We really could use tag system though. A lot of pictures could be used for 2 or more categories.
Rudi's working on it and he has experience in the area so I see no point in me writing one...
There is a different topic for discussion:
Experience...
Do we need it at all? And if yes, how do we balance it?
We can hardly use DnD balancing system as I've failed to find a mathematical formulas for Challenge Rating vs Party Level. Also, in PyTFall, many enemies are characters so Challenge Rating is hardly applicable at all... Another issue, even if I manage to come up with a balance for battles (based on a difference in party levels) and add a multiplier based on a current party level, we could do the same thing to Whore job based on a difference between girls and costumers levels and something similar for Bar/Stripper task since all costumers actually "exist", but Cleaning task has nothing to check the level against...
I couldn't find any good solution in other games either, SM/OW don't have EXP at all, SimBro 1X uses a simpler system that doesn't do much and WM is unbalanced (btw, according to code, a girls with QL trait gets 5x more experience than with SL).
In any case, if we decide to get rid of experience, problem solved. If we decide to keep it and balance it somehow, we should find some REALLY good uses for it
