longint got familiar with PyTFalls code and is looking for something to do. Events/Quests are a great place to start. Lets decide on how we're gonna do it.
I figure we can pick events/quests approaches from these categories:
1) Unique Girl Events/Quests (similar to tifa's quest):
- There are not tracked by the game (we can have these tracked but since these allow practically everything, there is little point).
- Scripted in Ren'Py script and interact with game elements using Python.
- We are only responsible for triggering these through out the game, rest is up to modders.
2) Game Events/Quests (short-term game objectives):
- These we code in Python and maybe allow tracking.
- Similar objectives to SimBro games might work for us.
- Rewards could be jokers or money/special items.
3) Random events on Next Day:
- Python again, not tracked.
- Part of Next Day code.
- We already have some during the Rest job for example.
4) Random City events:
- Python scripted.
- Similar to MyCuteSlave or Slavemaker.
- Not tracked.
5) Game Events:
- Python.
- These we track.
- Similar to Otherworld events in design.
If you have any ideas/addons/other options, lets hear them and start writing some code
