Gifts will need your attention too.
- giving a gift does not show the flying disposition number like other interactions.
- gift like
{
"id": "Wild Flowers",
"icon": "content/items/gift/wf.png",
"desc": "This fresh bouquet of colorful flowers picked outside the city is guaranteed to brighten any girl's mood. It might not be enough to prevent her from getting mad at you for boning her best friend, but you'll be a step closer to that lofty goal.",
"price": 30,
"slot": "gift",
"chance": 80,
"dismod": 5,
"cblock": 1,
"infinite": true,
"type": "flowers",
"locations": ["General Store", "Look around"],
"traits": {
"Imouto": -10,
"Ane": 10,
"Impersonal": -20,
"Deredere": 20
}
},
will always give +5 disposition, completely ignoring the traits field. Probably because you rewrote traits container, since no one touched the gifts code for a while.