--- Items ---
Get the latest version of the game here -
Updates and Notes for Crazy's Mod --- Current Version .06.xx.xxGet the latest version of the editor here -
Whore Master Editor 0.8.xxThe .itemsx files (Second post)
I am repurposing this thread for general item explanation - the original text of this thread has been moved down
here.
Items are stored in the "./Resources/Items" folder and their file extension is ".itemsx".
The Player's inventory can contain up to 3000 item entries.
Each entry can have up to 999 of that item, if there are 999 and you add another of the same item, it will create a new entry with 1 of that item.
Girls can hold up to 40 items with each entry being only 1 of that item.
If a girl has more of an item category than she can use, the worse items are sold off.
- (I will eventually make them give them back to the player's inventory instead of selling them)
Some jobs do not allow the girl to carry weapons or wear armor.
If she has weapons or armor equipped when she starts one of those jobs, she will take them off.
She will also put on her equipment when she gets ready for a job that needs them.
If she has a Hat and a Helmet, she will wear the Hat for non combat jobs and the Helmet for combat jobs.
If a girl has both Shoes and Combat Shoes, she will switch between them as the job requires.
There are a few traits that will make the girl not want to remove (or put on) her equipment. (Aggressive, Yandere, Twisted, Retarded)
You can also disable this by setting "AutoCombatEquip" to false in config.xml.
Items are divided into several categories:
Food and
MakeupFood and Makeup are grouped together as "Consumables" in the game's inventory list.
The girl can hold as many as you want to give her (up to the previously mentioned limit).
Unlike all other item types, when Food and Makeup are used, they are removed from inventory.
Many Food and Makeup have temporary effects, this means each turn they lose 30% of their numbers until they get to 0.
If a temporary item gives a Trait, that trait will last a certain number of turns until it wears off.
MiscMiscellaneous items are general items that don't fit in any other category.
They can be furniture, pets, books, or basically anything.
The girl can hold as many Misc items as you want to give her (up to the previously mentioned limit).
Small WeaponThe girl can have up to 2 Small Weapons.
These can be carried at any time.
WeaponThe girl can have up to 2 Weapons.
If she is working in a job that does not allow weapons, she will most likely take them off.
ArmorThe girl can only have 1 suit of Armor.
If she is working in a job that does not allow Armor, she will most likely take it off.
ShieldThe girl can only have 1 Shield.
If she is working in a job that does not allow Armor, she will most likely take it off.
HatThe girl can only have 1 Hat.
She can equip either a Hat or a Helmet but not both.
HelmetThe girl can only have 1 Helmet.
She can equip either a Hat or a Helmet but not both.
If she is working in a job that does not allow Armor, she will most likely take it off.
ShoesThe girl can only have 1 pair of Shoes.
She can equip either Shoes or Combat Shoes but not both.
Combat ShoesThe girl can only have 1 pair of Combat Shoes.
She can equip either Shoes or Combat Shoes but not both.
If she is working in a job that does not allow Armor, she will most likely take them off.
ArmbandThe girl can have up to 2 Armbands.
DressThe girl can only have 1 Dress.
GlassesThe girl can only have 1 pair of Glasses.
NecklaceThe girl can only have 1 Necklace.
RingThe girl can have up to 8 Rings.
(Rings currently includes earrings and piercings but they may get divided into individual piercing locations eventually.)
SwimsuitThe girl can only have 1 Swimsuit.
UnderwearThe girl can only have 1 set of Underwear.