Well I double checked regardeing the stats in training
A girl with no combat related items already haveing 100% agi, Combat and Magic
Week report states she learned 1st +3 Magic; 2nd +5 Combat
Running a few test on this, I found that if a girl had 100 in all 4 stats that can be trained in the arena, it would not train anything (as it should the way it is currently written)
This code currently works as it should but I will rewrite it to make it a little better.
Open your savegame in a text editor and find the girl you are having problems with.
<Magic Value="100" Mod="38" />
The skill's Value is her actual level in it and the Mod is armor+weapon+any other item.
on another note I have 1 Nurse and Doctor
However after reapllying all jobs week summory states that OPs require 4 days and will be reduced if I assign a Nurse
This is the part of the overhaul I did with surgery jobs.
If you only have a Doctor on duty, the surgery will take 5 days. A nurse on duty speeds this up to 3 days.
The first shift of the summary should say "... require 4 days... " and the second shift "... require 3 days... "
I probably should rewrite that to clarify it a bit.
Same week one girl is getting healed her summary states that doctor AND Nurse took care of her
Yes, the Doctor AND the Nurse both took care of her.
The Doctor did the healing and the Nurses made sure she was comfortable and checked up on her.
1 Doctor is required and one or more Nurses are optional (try it with 3 nurses)