Pink Petal Games

Game Discussion => General Discussion & Download => Topic started by: highx9 on January 06, 2010, 05:09:24 PM

Title: creating girls walkthrough
Post by: highx9 on January 06, 2010, 05:09:24 PM
Title: Re: creating girls walkthrough
Post by: sunspirit on January 06, 2010, 11:31:58 PM
I`d say just open a girl that is already done, modify her a bit till you are used to the setup.
Then create your own, i`m sure you can figure it out quite easily.

This game from my experience as the easiest modding ever.
Title: Re: creating girls walkthrough
Post by: zodiac44 on January 07, 2010, 01:43:47 AM
Well, the girl editor that ships with the game is totally outdated, so you can ignore it, trash it, run it through a file shredder, whatever makes you happy.  Head on over to the User Mods section and download the 0.66 version of the WM Editor (thread here) (http://pinkpetal.org/index.php?topic=47.0).  Download that file, unzip, and put WMEdit.exe in the Whore Master root directory.

There are two parts to creating a girl.  The first part involves putting together a collection of images for the girl (as I recall, the game only reads .jpgs and .jpegs, so other files will be ignored).  Name each file as appropriate for the action (ANAL* for anal sex pics, BDSM* for BDSM pics, BEAST* for bestiality/tentacle pics, etc. - see the existing girl folders for the format) and add to a folder named after the girl.  There is a thread in the User Mods section that suggests sources for images (I think it's a sticky).  The second part involves creating an entry in a .girlsx (for unique girls) or .rgirlsx (for random girls) file.

To create the entries for the second part, run WMEdit.exe: if everything is working right, it should open on the "Girl Data" tab.  For a unique girl, just start filling in the fields from here; most of them are self explanatory (name, description, stats, skills).  Make sure the name you give her is exactly the same as the name of the folder you put her images in.  Fields with green backgrounds you should probably leave as is, but you can change them.

Stats are as follows:
Skill values measure how good she is at each of the skills.  Stats and skills have a valid range of 0-100, except for Exp and Level (IIRC) - but those two should start at 0 anyway.  You can click the options to randomize the stats and skills if you don't have a preference for them in general.

Starting gold is the amount of gold she has in her possession when you find her/buy her.

Select the desired traits from the trait list on the left.  Tooltips will pop up with descriptions of each trait, but you can see the whole list on the "Traits" tab along with their descriptions.  Check the checkboxes for the traits you want her to have.

To have her appear as a free girl, select the "Normal Girl" option in the drop box below traits; or slaves, select "Slave Girl"; and for girls you can only find in the Catacombs, select the Catacombs option.

Check over everything, and when you are satisfied, click "Add to list."  You can then click "Reset" to clear the entries and make a new girl (don't click "Clear List" or you will erase any work you haven't saved!).  If you want to go back and edit a girl, select her in the list, make changes, and click "Update selected."  When you are done creating and/or editing girls, click "Save."  Name the file whatever you want, as long as it has the .girlsx extention (and it's probably wise to choose a different name than existing .girlsx files), and save it in "<Whore Master's root directory>\Resources\Characters\".

You can edit existing .girlsx or .girls files by loading them in the editor, adding or editing girls as above, and saving the file.  If you don't clear the list before opening new files, any girls in the list will be added to those from the file you open (you can consolidate your girls into one file this way, if you wish - just be sure to remove the old files if you do, or you will end up with duplicate girls in your game).  The editor translates the old format (.girls) into the new format (.girlsx), unless you tell it to save in the old format (and you should probably switch them to the new anyway, as support for the old format is going away eventually - just delete the .girls files after you switch them over).

The process for creating random girl templates is similar - switch to the "Random Girl Data" tab, and proceed as above, except enter two values for each stat and skill: the minimum and maximum starting values.  The game will randomly generate a value somewhere between these two when it generates a random girl based on this template.  For traits, select the trait from the drop-down list and enter the percentage chance that the randomly generated girl will have the trait.  If you want her to always have the trait, enter "100" - if you never want her to start with the trait, just don't add it (or remove it if you already added it), you don't have to give it a chance of "0".  "Starting gold" is the range for how much money she will start the game with.  "Is Human?" I think is redundant, as there is a trait for "Not Human" that you can select, so I don't know exactly what this does.  Leave it checked if she will always be human, uncheck it if she will never be - I don't know what to do if you want her to have a % chance of being either.  Check "Catacombs?" if the template will only be used for girls in the catacombs, leave it unchecked if it will only be used outside the catacombs.  Follow the directions for unique girls in all other instances (naming the folders after the template names, adding girls to the list, editing girls from the list, saving and loading [use .rgirlsx extention for random girls], etc.).

I think I covered everything there.  *Phew!*
Title: Re: creating girls walkthrough
Post by: highx9 on January 07, 2010, 04:14:27 PM
wow, that was great man. Ive got nothing else to say but thanks =) ive got another question, if you can help. it has nothing to do with this, but... how do you get a girl out of prison?
Title: Re: creating girls walkthrough
Post by: zodiac44 on January 07, 2010, 06:26:10 PM
Right now, you don't.  When 1.30 comes out, I'm given to understand that there will be a way to get them out of jail.
Title: Re: creating girls walkthrough
Post by: DocClox on January 07, 2010, 07:09:20 PM
They do (apparently) get released from prison after a while. But yeah, next release has a prison location where you can go to get your girls released.
Title: Re: creating girls walkthrough
Post by: zodiac44 on January 07, 2010, 11:18:56 PM
Rumors of a devastatingly bugged version 0.66 of WMEdit.exe are greatly exaggerated.  Fixed the original post.

[edit]

Anyone think the instructions should be a sticky?
Title: Re: creating girls walkthrough
Post by: Mehzerz on January 08, 2010, 12:07:21 AM
You did a very detailed explanation, so yes. I would say it'd be a good idea to sticky it. However, it's really not that hard to figure out once you open up the tool.
Title: Re: creating girls walkthrough
Post by: DocClox on January 08, 2010, 02:37:19 AM
stickied :)
Title: Re: creating girls walkthrough
Post by: lil_futa_Kimberly on January 22, 2010, 03:16:17 AM
I'm having an issue trying to 'Add to List'. Whenever I click it, I get a warning saying

'Could not load file or assembly 'System.Core, Version=3.5.0.0,Culture=neutral,PublicKeyToken=b77a5c561934e089' or one of its dependencies.'

What the heck does all that mean?
Title: Re: creating girls walkthrough
Post by: Solo761 on January 22, 2010, 08:23:27 AM
You said you use Win2k. Have you started editor that came with the game or did you DL one I uploaded in your previous thread?

I just installed Win2k SP4, next installed .net 2.0 SP1 and I run the editor that came with the game. At first it looked to work fine, until I tried to add a girl to the list. Then I got that same error. Version that comes with the game expects you have .net 3.5 installed. That error said it all. It can't find system.core. Which is expected because that file comes with .net 3.5. Next I tried editor version from that thread, with which I included those files that .net 2.0 doesn't have and that version works fine under Win2k.
Title: Re: creating girls walkthrough
Post by: Balmung60 on February 11, 2010, 09:44:18 PM
with the included editor you have to take the generated output and manually put it into a girls file if memory serves (I used it exclusively for my first pack)
Title: Re: creating girls walkthrough
Post by: zodiac44 on February 11, 2010, 09:54:49 PM
Don't use the editor that ships with the game, download the latest version (in the mods section, linked to in the guide above).  Instructions here are for the 0.66 editor only (though they likely will apply to future versions until the editor and/or .girlsx format is overhauled).
Title: Re: creating girls walkthrough
Post by: Uriel on February 25, 2010, 09:55:57 AM
Name each file as appropriate for the action (ANAL* for anal sex pics,BDSM* for BDSM pics, BEAST* for bestiality/tentacle pics, etc. - seethe existing girl folders for the format)
Can we get a full list of actions currently supported? I'm intrested because i'm now updating image sets i got in "User mods" so they will look better.

Is there a combined actions(like pregsex for exemple?). Is there a possibility to add fight images so they will be used when girl meets enemy goons for example?

Also is it ok to have two files with the same name, but with different extensions? Like profile1.jpg and profile1.jpeg in one folder. I understand thet's ok for the file system. But what about WM itself?
Title: Re: creating girls walkthrough
Post by: zodiac44 on February 25, 2010, 02:16:02 PM
The list is:

You can also combine Preg with the other categories (I'm not certain what it does in game, but it is allegedly supported.  The format is Preg[category][ID].[ext], so a pregnant BDSM pic would be "PregBDSM 1.jpg" as an example. 

Right now there isn't a file format specified for fight pics, though the "death" pics show up when a girl gets beaten or raped.

I don't know if there are any issues with same name/different extensions, but I suspect they will work.  Create a test case to try it and report back on your success or lack thereof.
Title: Re: creating girls walkthrough
Post by: delta224 on February 25, 2010, 04:00:51 PM
It should treat them as different images.
Title: Re: creating girls walkthrough
Post by: iamnuff on April 10, 2010, 01:54:32 PM
so to add pictures for a new girl you just make a file called "girls name" and fill it full of pictures using the aformentioned filenames (profile1 bdsm1 ect?)
Title: Re: creating girls walkthrough
Post by: DocClox on April 10, 2010, 02:36:15 PM
so to add pictures for a new girl you just make a file called "girls name" and fill it full of pictures using the aformentioned filenames (profile1 bdsm1 ect?)
Well, you need to make a directory with the name of your girl, and then fill it with pictures. And then create a .girlsx, or add an entry into an existing one. Solo's editor will handle the XML bits for you
Title: Re: creating girls walkthrough
Post by: clingybouncer on September 29, 2010, 01:42:45 PM
Can you add gif animations instead of pictures
Title: Re: creating girls walkthrough
Post by: necno on September 29, 2010, 04:28:27 PM
gif animations can be tricky from a legal standpoint as the gif format is copyrighted and the owning interests are known to sue people they don't like.
Title: Re: creating girls walkthrough
Post by: DocClox on September 30, 2010, 11:37:38 AM
gif animations can be tricky from a legal standpoint as the gif format is copyrighted and the owning interests are known to sue people they don't like.

The trouble with GIFs (unless I misremember horribly) was that there was a patent on the compression algorithm used. Unisys waited until GIFs were in use everywhere before trying to collect, and caused a lot of aggravation for very little return.

The patent has expired, at least in the US. I like in the UK where we don't have software patents in the first place, so it's not an issue there. But a lot of free software projects are still keeping clear of the format in case there are countries where the patent is still valid.
Title: Re: creating girls walkthrough
Post by: SilverLucarioII on November 06, 2010, 05:52:45 PM
When I try to change anything on any girl and I click save it says "Filter string you provided is not valid.  The filter string must contain a description of the filter, followed by the vertical bar (l) and the filter pattern. The strings for different filtering options must also be separated by the vertical bar." Can someone please explain what this means?
Title: Re: creating girls walkthrough
Post by: Dagoth on November 08, 2010, 08:05:07 AM
It means you've got a rather old version of WMEdit which had that bug. The latest version of WMEdit (0.71 at the time of this post) is bundled into the latest game update in "\Docs&Tools\Character & Item Editor\".
Title: Re: creating girls walkthrough
Post by: SilverLucarioII on November 09, 2010, 03:14:16 PM
Okay thanks! I'll download it and try it again.
Title: Re: creating girls walkthrough
Post by: Pokerplayer on February 27, 2011, 12:11:41 AM
Ok i am hopeing u can help me? I am trying to make my own girls but my pics never show up i have theme all labled as Anal 1 Anal 2 Profile 1 Profile 2 and so on can anyone give me a clue what i am doing wrong?


nevermind i finally got it ;D


great game cant wait for a new release
Title: Re: creating girls walkthrough
Post by: Barinthus on May 07, 2011, 10:38:09 AM
Well, you need to make a directory with the name of your girl, and then fill it with pictures. And then create a .girlsx, or add an entry into an existing one. Solo's editor will handle the XML bits for you
Where do I put .girlsx files?  Does individual girls' .girlsx files need to be put into one large file or can those be seperate individually?


I made three girls - Smurfette, She-Ra, and Cheetara - should they all be in the same .girlsx file or can I have seperate .girlsx for each girl?

EDIT:  Never mind I think I got it now.

I do have a question.  I noticed in some files, some people named their files with ( ) such as Anal (2); Group (5).  Will the game be able to read those and use those images?
Title: Re: creating girls walkthrough
Post by: fires_flair on May 07, 2011, 01:35:07 PM
ya, all the game cares about is the anal/bdsm/etc the numbers don't matter. though they once did, but that was fixed before I got into the game
Title: Re: creating girls walkthrough
Post by: Barinthus on May 07, 2011, 04:13:02 PM
Oh ok thanks.


What's the proper formatting? 


Anal1, Anal2, Anal3
Anal (1), Anal (2), Anal (3)


Or does it even matter? As long the word "Anal" is there?


One other question - is there a limit on pictures per category?  I got overboard with Cheetara and have like 40 profile pictures  :D
Title: Re: creating girls walkthrough
Post by: fires_flair on May 07, 2011, 10:14:19 PM
the only time formatting matters is when you have a pregnant (other category) file then it's preg(other category) rather then pregnant(other category) or preg (other category) I don't think preg_category works. but I think one of my girls was done like that.
other wise you can have 'anal christmas', or what ever you want, as long as 'anal' is first, it doesn't matter what is after it.
there is no limit on the number of pictures, just make sure they are all jpg or have .jpg at the end of the title. else they won't get picked up by the game
Title: Re: creating girls walkthrough
Post by: Barinthus on May 09, 2011, 12:33:05 AM
Gotcha - thanks for the clarification.
I suppose I should change jpegs to jpgs then.
Title: Re: creating girls walkthrough
Post by: Mak on May 09, 2011, 01:54:05 AM
It should read both jpegs and jpgs.
Title: Re: creating girls walkthrough
Post by: fires_flair on May 09, 2011, 04:40:08 PM
it does read them both. they are both in the same file type 'family'
Title: Re: creating girls walkthrough
Post by: kaiokami on October 19, 2011, 10:58:55 PM
Hey! I was just wondering how you go about editing the girls ages, I found one in game and shes 92 lol
Title: Re: creating girls walkthrough
Post by: fires_flair on October 20, 2011, 09:34:30 AM
it's an option in the girl editor. or you can just open the relate girl file and manully edit it