Poll

What should I prioritize next? (a * after a choice means I am currently working on that)

Player Stuff
20 (8.5%)
Girl's interactions (with each other)
25 (10.7%)
Scripts (interactions with the player)
46 (19.7%)
New Stats, Skills and Traits
10 (4.3%)
Existing Stats
1 (0.4%)
Existing Skills
3 (1.3%)
Existing Traits
6 (2.6%)
Customers
5 (2.1%)
Gangs
12 (5.1%)
Rivals
8 (3.4%)
Buildings
7 (3%)
General Jobs
4 (1.7%)
Farm Jobs
9 (3.8%)
Matrons
9 (3.8%)
Items
2 (0.9%)
Remaking the interface
15 (6.4%)
New stuff
8 (3.4%)
Whore Master Editor
4 (1.7%)
No priority
3 (1.3%)
WM7
This poll will be reset when I start a new section or add more choices so check back often.
37 (15.8%)

Total Members Voted: 136

Author Topic: Updates and Notes for Crazy's Mod --- Current Version .06.04.01  (Read 938237 times)

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Offline TitanSon

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #195 on: January 08, 2015, 11:48:40 AM »
RLY?!  :D


they skip 9 because we say nein to no? .... omg i cant hold myself here ... im almost crying because i laugh sooooo hard

Offline MuteDay

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #196 on: January 08, 2015, 11:59:05 AM »
no kidding it is freaking funny
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline Xela

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #197 on: January 08, 2015, 12:19:41 PM »
It is not windows 8, it is windows h8. They are skipping windows 9 because of the Germans, "Nein".

Never heard this one before. Best I've heard before was that 10 is simply cooler number :)

Best I've found in 10 mins of search:

Microsoft dev here, the internal rumours are that early testing revealed just how many third party products that had code of the form

Code: [Select]
if(version.StartsWith("Windows 9"))

{ /* 95 and 98 */

} else {

https://searchcode.com/?q=if%28version%2Cstartswith%28%22windows+9%22%29
Like what we're doing?

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #198 on: January 08, 2015, 08:53:26 PM »
Oh, I forgot the other reason they are going with windows 10: "Windows X".
The only good working version of windows was "Windows XP" so they are going back to it but dropping the P.
They will probably have the professional, personal and portable version names with no space between the X and the p so it looks like Xp.
Fixing the game is a better game than actually playing it.
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Offline BlackWolf Inc.

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #199 on: January 09, 2015, 12:27:30 AM »
Ahhh... good old XP, how we miss you.
The problem I find with 7 is it uses to much in the way of system resources, pretty crappy :-[
Don't look at me like that! I found 'em that way....

Now no-one else has to die...
unless I think of another reason.

If found, please return to Miss Y. Rhul.

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #200 on: January 09, 2015, 12:39:53 AM »
windows 7 is just windows vista service pack 3.
They can not charge for a service pack so they renamed it 7.
windows vista's version number is 6.0,
windows 7's version number is 6.1,
windows 8's version number is 6.2,
windows 8.1's version number is 6.3
microsoft's main source of income is from people buying computers with windows h8 and then buying a copy of windows 7 to make it work.


Ahhh... good old XP, how we miss you.
The problem I find with 7 is it uses to much in the way of system resources, pretty crappy :-[
First run services.msc and look for superfetch and disable it.
Superfetch is a useless waste unless you have tons of ram and a slow processor.

Next go into windows update settings and set it to "check for updates but let me choose whether to download and install them"
If updates are on automatic it will slow down your computer for the first 5-15 minutes after you turn it on

Third, get sysinternal's autoruns.
With that you can see everything that starts up on your computer and disable some of it.
But be careful not to remove everything as some of what is there is needed.
If you accidentally disable something and your system will not work autoruns will run in safe mode so you can reenable things.

Fourth get revo uninstaller and remove some programs you don't use.
If you have multiple antivirus programs they may conflict and slow your computer down a lot.
« Last Edit: January 09, 2015, 01:03:49 AM by aevojoey »
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline BlackWolf Inc.

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #201 on: January 09, 2015, 12:47:47 AM »
Heh who says the average consumer isn't naive?
Don't look at me like that! I found 'em that way....

Now no-one else has to die...
unless I think of another reason.

If found, please return to Miss Y. Rhul.

Offline Hazure

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #202 on: January 09, 2015, 06:55:26 AM »
I ran windows 3.1 long after windows 95 came out....it worked well, and still ran the DOS programs

Offline DarkTl

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.21
« Reply #203 on: January 09, 2015, 02:23:07 PM »
At least Artificial Girl 3 doesn't have bsods on win7 with nvidia cards and new drivers, unlike winxp. That was a huge boost for me  :D

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.22
« Reply #204 on: January 09, 2015, 08:39:04 PM »
.06.00.22 is up

First and last names for girls may have some bugs in it and may not all work for everything yet.
Arena Matron assigns some jobs now.

There are some changes to items so you will need to copy them over.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.22
« Reply #205 on: January 10, 2015, 02:19:43 AM »
Looks like I forgot to include the "RandomLastNames.txt" file in with .06.00.22
If you did not already get it from this thread you will need to get it and put it in the ./Resource/Data folder.
I am going to reupload .22 with the missing files in it so the main post will have the correct files.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.23
« Reply #206 on: January 11, 2015, 01:49:25 AM »
.06.00.23 is up.

Load your game, save it then edit your save games and go to the <Player> section.
You will see the new Player Name, FirstName and Surname tags.
The "Name" should be "FirstName Surname",  First Name and Surname with a space in between.
The "BirthMonth" and "BirthDay" are numbers, 1-12 and 1-30 respectively.
The game only has a basic 12 months with 30 days year at this time so real world dates will have to be adjusted for.

If you want kidnapped families to get the same last name, you will want to copy the "CustNoPay.script" from .23 to your folder.
The script editor has a new function that does this so if you edit scripts you will want to copy the "ScriptCommands.txt".
Code: [Select]
AddFamilyToDungeon {number of daughters (0-3)}, {take mother also?}, {kidnaped or captured}, {slave}, {allowNonHuman}, {arena}
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.24
« Reply #207 on: January 11, 2015, 09:12:36 AM »
.06.00.24 is up

I couldn't sleep so worked all night to make the new New Game page.

Let me know what I need to change or add to it.
It is just a simple page now but there is a lot more planned for it.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline MuteDay

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.24
« Reply #208 on: January 11, 2015, 08:15:08 PM »
give me about 2 hours and ill have a horascope genarator working :)

Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline MuteDay

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.00.24
« Reply #209 on: January 11, 2015, 09:20:12 PM »
This if for aevojoey, may have to convert it over to c++ any questions about it feel free to ask
Please Enjoy all the hard work i Do to help make the game and forums a better place :)