I fixed my previous problem by deleting all pytfall *.rpyc files. Probably should do that after every update. I do wonder if that caused some of these errors though...
There is a bug somewhere with how much experience you get per job. Nico just over 800000 for the day. And now they are refusing everyone and rep is taking a dive.
Strip job gives the establishment around 500 dirt. Had two strippers and it made it too dirty for anyone to work.
Does auto cleaning work?
1) No, deleting bytecode files after an update will not ruin anything.
2) Experience bug... never encountered this during my personal testing (but you're testing more thoroughly than I). Since it doesn't cause a crash, I don't know how to fix this without more data. Also girls should not refuse anything because they have a lot of EXP... only when their ranks are huge.
3) Stripping job assumes a lot of clients watching, drinking, eating, cheering and etc. That's why it's so devastating... maybe we should dial this down or at least auto send in service girls if things get to dirty.
4) Last I've checked, auto-cleaning was working perfectly. That said, nothing in the game has been tested meticulously so there might be exceptions to that.
On brothel summary thing - 'in total you got 300 gold in advertising fees'?
Is Celebrity advertising meant to disable itself?
What is security rating?
Workers don't seem to be going back to work after auto-resting.
Guess I was tired, it meant to say "got a bill of 300 gold" or paid 300.
Yes, Celebrity comes in to highlight your brothel once. It should be very expensive but I haven't checked is that is actually so.
Security rating is just what it sounds to be, a number between 0 - 1000. At 1000, attack events on your girls are almost non-existent and at 0 the chance of those is the highest. Also, especially early in the game, you can shake customers for good deal of money if they are caught and neutralized. But chancing harm to your girls when you got a good operation established is less appealing.
Security rating is directly effected by security presence bar in brothel management screen. Basically that is supposed to represent how much security personnel reveals themselves to the clients. Certain brothel upgrades will allow you to push it all the way to 100%. You can build up to the max rating really quickly that way. On the other hand, overaggressive security presence will not be welcome by some clients but not enough to really interfere with gaming experience.
Workers thing is a bug, I'll look into it tonight.
Everyone seems to kill you in 1v1 with 1-2 hits of magic spells in arena. Wearing good gear too. In dogfights and survival.
MP doesn't regenerate for hero?
Tried to move with WASD in test forest exploration got some kind of screenshot error(I assume for S).
Not everyone, you prolly just got some bad luck. At some point in the future, you'll be able to buy information on specific Arena combatants, for now, it's just guessing/ remembering from previous fights + you might get something out of their Arena reputation (there is a sorting bug there as well, I am aware of that). Magic is powerful in BE, maybe I'll dial it down a bit. Also, you may be getting bad breaks and even fighters close to your level, get a randomly assigned spell matching their alignment making it more powerful. This is balancing thing, I'll take a look into it at some point. Basically, with enough training, you can destroy everyone in the Arena, we've tested that.
Another thing, hero is NOT normalized, I went once over girls code, but never for MC so yeah, you get all the stats almost maxed out, there is very little items can do for you past that until you buff up your level (on higher levels, best items will have greatest effects).
Another Normalization thing... I'll take a look into it, health should not be fully restored either and quality of rest should depend on the location (street/brothel). I'll code that for both, hero and girls.
Tried to move with WASD in test forest exploration got some kind of screenshot error(I assume for S).
s == screenshot but it's broken due to a programming style used in Alkion and PyTFall. I have ideas on how to fix that and know how to disable that but it's never been a priority.
Oh and can we get some sort of double click function or key press to equip items?
I am afraid not, to the best of my knowledge, Ren'Py does not have a double click assignment, developers promised to look into that so I am not bothering with it myself. Simpler thing might be using right/middle mouse buttons to equip/use focused items. That I can arrange fairly quickly.
Have fun. 
We usually do
