Was the fact that the traits gained from torturing were temporary ever fixed in Crazy's Mod? This bug existed in vanilla where any trait gained from torturing was removed after 20 weeks.
What does the TortureTraitWeekMod do exactly? It say's it's multiplied by the number of weeks a girl has been in the dungeon, but what's the formula it's using to generate a trait? I assume it's some small percentage chance each torture for a trait to be gained because setting TortureTraitWeekMod to 100 doesn't seem to change the number of weeks all that much, if at all.
I have not looked at the torture section of the game much but giving it a
quick look over:
By the looks of it, 3 traits are meant to be temporary:
- If both her spirit and health go below 20, she gets "Broken Will" for (5 + (nWeekMod/ 2)) weeks.
- If her bdsm skill is above 30, she gets "Masochist" for (10 + nWeekMod) weeks.
- If her health goes below 10, she gets "Mind Fucked" for (10 + nWeekMod) weeks.
Where nWeekMod = TortureTraitWeekMod * (the number of weeks she has been in the dungeon)
First do basic torture damage:
if health is greater than 10:
health -5, happiness -5, constitution +1, confidence -5, obedience +10, spirit -5, tiredness -5, pchate +3, pclove -5, pcfear +7, bdsm +1
otherwise do safer torture:
happiness -2, confidence -2, obedience +4, spirit -2, tiredness -2, pchate +1, pclove -2, pcfear +3
Then check if she gets badly injured from the torture:
If she has "Incorporeal" she can not get injured, therefore she will not get any of the trait changes or end a pregnancy.
- If she has "Fragile" 6%
- If she has "Tough" 1%
- otherwise 3%
If she did get badly injured, what form did that take?
- First she looses 5-14 health
Then each of these checks are made:
- Chance to gain one of "Horrific Scars", "Small Scars" or "Cool Scars" if she currently has no scars:
- - If she has "Fragile" 6%
- - If she has "Tough" 2%
- - Otherwise 3%
- Chance to loose an eye and get either "One Eye" or "Eye Patch":
- - If she has "Fragile" 3%
- - Otherwise 1%
- Chance to get "Fragile": 1%
- I am going to change this to include the chance to loose "Tough", also at 1%, in version .05p
- Chance to end humanoid pregnancy from torture (Pregnant or Pregnant by Player):
- - If she has "Fragile" 12%
- - If she has "Tough" 2%
- - Otherwise 6%
- (Also to be added in .05p) Chance to end beast pregnancy from torture (Insemination):
- - If she has "Fragile" 6%
- - If she has "Tough" 1%
- - Otherwise 3%
"Horrific Scars", "Small Scars", "Cool Scars", "One Eye", "Eye Patch" and "Fragile" are all permanent.