Author Topic: Reporting Errors:  (Read 228887 times)

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Offline CherryWood

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Re: Reporting Errors:
« Reply #405 on: March 25, 2014, 06:04:34 AM »
When going to city park from park gates
Code: [Select]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/library/screens/locations/pyt - screens - town - city park.rpy", line 2, in script
  File "game/library/screens/locations/pyt - screens - town - city park.rpy", line 2, in python
  File "game/library/classes - support.rpy", line 280, in python
  File "game/library/classes - support.rpy", line 183, in python
IndexError: pop from empty list

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "G:\hry\renpy-6.16.5-sdk\renpy\execution.py", line 294, in run
    node.execute()
  File "G:\hry\renpy-6.16.5-sdk\renpy\ast.py", line 732, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "G:\hry\renpy-6.16.5-sdk\renpy\python.py", line 1358, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/screens/locations/pyt - screens - town - city park.rpy", line 2, in <module>
    $ pytfall.gm.enter_location(goodtraits=["Psychic", "Impersonal", "Cat Girl"], badtraits=["Hyperactive", "Aggressive"])
  File "game/library/classes - support.rpy", line 280, in enter_location
    cell = GmCell(self.label_cache, **kwargs)
  File "game/library/classes - support.rpy", line 183, in __init__
    self.girls.append(conditioned_choices.pop())
IndexError: pop from empty list

Offline Xela

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Re: Reporting Errors:
« Reply #406 on: March 25, 2014, 06:58:28 AM »
Right... I thought that GM code accounted for all such scenarios. I'll take a look, right now I am working on something really complex (that might not even work out) so I need to focus :)
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Offline Xela

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Re: Reporting Errors:
« Reply #407 on: March 25, 2014, 08:26:26 AM »
@ Jaeke:

Casanova class is meaningless by itself but with my last update, charisma and sex stats are more useful making the class more useful.

Couldn't find any reason for stat increases to show up for the MC if stat is at max already. If it is actually the case in the game, it might be a serious bug of some sorts.

XP will now be earned from most interaction and all girlsmeets (with my QF push 1 min ago)


I don't know what a good way would be to allow money mining at game start, maybe we should come up with some simple jobs in the town and give wages based on hero stats... but that might take some time to code properly unless we make it super simple.

In any case, I am going to try playing some unless there are more bugs/issues.
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Offline DarkTl

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Re: Reporting Errors:
« Reply #408 on: March 25, 2014, 09:11:58 AM »
Nah, we already have random items/gold if MC becomes bankrupt. Though we have property tax and don't have a cheap house for MC, so it's theoretically possible to lose financially, but it's only alpha after all.

Offline Jaeke

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Re: Reporting Errors:
« Reply #409 on: March 25, 2014, 09:57:36 AM »
As long as you have the shack you should be fine to survive, as long as you know 'look around' can net you cash and items.

No game over due to massive debt?

Hero just got +1 alignment on next day...

Offline Xela

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Re: Reporting Errors:
« Reply #410 on: March 25, 2014, 10:05:20 AM »
As long as you have the shack you should be fine to survive, as long as you know 'look around' can net you cash and items.

I've made some things in the game a bit easier. I'll also add simple helping jobs for MC in arena/sm.

No game over due to massive debt?

Can you get a massive debt? Or do you mean taxes debt?

Hero just got +1 alignment on next day...

I'll fix this.
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Offline Jaeke

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Re: Reporting Errors:
« Reply #411 on: March 25, 2014, 10:12:24 AM »
Game over from too much government debt - thrown in jail, etc.
Also, if it's an error that you can get +reputation on next day, that happens too.

Offline Xela

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Re: Reporting Errors:
« Reply #412 on: March 25, 2014, 10:17:26 AM »
Game over from too much government debt - thrown in jail, etc.
Also, if it's an error that you can get +reputation on next day, that happens too.

Not a gameover. If you reach a debt of 50000, they'll keep taking slaves and buildings from you until it is paid in full or until you run out of those (you'll be declared bankrupt and debt will reset to 0)

Reputation is fine, alignment makes no sense.

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Offline Jaeke

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Re: Reporting Errors:
« Reply #413 on: March 25, 2014, 10:35:18 AM »
The stats reported as increases that didn't actually increase are from arena fights, not from spare AP at next day.

Offline Xela

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Re: Reporting Errors:
« Reply #414 on: March 25, 2014, 10:43:44 AM »
The stats reported as increases that didn't actually increase are from arena fights, not from spare AP at next day.

That can't be helped, you'll get a proper report on the days end. In the same way, jobs report stats that they can increase, not stats that they do increase, only girls report does that. I'd be a pain and a lot of extra calculation, not a problem for the arena really, just a bit of extra code I don't really feel is required.
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Offline Jaeke

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Re: Reporting Errors:
« Reply #415 on: March 25, 2014, 11:42:20 AM »
It's possible that items were making it look like MC had max stats, but were actually still increasing behind the scenes. So that next day report MC getting stats thing when maxed is probably not actually happening, yay.
« Last Edit: March 25, 2014, 11:44:09 AM by Jaeke »

Offline Xela

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Re: Reporting Errors:
« Reply #416 on: March 25, 2014, 12:24:30 PM »
It's possible that items were making it look like MC had max stats, but were actually still increasing behind the scenes. So that next day report MC getting stats thing when maxed is probably not actually happening, yay.

Yeah, that can always be the case... I wanted to look into allowing items to push maximum + 30% by the way... otherwise they are of a very limited use after stats are buffed up (only the once that raise maximums as well are).

I am done with the latest chain of add-ons, back to testing I guess.
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Offline Deathus

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Re: Reporting Errors:
« Reply #417 on: March 26, 2014, 11:24:44 PM »
I have an issue with the alpha, where when I click the "X" at the top right corner of the screen to leave and it will send me to the title screen instead.  I have had it happen to me 4 times when leaving the arena, and once when leaving the hero screen.

Offline Xela

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Re: Reporting Errors:
« Reply #418 on: March 26, 2014, 11:58:28 PM »
I have an issue with the alpha, where when I click the "X" at the top right corner of the screen to leave and it will send me to the title screen instead.  I have had it happen to me 4 times when leaving the arena, and once when leaving the hero screen.

Strange... That use to happen long time ago but I've improved the exiting thing and noone got those errors in a very long while. Is there something unusual you're doing on Hero/Arena screen before it falls back to Main Menu?
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Offline Jaeke

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Re: Reporting Errors:
« Reply #419 on: March 27, 2014, 01:04:51 AM »
Using svn version or whatever its called.
 On starting new game
While running game code:
  File "game/script.rpy", line 85, in script
  File "game/script.rpy", line 162, in python
  File "game/library/functions.rpy", line 51, in python
  File "game/library/classes - characters.rpy", line 1982, in python
KeyError: 'Timid'

While running game code:
  File "game/script.rpy", line 329, in script call
  File "game/library/screens/pyt - screens - mc-setup.rpy", line 12, in script
  File "game/library/screens/pyt - screens - mc-setup.rpy", line 20, in python
NameError: name 'pytfall' is not defined

Many errors continue, possible cause?

I did grab the updated xml files for girls in the alpha download post. Have you moved where xml files go?
« Last Edit: March 27, 2014, 01:14:00 AM by Jaeke »