[size=78%]Would be pretty cool if an Armory or smithy building type were added to the game to craft weapons and armor. Possible job posts could be weapons smith, armor smith, assistant, enchanter, and perhaps even a merchant or sales clerk to sale your wares. [/size]
Skills that could affect the craftsmanship of such levels could be Crafting (low Craft = shitty product), Magic (for enchanting or a small chance to add a combat modifying trait to the weapon/armor when it is generated), Combat (It's one thing to know how to make a blade, it is another entirely to know how it is used in combat and how to use said combat experience to make a better overall product), Intelligence (Could affect amount of items generated; High Intelligence has made the weaponsmith more efficient and allowed her to forge two weapons instead of one. Could also affect base material prices (copper, iron, leather, etc...) as well as Trait %chance)
Going with the weapons/armor crafting idea, combat items could be modified when instanced/created to reflect a certain level of craftsmanship, such as a slight bonus to Agility/Constitution or Combat if it was forged by a girl with good combat skills (IE she knows what features can be removed from weapons/added to weapons to save weight/add lethality) or a %chance to be destroyed if it was forged by a girl with poor Crafting skill level. Also, could also have the possibility of certain items to be forged if the girl(s) meet certain criteria, such as skill levels that meet or exceed the requisite needed to produce that laser rifle you've always been wanting...
Going into the Gangs, I would love to be able to rename them (has been brought up in an earlier post); "Bloodthirsty Noobs" just makes me think of a bunch of brats from some multiplayer game. Also, should give them the ability to raid rival gangs for money/women and have the same happen to the player (hostage exchanges, coercion, etc...).
Would also be interesting if there was some gang-modifying benefits for territorial gains, such as acquiring a print shop that boosts gang recruitment. Also, Gang Housing could be interesting; Would give the player a way to increase the number of members for a certain gang while also forcing them to prepare housing for any new gangs they may wish to acquire. Would also be cool if a players more combat-oriented girls could be allowed to lead or be accompanied by a gang to do certain jobs, such as assassinations or catacomb runs.