Oe on August 12, 2010, 03:52:44 PM
an other question: How can do my unique girls become a virgin in the editor?
Title: Re: Bugs: 1.30 Beta
Post by: Abtakha on August 13, 2010, 03:58:52 AM
Ive found what im pretty sure is a bug (fairly sure its not something ive done to the game...wouldnt know where to begin doin stuff to it ::) )
during the weekly reports it tells me ive gained x-money and all that, but my total keeps dropping, any ideas?
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on August 17, 2010, 03:49:08 PM
A couple of possible bugs I encountered. A girl that is doing advertising as the morning shift is taken off work for birth after doing her shift. A girl with the incorporeal trait got beaten and raped while whoring in the brothel (also gaining Cool Scars).
Title: Re: Bugs: 1.30 Beta
Post by: sgb on August 18, 2010, 07:23:18 PM
Ive found what im pretty sure is a bug (fairly sure its not something ive done to the game...wouldnt know where to begin doin stuff to it ::) )
during the weekly reports it tells me ive gained x-money and all that, but my total keeps dropping, any ideas?
Gang costs aren't currently being counted in the end of turn summary.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on August 18, 2010, 08:38:45 PM
One bug I've noticed is that when the Matron takes someone off duty, the check to put the girl back on happens when you hit 'next week', not during the week.  Normally this doesn't matter, but if said girl was running the catacombs and got taken off because she lost, it seems to put her into a cycle where she will keep rest for a bit, get put back into the catacombs, and lose again because she isn't back at 100% health yet.  The only way to break it is to disable the matron or hide the girl in the dungeon to avoid getting put back on before she's at 100%.

Not a big deal since this is really only a problem with Catacombs, but maybe just add an extra condition that if former job=catacombs then the matron will NOT put the girl back to work after her health is above 80%.
Title: Re: Bugs: 1.30 Beta
Post by: vad on August 25, 2010, 11:17:46 AM
cGirls.cpp
Code: [Select]
void cGirls::UnapplyTraits(sGirl* girl, sTrait* trait)
...

else if(strcmp(tr->m_Name, "Sexy Air") == 0)
      {
         UpdateStat(girl,STAT_CHARISMA,5);
         UpdateStat(girl,STAT_BEAUTY,10);
         UpdateStat(girl,STAT_CONFIDENCE,2);
      }

1. Equip Empress' New Clothes
2. Unequip Empress' New Clothes
3. Profit


Not sure is it a bug or not, but:
Code: [Select]
// add traits
if(GetStat(girl, STAT_LEVEL)%5 == 0)
{
while(1)
{
int chance = g_Dice%70; // DK:  Guarantee a new attribute every 5 levels (Was g_Dice%100)
if(chance <= 10 && !HasTrait(girl, "Good Kisser"))
{
AddTrait(girl, "Good Kisser");
ss << " She has gained the Good Kisser trait.";
break;
}
else if(chance <= 20 && !HasTrait(girl, "Nymphomaniac"))
{
AddTrait(girl, "Nymphomaniac");
ss << " She has gained the Nymphomaniac trait.";
break;
}
else if(chance <= 30 && !HasTrait(girl, "Fake orgasm expert"))
{
AddTrait(girl, "Fake orgasm expert");
ss << " She has gained the Fake Orgasm Expert trait.";
break;
}
else if(chance <= 40 && !HasTrait(girl, "Sexy Air"))
{
AddTrait(girl, "Sexy Air");
ss << " She has gained the Sexy Air trait.";
break;
}
else if(chance <= 50 && !HasTrait(girl, "Fleet of Foot"))
{
AddTrait(girl, "Fleet of Foot");
ss << " She has gained the Fleet of Foot trait.";
break;
}
else if(chance <= 60 && !HasTrait(girl, "Charismatic"))
{
AddTrait(girl, "Charismatic");
ss << " She has gained the Charismatic trait.";
break;
}
else if(chance <= 70 && !HasTrait(girl, "Charming"))
{
AddTrait(girl, "Charming");
ss << " She has gained the Charming trait.";
break;
}
else
break;

g_MessageQue.AddToQue(ss.str(), 0);
}
}
This code does not "guarantee a new attribute every 5 levels". (e.g. chance=65 and girl already has "Charming")
Title: Re: Bugs: 1.30 Beta
Post by: sgb on August 26, 2010, 07:02:02 PM
It seems like girls almost never refuse to work as whores anymore, regardless of rebelliousness.  However, ask them to clean or something and they still throw fits.  For example a girl with 45 rebelliousness worked as a whore day 1 no questions asked.  However it took months before she'd agree to do any other job.  Not sure if this is intended, tweaking that is halfway implemented, or what, but it seems kind of odd; if anything the job situation should be reversed for free girls.
Title: Re: Bugs: 1.30 Beta
Post by: Lorde on August 27, 2010, 02:23:46 PM
Stressed out the game a little and came up with these.

Adding more then 255 rooms to a brothel flips the total number of rooms to 4.

Matron starts ignoring girls when more then 100 girls are present in a brothel. Not sure of the exact numbers, but it was around 100 girls when I started noticing the matron wasn't taking girls off work. 
Title: Re: Bugs: 1.30 Beta
Post by: Geron on August 27, 2010, 07:16:58 PM
It seems like girls almost never refuse to work as whores anymore, regardless of rebelliousness.  However, ask them to clean or something and they still throw fits.  For example a girl with 45 rebelliousness worked as a whore day 1 no questions asked.  However it took months before she'd agree to do any other job.  Not sure if this is intended, tweaking that is halfway implemented, or what, but it seems kind of odd; if anything the job situation should be reversed for free girls.


I thought this was a pretty weird 'feature'....
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on August 28, 2010, 02:29:15 AM
Matron starts ignoring girls when more then 100 girls are present in a brothel. Not sure of the exact numbers, but it was around 100 girls when I started noticing the matron wasn't taking girls off work.

I never had this problem with the matron, and I normally have a lot more than 100 girls in he first brothels
Title: Re: Bugs: 1.30 Beta
Post by: Ravensdark on September 06, 2010, 06:23:50 AM
I found a bug but I am not sure how to recreate it.  I went and bought the second brothel and then it automaticly started me out on a new game with the date zeroed out and no girls and no gangsters.  I also had both the first and second brothels both named the same as the new name that I chose.


I am not sure but I think that there needs to be a way to re-balance libido.  First, it along with the "other stats", uses a floating point, which is not really a problem for most of the stats but when a girl works as a whore I often see her libido drop by 20 points in one week.  As far as I know the only way for it to recover decently is consumable items such as the roses but that is very costly.

This even happens when the girl has the nympho attribute, which I think gives you a static one time bonus to libido.  First I think that the nympho attribute should give a weekly bonus to libido as well as cutting the drop in half.  Then maybe cut out the negative side of the floating points on libido.  So that when I give a girl something that give a +20 or more to libido I do not end up with 0 libido afterwords.


The other bug that I posted in another location has to do with the giving and taking of items.  When you give a 1000g item then take it away the only thing that drops is the girl's happiness, so you end up with a bonus to love and to obedience.  Then when you give a 25g item to the girl and then take it back you get a +1 to both obedience and happiness giving it to her but not when you take it away.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on September 06, 2010, 09:46:45 AM
I found a bug but I am not sure how to recreate it.  I went and bought the second brothel and then it automaticly started me out on a new game with the date zeroed out and no girls and no gangsters.  I also had both the first and second brothels both named the same as the new name that I chose.

I am not sure but I think that there needs to be a way to re-balance libido.  First, it along with the "other stats", uses a floating point, which is not really a problem for most of the stats but when a girl works as a whore I often see her libido drop by 20 points in one week.  As far as I know the only way for it to recover decently is consumable items such as the roses but that is very costly.

...

What version are you running? Please run the game and double-check. You can see the version in the top bar of the game window.
Title: Re: Bugs: 1.30 Beta
Post by: cleaveice on September 07, 2010, 03:13:59 AM
Hello,ima newbie here. Welli've just downloaded the game recently v1.30 on page one of the thread ..there seems to be some problems with the game (it freezes) especially when i am "managing girls" yup and i lost  a few weeks (game time) of stuffz--what a waste (because i force quit the game) lolx.. does anyone else come across this? (sorry im too lazy to read all 15 pgs  of posts here considering i have internet time limit) and there's once when im interacting with each of the girls, after 10 interactions or so, the button greys out (not clickable) umm..is there a limit for number of interactions per week?

Nice game btw, iwish the game would run smoothly ..it kills mood to play for a game to freeze to have to restart.. owh plz tell me if im missing somehting like the updates..i apologize if this problem has been solved , if so, plz tell me which update version has the fix ..thank you!
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on September 07, 2010, 03:33:20 AM

I'm not aware of any freezing problems currently. Does the title bar say r450 or r485?
 
Title: Re: Bugs: 1.30 Beta
Post by: Ravensdark on September 07, 2010, 05:02:34 AM
What version are you running? Please run the game and double-check. You can see the version in the top bar of the game window.

v1.30.0 BETA Svn: 416  I have not really done anything sense the problem happened
Title: Re: Bugs: 1.30 Beta
Post by: DocClox on September 07, 2010, 09:38:12 AM
v1.30.0 BETA Svn: 416  I have not really done anything sense the problem happened

First thing to try then is upgrading to the latest version.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on September 07, 2010, 10:47:03 PM
Well, the end of turn crash still seems to happen even on the latest build but it's very rare and it doesn't corrupt the auto-save afterwards anymore (ie I can reload, try to pass the turn again and it will work this time).  I don't notice anything odd in the debug screen when this happens, so I'm not sure I can give any useful information to help you flush this last major crash out.
Title: Re: Bugs: 1.30 Beta
Post by: cleaveice on September 08, 2010, 03:00:45 AM
uhh..im not sure how the reply system works here.. (how come there's notification whenever there's reply? is it specific reply targeted at the specific user or.. do i have to hit some links or what?)

-nway about the freezing, i was using r450 ..i wasnt aware of the folder called r485 until recently (apparently it is to replace files on the r450 folder) lolx.. ahaha..i'll try that first ..

what i find strange is it doesnt occur the first time i played the game, as i get more girls and more stuffs, it occurs more frequently.. by freeze i mean "Not Responding".

Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on September 08, 2010, 01:11:00 PM
uhh..im not sure how the reply system works here.. (how come there's notification whenever there's reply? is it specific reply targeted at the specific user or.. do i have to hit some links or what?)

-nway about the freezing, i was using r450 ..i wasnt aware of the folder called r485 until recently (apparently it is to replace files on the r450 folder) lolx.. ahaha..i'll try that first ..

what i find strange is it doesnt occur the first time i played the game, as i get more girls and more stuffs, it occurs more frequently.. by freeze i mean "Not Responding".

This is with r485, and by "freeze" you mean it permanently locks up and you have to forcefully close the game? If so, do you have a savegame where it fairly consistently locks up on Next Week (assuming that's where it's locking up)?
Title: Re: Bugs: 1.30 Beta
Post by: SCO on September 13, 2010, 02:38:51 AM
Yeah, I've been getting the Next Week button freeze happening to me since I updated to 1.30 from 1.29.  it's gotten so bad that all of my save files are not locking.  The other day when it first happened it did it once every dozen turns or so, but not enough to bother me.  Then yesterday it was every turn, for three or four tries before it worked.  Today, everytime.  Haven't gotten to advance any of my save files.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on September 13, 2010, 05:36:37 AM
Can you post one of those savegames which is causing the game to lockup on Next Day, then?
Title: Re: Bugs: 1.30 Beta
Post by: SCO on September 13, 2010, 12:19:13 PM
Sure thing.  Mediafire to the rescue!  http://www.mediafire.com/?9ib4r79ckcq7fzu (http://www.mediafire.com/?9ib4r79ckcq7fzu)
Title: Re: Bugs: 1.30 Beta
Post by: Abtakha on September 13, 2010, 12:26:46 PM
I had some problems with freezing sometimes, but it turned out to be a girl in a pack I'd downloaded, had a bad trigger trying to trig (or whatever the phrasing for that would be.) when I removed the girl (I think it was chun-li's new trigger) the problem went away.
Title: Re: Bugs: 1.30 Beta
Post by: SCO on September 13, 2010, 10:54:08 PM
Forgot to mention, I've got SVN 485.


I think the problem has something to do with the gangs repopulating.  The log always get to posting that up, and then it locks.  I thought about changing the config file to make that happen less frequently, or just lowering the number of gangs on the list in general.  I'll edit after I check this.


EDIT:  Changes to config do nothing.  Sucks.
Title: Re: Bugs: 1.30 Beta
Post by: drake on September 14, 2010, 01:13:29 PM
Do you have a custom gangnames file, cause I ran into that, you have to have at least 20 names and have the right number at the first line of the file or it will croak on you.
Title: Re: Bugs: 1.30 Beta
Post by: SCO on September 14, 2010, 10:29:44 PM
Nope.  gang names list is the basic list that comes with the new install. 
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on September 16, 2010, 12:15:30 AM
I tested that savegame briefly and clicked through Next Week 10-15 times on the latest SVN version and again on r485 and got no crashes (just some dead girls from fighting in the catacombs). Have you tried it on a clean unmodified copy of the game yourself?
Title: Re: Bugs: 1.30 Beta
Post by: SCO on September 28, 2010, 05:40:06 PM
Two weeks later and I've got an update.  I got some new girls from packs (thank you community), but didn't play for a week.  When I came back, not a single problem. 


I don't know.  Gonna go check for more packs.
Title: Re: Bugs: 1.30 Beta
Post by: stefander867 on October 12, 2010, 10:41:54 AM
are you suposed to be able to kill off all your rival gangs becouse i remember being able to do it before 1.30 but not anymore
Title: Re: Bugs: 1.30 Beta
Post by: Moonchaos on October 21, 2010, 10:28:30 AM
arrg...i updated my older svn now with the newest aviable....schouldnt have done that >.<

now i get an error starting up that says i need to install the msvcp100.dll (i tried that already but no change)
I also tried the msvcr100.dll cause in the folder is an msvcr90.dll but no change.

And the reason i tried to update my svn is, cause i crash almost every new week and dont how to change that.
(first i though it would be the missing default folder, but it wasn´t (retored the folder))

Edit: found the thread with the solution for the dll, but serious put it to the download too!
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on October 21, 2010, 01:46:40 PM
Edit: found the thread with the solution for the dll, but serious put it to the download too!

It's listed in the same post as the download info, I think that is sufficient.
Title: Re: Bugs: 1.30 Beta
Post by: xorgroth on November 28, 2010, 01:51:44 PM
Was messing around with the interface colors again. Has the option to change font colors but so far only the Interact menu (Scold, Chat, Ask...etc) changes font colors. Everything else will stay black, looks like everything else in that file works just fine. I haven't built my own svn to re-test...so right now it just on r485.

EDIT: Went ahead a built the new svn 534 which most of the text does change. Not sure if the areas with Day, Month, Filthiness and so on is more strewn about in the code or not. Might be harder to implement that and didn't look closely at the code for it. Screen just has general areas its not changing over.

http://www.imagebam.com/image/b9bc45108591377

-Xorg
Title: Re: Bugs: 1.30 Beta
Post by: ShiningRadiance on December 22, 2010, 02:59:21 PM
Updated to 1.30.4 r593.
A girl tried to kill herself in the dungeon.
She didn't die.
It repeated a few times at 'next week'.
I moved her to a brothel. She still wouldn't die.
Title: Re: Bugs: 1.30 Beta
Post by: Desdenova on December 29, 2010, 04:11:18 PM
I downloaded the latest version and it played fine for a while. Then inventory started vanishing. Finally all the girls in the brothel vanished too. All I have now is one girl in the dungeon. Game crashes now when I try to shop as well. Any advice to fix would be appreciated.
Title: Re: Bugs: 1.30 Beta
Post by: Kintaro Oe on January 03, 2011, 06:00:23 PM
hi,
at first thx for the update >_<
now my question: how can my self-created girls get " love to be a stripper? i want that they love all not only "love to be a whore" -.-''
May be i have to update my girls in editor, but which setting are important to get a good stripper?

cu. Kinta

Sry for my bad english
Title: Re: Bugs: 1.30 Beta
Post by: sgb on January 04, 2011, 05:46:17 PM
hi,
at first thx for the update >_<
now my question: how can my self-created girls get " love to be a stripper? i want that they love all not only "love to be a whore" -.-''
May be i have to update my girls in editor, but which setting are important to get a good stripper?

cu. Kinta

Sry for my bad english
Strippers and bar jobs are just placeholders right now.  There's isn't any reason to use them yet.

Tried the new version (btw, someone on the dev team might want to make that more noticable.  I had no idea it was out until the saw people in here mentioning it), didn't encounter any crazy bugs.  Seems like a stable release, I will probably delete my r485 backup and keep this one.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on January 05, 2011, 12:49:48 AM
ok, twice now I've gone from the town to the shop, then to the place where you buy slaves and had my game crash. this is using the newest update.
Title: Re: Bugs: 1.30 Beta
Post by: Dagoth on January 05, 2011, 01:02:55 PM
ok, twice now I've gone from the town to the shop, then to the place where you buy slaves and had my game crash. this is using the newest update.
Probably something with one of your custom girls making it crash, presumably a random one or a unique slave since it's in the slave market. Can you provide a savegame to hopefully pinpoint it? Unless the problem is image related, the savegame should be helpful.
Title: Re: Bugs: 1.30 Beta
Post by: Midnight_Amratha on January 05, 2011, 02:21:44 PM
ran into a snag when trying to progress to next week, game just crashes
Title: Re: Bugs: 1.30 Beta
Post by: Uriel on January 05, 2011, 03:11:01 PM
Are you playing the latest b593? I got a crash on next week with b485 included in Moonchaos WM Mega Pack (http://pinkpetal.org/index.php?topic=581.0). Bug report and temporary solution  - http://pinkpetal.org/index.php?topic=630.0 (http://pinkpetal.org/index.php?topic=630.0)
Also there is a bug with matron reported by Scythless, causes the crash on next week to.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on January 06, 2011, 01:15:51 AM
I'm playing with the last official update, not moonchaos's. it doesn't crash every time luckly.
Title: Re: Bugs: 1.30 Beta
Post by: Uriel on January 06, 2011, 02:50:47 AM
Ugh, sorry fires_flair, my post was for Midnight_Amratha.
Title: Re: Bugs: 1.30 Beta
Post by: RyuKaze on January 12, 2011, 09:47:46 PM
Also had girls suddenly vanish after a couple of weeks with 593. And while it might not be a bug per say... while I appreciate the enhanced summaries, I consider it pretty buggy for beast sex summaries to go from 30% tentacle/monster 70% beast to 70%tentacle 30% other (and usually sentient, meaning they should be the paying customers not some captured critter) monster type sex. Is there any chance of getting that fixed or a simple editor I don't need source code and a compiler for?

Since the girls vanished I didn't get a chance to see if random girls with milf traits still spawn as virgins or not.

By the way, the non-tentacle enhanced sex would have gone great for the 'defeated and raped in catacombs' stuff... minus elder gods and add maybe more regular monsters.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on January 28, 2011, 09:12:08 PM
r593 bug: If you don't assign a girl to Security duty, the goon attacks on the brothels don't appear to happen; making assigning one at all a really bad idea.
Title: Re: Bugs: 1.30 Beta
Post by: chronos on January 29, 2011, 01:08:21 PM
I found a bug that occurs when your daughters come of age. I'd been curious as to why your daughters seem to get flagged as slaves as that would not be my personal preference. I assumed that it was just a play style choice so I started digging around to change it and discovered that it's not actually supposed to be that way.

cGirls.cpp:

child_is_grown function

The call to CreateRandomGirl is incorrect.
sGirl* sprog = g_Girls.CreateRandomGirl(12, false, "", slave, AllowNonHuman);
It should be:
sGirl* sprog = g_Girls.CreateRandomGirl(12, false, slave, false, AllowNonHuman);
The 3rd parameter is whether or not a girl should be flagged as a slave, the 4th is an unused parameter for creating an undead girl. The value of "" is evaluated as true, making all of your daughters get marked as slaves rather than just daughters who's mothers are slaves.
Title: Re: Bugs: 1.30 Beta
Post by: WonderDog on February 01, 2011, 07:39:24 PM
cGirls.cpp:

child_is_grown function

The call to CreateRandomGirl is incorrect.
sGirl* sprog = g_Girls.CreateRandomGirl(12, false, "", slave, AllowNonHuman);
It should be:
sGirl* sprog = g_Girls.CreateRandomGirl(12, false, slave, false, AllowNonHuman);
Thanks chronos

Fix applied to svn r628.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on February 03, 2011, 09:36:08 PM
I encountered and end of turn event where the game said that the PLAYER raped one one of the brothel girls.  More strange is that one of the defending gangs tried to stop 'me'.  Not sure if that's supposed to be possible in r593 or is a weird bug.
Title: Re: Bugs: 1.30 Beta
Post by: Midnight_Amratha on February 05, 2011, 04:12:25 AM
just done a bit of game testing and it seems that buying the fourth brothel will cause the game to crash, no matter what round you buy it in or how many girls you have.
Title: Re: Bugs: 1.30 Beta
Post by: Nalkyr Maloth on February 06, 2011, 01:19:44 PM
just done a bit of game testing and it seems that buying the fourth brothel will cause the game to crash, no matter what round you buy it in or how many girls you have.


It doesn't always happen. It crashed my game the first time i bought the 4th brothel, but in a second game it was fine.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on February 27, 2011, 04:55:43 PM
SVN 593; The game doesn't seem to report monster insemination anymore, either in the turn summary or on the character screen.  I get reports of monster births for girls that showed no sign of being pregnant.  No status on the character screen, no change to pregnant image types.

Edit: Even after turning beast pregnancy chance to 0 in the config and starting a new game, I still got a message announcing a creature birth.
Title: Re: Bugs: 1.30 Beta
Post by: markus0i on March 28, 2011, 03:21:16 AM
SVN 593; The game doesn't seem to report monster insemination anymore, either in the turn summary or on the character screen.  I get reports of monster births for girls that showed no sign of being pregnant.  No status on the character screen, no change to pregnant image types.

Edit: Even after turning beast pregnancy chance to 0 in the config and starting a new game, I still got a message announcing a creature birth.


Those wily creatures!
Title: Re: Bugs: 1.30 Beta
Post by: Midnight_Amratha on March 30, 2011, 11:41:33 AM
seems to me you need to have surplus of anti-preg pills to prevent monsterpregnancies.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on March 30, 2011, 10:46:51 PM
also, there are still random customer pregnancies even with the good sex and customer chances turned to '0'.(with no anti-preg pills bought)
Title: Re: Bugs: 1.30 Beta
Post by: Big_Wizz on April 01, 2011, 02:06:03 AM
Not sure if this is a bug or me messing something up some how but I made a few animated images and they work fine but they only play once, no looping.  SVN 593
Title: Re: Bugs: 1.30 Beta
Post by: NKari on April 02, 2011, 08:28:16 AM
Hello!

I'm using the SVN 593 with lot of girls from various packages but I always find the same girls when I visite the slave market (most are random, plus 0 to 3 uniques whos are always the sames) or when I meet  a girl while walking into town.

Is there a limit to the number of girls the game can managed?

Also, unique girls can be found many time, causing a bug when they are in the same brothel : when going to the next week, the second have exactly the same envents than the first (even if they are doing different jobs)

edit : I'm using 168 girls and I have noticed that all the uniques girls I can find in the slave market have their live down to 1%. No problems with an other game, so I post my save.
Title: Re: Bugs: 1.30 Beta
Post by: Midnight_Amratha on April 04, 2011, 01:14:20 PM
if your girls.filesx have doublets of girls names they get mixed up and hand over screwy girls. check the file and remove doublets by using WM-Editor under Docs&tools\Character and item-editor
Title: Re: Bugs: 1.30 Beta
Post by: NKari on April 08, 2011, 01:43:35 PM
No doublets in the files. I have a bug when there is doublet inside one brothel
Title: Re: Bugs: 1.30 Beta
Post by: Mak on April 12, 2011, 11:44:38 PM
I had a faulty hard drive before so I held off adding anything until I got the new one and was sure problems weren't on my end. This is with a fresh install of the newest version (April 5th.) In normal gameplay I limit myself to adding 10 rooms per brothel if that matters, and I prioritize completing tasks. In Test mode, I'm just testing things before offering them in user mods.
 
Normal Play
Test
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on April 12, 2011, 11:57:23 PM
just had a game crash, again, I had this a few months ago but it stopped when I started a new game (after updating to svn 600 from an addon), and didn't happen again, also my game logs have been exceeding the max upload for some reason.

what I did was, first day I walked around town get a girl, and head to the slave market, then when it went to load the girls it crashed. I recently compiled all my girl files, so that might be the issue (thought I doubt it)

game log
http://www.mediafire.com/?l71jbhfmkobao3m
girl file
http://www.mediafire.com/?z7gcgdzo32afaru
also, last part of the gamelog says
Code: [Select]
cLuaScript::load: .\Resources\Scripts\Intro.lua
************* saving dungeon data *****************
Saving Customers
*********** Saving rivals *************
saving rival: Death Road Devils
saving rival: South Coast Family
saving rival: Hilltop Gang
saving rival: Great Vigilantes
************ Saving players inventory **********
************ Saving brothels **********
Saving brothel: pop
Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!
cLuaScript::set_wm_girl: wm index at 1
running init methodinit_ref = -1
run_ref  = -1

about to call reference: -1
Script error in '.\Resources\Scripts\Intro.lua': attempt to call a nil value
script init method failed
Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!
Title: Re: Bugs: 1.30 Beta
Post by: Mak on April 15, 2011, 02:07:28 AM
Oh, I'd like to suggest making a new sticky for bugs for each version if more versions are coming out. Reading all of this before posting took quite a while.
Title: Re: Bugs: 1.30 Beta
Post by: sgb on April 16, 2011, 12:17:57 AM
I had a faulty hard drive before so I held off adding anything until I got the new one and was sure problems weren't on my end. This is with a fresh install of the newest version (April 5th.) In normal gameplay I limit myself to adding 10 rooms per brothel if that matters, and I prioritize completing tasks. In Test mode, I'm just testing things before offering them in user mods.
 
Normal Play
  • Items marked temporary will not lower tiredness. They have to be marked (default/permanent) not sure if it's supposed to be this way, but it's what I got making my own items.
  • Torturer crash on next week: happens when matron tries to take her off to rest. Has only happened to me when I have a random girl set as torturer. A unique girl set as torturer has never produced this for me.
  • The afformentioned quit crash: whether I use quit or close the window directly, the game crashes. I made a habit of hitting save every time I go to the main window, so I don't lose anything, but it crashes 4/5 times when trying to close the game.
  • Known autosave problems: I never rely on autosave, since it doesn't create a .mast file it creates more problems than it solves. Fixing this could help, but I think removing it and adding an, "are you sure you want to quit?" to the quit button would be more effective.
  • Before my hard drive replace, Cammy white would hit 0 libedo, and take 200+ in items to bring her back up, then lose it in one turn. Not sure if this is from her meet script, and unfortunately I haven't gotten her since so I can't post a save file to show. If it happens again I will.

Test
  • In "Test" mode player item limit should be removed, it makes it hard to test additions.
Are you absolutely certain you're using the latest version?  The libedo one in particular was fixed a while back.  I'd try going back to r485; that build was rock solid for me.  I had issues with a r593 game and reverting back to r485 resolved everything at the expensive of some minor gameplay tweaks.
Title: Re: Bugs: 1.30 Beta
Post by: coloroftime on April 16, 2011, 10:19:51 PM
seems that adding a lot of possible traits for random girls screws with the chance of those traits actually appearing on random girls, either that or the probabilities are all messed up regardless.
i had girls with an average of ~40-45 possible traits, and in-game, they were generating with tons of traits which were only set to a 1% chance of appearing.
of course they're bound to get them from time to time, but to see 4+ traits which are set to a 1% chance on each girl is a bit uncanny.
Title: Re: Bugs: 1.30 Beta
Post by: Mak on April 16, 2011, 10:27:21 PM
Definately the newest version, I replaced my hard drive a couple weeks ago and only had my girls backed up. The few problems I listed are rather minor to me and don't effect my game play really so I'm fine with this version; I just mentioned them for the sake of fixes when it gets worked on again.
 
The Cammy White issue only happened in the last 2 out of several games where I had her in my employ. I haven't gotten her since my HD replacement, haven't had a lot of free time to play. For the time being I'll wait and see, but if it happens again I'll mess around a bit and see if I can figure something out. My previous game was passed to me by someone and it may have been an updated older version rather than the direct download of the newest which I have for sure now, so I'll correct myself if need be. Copied my pics in but left the script from the new download.
Title: Re: Bugs: 1.30 Beta
Post by: Mak on April 17, 2011, 07:01:19 PM
I can almost guarantee that I had an updated older version now. My gang warfare now is much more active than what it was. I'm not going to point it all out, but it's very noticable.
Title: Re: Bugs: 1.30 Beta
Post by: some_loli_catgirl on April 19, 2011, 02:44:11 PM
I just wanted to mention that the version of SDL included seems to be a bad build.
Whenever I try to run Whore Master, I get a "CRT Not Initialized" error message.
After a while of working at it, I eventually figured out that the copy of SDL included was not built using the "Debug Multithreaded DLL" run time library option, so the program doesn't work.  To fix it, I rebuilt SDL using "Debug Multithreaded DLL", and the program works again.

I'll go attach the SDL.dll I built to fix it.  It's a debug build of SDL, not a release build.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on April 30, 2011, 10:54:58 PM
I got the crash in the slave market again
I think it's due to a missing file or something, due to lua scripts.
due to this line:
cLuaScript::load: .\Resources\Scripts\Intro.lua

which appeared just before "saving dungeon data".
I'd attach the game log. but it's 499kb's (though if it's needed I have it)
Title: Re: Bugs: 1.30 Beta
Post by: drake on May 31, 2011, 03:34:18 PM
The config option to alter income from extortion doesn't work
Title: Re: Bugs: 1.30 Beta
Post by: zorban1090 on July 06, 2011, 02:02:38 AM
I just downloaded the 1.30.4 beta and I extracted the contents, but when I click on the game icon I get an error saying that Whore Master failed to initialize properly reinstalling does not fix the problem. I've got .net framework 4 extended and the c++ redistributable package installed as well. I'm running on windows xp. What's wrong?
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on July 06, 2011, 07:21:41 PM
have you checked out all the other threads relating to the game not working? they might be able to help.
Title: Re: Bugs: 1.30 Beta
Post by: E66 on August 03, 2011, 06:36:20 PM
I recently redownloaded the game after a hard drive failure and now it won't start, telling me
"The application failed to initialize properly (0xc0150002)"
I have no idea what this means and a google search has not turned up much that can help
Title: Re: Bugs: 1.30 Beta
Post by: Sheraz on October 08, 2011, 05:17:37 PM
I'm having some interesting issue when two of the girls are equally named ex."Alena". Then in the turn summary there are two tabs featuring performance of only the first girl named Alena.

Next bug I found occurred when i hired the matron to keep an eye on the girls and she was asking the girls which were assigned to have 2 free times (day/night) to work but since they were not refusing to work and had no work assigned they just prompted as working thanks to matron and had free time anyways.
Title: Re: Bugs: 1.30 Beta
Post by: Froggy on February 21, 2012, 11:39:02 PM
Not a game crasher, but still very annoying:

Girls assigned to various jobs end up doing other jobs, instead.

Meaning, I'll assign a girl as a waitress in the bar, and she'll whore for the customers instead.  I'll assign a girl as a whore in the bar, and she ends up stripping instead.   Tell her to waitress and strips.  Tell her to strip and she she waitresses.  The only job that I've found aligns right is barmaid.

Note that this only happens in the bar.  With the brothel & casino they always do their assigned jobs correctly, and general jobs (security etc) also work fine.  It's just the bar for some reason.

This causes problems because when I assign a girl as a waitress then I don't feel any compulsion to buy her anti-preg potions or prophylactic rings.  Then she goes out and whores herself to two dozen customers and ends up pregnant.  This adversely affects my turnover rate.  So far the only thing I can do is make all the girls barmaids, which kind of hampers bar income.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on February 21, 2012, 11:52:48 PM
that's because not all the jobs were finished
Title: Re: Bugs: 1.30 Beta
Post by: Froggy on March 06, 2012, 04:41:33 AM
Any word on when they will be finished?
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on March 06, 2012, 05:17:44 PM
for that you will have to get the mod here:http://pinkpetal.org/index.php?topic=929.0 . as far as I know, development by the official mod team is done, as they've all had other priorities keep them from working on it.
Title: Re: Bugs: 1.30 Beta
Post by: Apocalypstic on March 07, 2012, 08:00:01 PM
My game keeps crashing at the "Sir, one of your rivals has come before us after losing his assets." event. No matter which choice I choose, the game freezes, and I don't know how and if the event is avoidable. I've attached my save file and log if that helps. I'm using Whoremaster 1.304 Beta R593. If you're able to get past the event without it crashing, can you choose to let the gang member go free safely outside the city and link me the save? Any help will be much appreciated
Title: Re: Bugs: 1.30 Beta
Post by: Froggy on March 08, 2012, 03:46:18 AM
Excellent, that looks like exactly what I've been looking for!

See, I've been trying to set up a game (experiment) as a legitimate businessman who simply runs a bar & casino, using gangs only for protection... just to see if it can be done.  This should help a LOT. 
Title: Re: Bugs: 1.30 Beta
Post by: striker2521 on May 25, 2012, 06:00:18 PM
When ever i run the program i get a system error that says.  The program can't start because "MSVCP100.dll is missing from your computer."    Is this something im missing in the wm folder or is it something on my computer. I'm trying to run this from a portable hard drive could that be cause in the problem?
Title: Re: Bugs: 1.30 Beta
Post by: GonDra on May 25, 2012, 06:33:24 PM
When ever i run the program i get a system error that says.  The program can't start because "MSVCP100.dll is missing from your computer."    Is this something im missing in the wm folder or is it something on my computer. I'm trying to run this from a portable hard drive could that be cause in the problem?

do you have the VC++ 2010 redistributable installed?
http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84
Title: Re: Bugs: 1.30 Beta
Post by: seercoven on June 11, 2012, 12:32:37 AM
not sure if this has being reported or not but when my girl bought something like maybe 2 items it only appear 1 extra item in the inventory. Strange thing is that the next few day she bought things it appear??? Also,  in the game it said overall profit 100k+ but i only have 10 girl or so but my game cash is going down instead of increasing??? Didn't hire any bar or waiter in brothel setting though? seems like i'm not getting help here. maybe people are busy?
Title: Re: Bugs: 1.30 Beta
Post by: Yo_Jimbo on August 24, 2012, 04:43:58 AM
I have a save game at day 30, month 11, year 1209 where each time I press Next Week, the game crashes. The log says
"Girl has no script trigger file: .\Resources\Characters\Cat Girl\triggers.xml"
a few times, sometimes also including Demon Girl and other non-human girls. I never had any problems before this date, but now it's impossible to get to the next week. I have tried dismissing every non-human girl that I have before proceeding to the next week, but it still crashes.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on August 24, 2012, 07:35:03 PM
Once again, the "trigger file not found" doesn't do anything.
do you have anyone on torture, what version are you using,.
and it would be helpful (to others, I still don't know what it means) if you upload the save file and game log. (if you haven't started a new game, it rewrites it's self each time you play)
Title: Re: Bugs: 1.30 Beta
Post by: blobsndrees on September 02, 2012, 03:12:28 PM
Hi, I'm crashing on the next week thing, I don't have any idea why that's happening but I can tell you that it's not a matron thing, because none of my girls are free, I like 100% > 60, anyways, since I have no idea of what's happening, I'll post my game log like all the other people who've crashed on next week. I've put in a game save in the attachments too, because someone else did that.
Title: Re: Bugs: 1.30 Beta
Post by: GonDra on September 02, 2012, 03:34:57 PM
Hi, I'm crashing on the next week thing, I don't have any idea why that's happening but I can tell you that it's not a matron thing, because none of my girls are free, I like 100% > 60, anyways, since I have no idea of what's happening, I'll post my game log like all the other people who've crashed on next week. I've put in a game save in the attachments too, because someone else did that.
taking every girl of their job made it possible to proceed a turn, so I am guessing one of the girls triggers something by working that is buggy.
Try taking girl after girl off work and find out which one it is, and report back with that.

also: which exact version are you using?
Title: Re: Bugs: 1.30 Beta
Post by: blobsndrees on September 03, 2012, 05:00:20 PM
taking every girl of their job made it possible to proceed a turn, so I am guessing one of the girls triggers something by working that is buggy.
Try taking girl after girl off work and find out which one it is, and report back with that.

also: which exact version are you using?


the latest one, r_593, without any addons at that time because I just started. I managed to get it to proceed a turn by taking reimu off the catacombs? can't exactly remember but it worked so I didn't really bother thinking about it, then I crashed again a few turns later, I took the advice of someone else in the forum and filled my second brothel which I bought but never used and put a few girls in it, apparently one of the reasons why the game might crash is because there are empty brothels, after getting past that though, I still crash every now and again, but these ones fix itself when I reload without having to change anything so it's not that big of a problem atm.
Title: Re: Bugs: 1.30 Beta
Post by: blobsndrees on September 04, 2012, 06:49:57 AM
I ran into a new crash, this time from a completely different save, I haven't scanned through the forums to find if it's already been reported.


The save in question, is when I release amami haruka from the dungeon, the game crashes.


Here is my log and save,
In the save, I have to send amami to the dungeon, brand as slave, force >sex, then release and it will crash.
This has been repeated twice so I'm pretty sure its not random.
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on September 04, 2012, 08:25:11 PM
weird, I don't remember seeing that image error in my gamelogs... but it's been ages since I looked at them. I wonder what's supposed to be loaded.
Title: Re: Bugs: 1.30 Beta
Post by: Yaho on September 13, 2012, 12:05:57 AM
I get the error:
"Girl has no script trigger file: .\Resources\Characters\Cat Girl\triggers.xml"
"Girl has no script trigger file: .\Resources\Characters\Demon Girl\triggers.xml"
"Girl has no script trigger file: .\Resources\Characters\Demon G2\triggers.xml"
"Girl has no script trigger file: .\Resources\Characters\Bunny Girl\triggers.xml"


They varry from those 4
Title: Re: Bugs: 1.30 Beta
Post by: fires_flair on September 14, 2012, 06:36:20 PM
Once again, the "trigger file not found" doesn't do anything.

Title: Re: Bugs: 1.30 Beta
Post by: Yaho on September 18, 2012, 04:37:52 AM
Well, it instantly crashes to desktop when i get those errors.
Title: Re: Bugs: 1.30 Beta
Post by: shaloan on March 19, 2013, 07:41:01 AM
for me , when i want load a save from previous release (V1.30) ,the name of my brothel as "something wrong"my gangs are all dead AND guarding , my girls as dissapear , or dead ,  :'( and access to the management screen crush the game

ah ! ah ah ! I like this shity release ! :D
Title: Re: Bugs: 1.30 Beta
Post by: XxSkyexX on May 28, 2013, 01:44:07 AM
for me , when i want load a save from previous release (V1.30) ,the name of my brothel as "something wrong"my gangs are all dead AND guarding , my girls as dissapear , or dead ,  :'( and access to the management screen crush the game

ah ! ah ah ! I like this shity release ! :D

Dude you just necroed a thread. There's a patch in the download section by cloud_firaga
here: http://pinkpetal.org/index.php?topic=868.0

read the instructions. If it doesn't work then you did something wrong  :P
Title: Re: Bugs: 1.30 Beta
Post by: Command on November 28, 2013, 02:39:47 PM
Crash3es when clicking on next week on" Day:  11 Month:10 Year: 1209"

This has the latest copy of the game.

Also before I forget


Problem signature:
  Problem Event Name:    APPCRASH
  Application Name:    Whore Master.exe
  Application Version:    0.0.0.0
  Application Timestamp:    4d0f7512
  Fault Module Name:    Whore Master.exe
  Fault Module Version:    0.0.0.0
  Fault Module Timestamp:    4d0f7512
  Exception Code:    c0000005
  Exception Offset:    00078196
  OS Version:    6.1.7601.2.1.0.768.3
  Locale ID:    1033
  Additional Information 1:    0a9e
  Additional Information 2:    0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:    0a9e
  Additional Information 4:    0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
  C:\Windows\system32\en-US\erofflps.txt
Title: Re: Bugs: 1.30 Beta
Post by: erumis on August 04, 2015, 11:07:02 AM
my game craches in the year 25/10/1209



Descrição
Caminho de Aplicação Com Falha:   C:\Users\João\Downloads\wm_1.30.5_beta_r635\wm_1.30.5_beta_r635\Whore Master.exe


Assinatura do problema
Nome do Evento do Problema:   APPCRASH
Nome da aplicação:   Whore Master.exe
Versão da aplicação:   0.0.0.0
Carimbo de Data/Hora da Aplicação:   4dc70702
Nome do Módulo com Falhas:   Whore Master.exe
Versão do Módulo com Falhas:   0.0.0.0
Carimbo de Data/Hora do Módulo com Falhas:   4dc70702
Código de excepção:   c0000005
Desvio de Excepção:   00003f0a
Versão do SO:   6.1.7601.2.1.0.768.3
ID de Região:   2070
Informações Adicionais 1:   0a9e
Informações Adicionais 2:   0a9e372d3b4ad19135b953a78882e789
Informações Adicionais 3:   0a9e
Informações Adicionais 4:   0a9e372d3b4ad19135b953a78882e789


any idea why?
Title: Re: Bugs: 1.30 Beta
Post by: aevojoey on August 04, 2015, 03:42:21 PM
my game craches in the year 25/10/1209
Descrição
Caminho de Aplicação Com Falha:   C:\Users\João\Downloads\wm_1.30.5_beta_r635\wm_1.30.5_beta_r635\Whore Master.exe

any idea why?
1.30.5 is an ancient version that has not been updated in years.
Get the most recent version here - http://www.pinkpetal.org/index.php?topic=3446.0 (http://www.pinkpetal.org/index.php?topic=3446.0)
Title: Re: Bugs: 1.30 Beta
Post by: erumis on August 05, 2015, 10:37:24 AM
thanks