test files works fine.. but there is still the GM problem.. if i compliment clever 1 times its ok but if i do it again i get the ( you already complimented her .... msg thats normal ) then she says something then it sends me back to title screen..
Ahh errors so still stuck there lol
at start of game ( related to test file it seems:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 288, in script call
call testing
File "game/library/testing.rpy", line 8, in script
python:
File "game/library/testing.rpy", line 61, in <module>
hero.add_char(new_random_girl)
File "game/library/characters/classes - characters.rpy", line 1199, in __getattr__
raise AttributeError(msg % (key, self.__class__.__name__))
AttributeError: 'add_char' is neither a gamestat nor an attribute of Player
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 288, in script call
call testing
File "game/library/testing.rpy", line 8, in script
python:
File "F:\Renpy\renpy-6.99.10-sdk\renpy\ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/library/testing.rpy", line 61, in <module>
hero.add_char(new_random_girl)
File "game/library/characters/classes - characters.rpy", line 1199, in __getattr__
raise AttributeError(msg % (key, self.__class__.__name__))
AttributeError: 'add_char' is neither a gamestat nor an attribute of Player
Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227
PyTFall 0.56 Step by Step...
Then after placing the girl in the test building and then i press action i get this:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/library/screens/character_profile.rpy", line 12, in script
$ result = ui.interact()
File "game/library/screens/character_profile.rpy", line 12, in <module>
$ result = ui.interact()
File "game/library/custom_screens.rpy", line 716, in execute
screen set_action_dropdown(char, pos=()):
File "game/library/custom_screens.rpy", line 716, in execute
screen set_action_dropdown(char, pos=()):
File "game/library/custom_screens.rpy", line 735, in execute
frame:
File "game/library/custom_screens.rpy", line 739, in execute
vbox:
File "game/library/custom_screens.rpy", line 740, in execute
if isinstance(char.location, NewStyleUpgradableBuilding):
File "game/library/custom_screens.rpy", line 742, in execute
$ jobs = char.location.get_valid_jobs(char)
File "game/library/custom_screens.rpy", line 742, in <module>
$ jobs = char.location.get_valid_jobs(char)
File "game/library/businesses&buildings/classes - core_buildings.rpy", line 658, in get_valid_jobs
if job.is_valid_for(char):
AttributeError: 'str' object has no attribute 'is_valid_for'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/library/screens/character_profile.rpy", line 12, in script
$ result = ui.interact()
File "F:\Renpy\renpy-6.99.10-sdk\renpy\ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/library/screens/character_profile.rpy", line 12, in <module>
$ result = ui.interact()
File "F:\Renpy\renpy-6.99.10-sdk\renpy\ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 2425, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 2693, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 396, in visit_all
d.visit_all(callback)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 396, in visit_all
d.visit_all(callback)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 396, in visit_all
d.visit_all(callback)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\screen.py", line 386, in visit_all
callback(self)
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\core.py", line 2693, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\screen.py", line 396, in per_interact
self.update()
File "F:\Renpy\renpy-6.99.10-sdk\renpy\display\screen.py", line 565, in update
self.screen.function(**self.scope)
File "game/library/custom_screens.rpy", line 716, in execute
screen set_action_dropdown(char, pos=()):
File "game/library/custom_screens.rpy", line 716, in execute
screen set_action_dropdown(char, pos=()):
File "game/library/custom_screens.rpy", line 735, in execute
frame:
File "game/library/custom_screens.rpy", line 739, in execute
vbox:
File "game/library/custom_screens.rpy", line 740, in execute
if isinstance(char.location, NewStyleUpgradableBuilding):
File "game/library/custom_screens.rpy", line 742, in execute
$ jobs = char.location.get_valid_jobs(char)
File "game/library/custom_screens.rpy", line 742, in <module>
$ jobs = char.location.get_valid_jobs(char)
File "game/library/businesses&buildings/classes - core_buildings.rpy", line 658, in get_valid_jobs
if job.is_valid_for(char):
AttributeError: 'str' object has no attribute 'is_valid_for'
Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227
PyTFall 0.56 Step by Step...