After 24 hours fighting Visual Studio i managed to get it installed and compile the code.
Got the filth leveling working for arena:
at cArenaScreen.h:
int arenadetails_id; // arena description text
at cArenaScreen.cpp:
-- At the bottom of cArenaScreen::set_ids:
arenadetails_id = get_id("ArenaDetails");
-- Inside cArenaScreen::process (just before the event loop):
if (g_InitWin)
{
EditTextItem(g_Arena.GetBrothelString(0), arenadetails_id);
g_InitWin = false;
}
And voilá ... Are you using an SVN/Git or something ??