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Author Topic: Reporting Errors:  (Read 228870 times)

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Offline Gismo

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Re: Reporting Errors:
« Reply #645 on: July 30, 2015, 07:12:07 PM »
There is a new bug in all stores.
When you try to click on the next page and previous page arrows. Nothing happens or switches, but with considerable delay.

Offline Xela

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Re: Reporting Errors:
« Reply #646 on: July 31, 2015, 12:57:44 AM »
There is a new bug in all stores.
When you try to click on the next page and previous page arrows. Nothing happens or switches, but with considerable delay.

It's not exactly a bug, we're tracking it here:

https://github.com/Xela00/PyTFall/issues/34

It's due to a lot of pictures that Ren'Py does not know how to predict properly, this can definitely be fixed, it's not not a priority atm. This is also very, very dependent on the hardware you're on.
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Offline DarkTl

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Re: Reporting Errors:
« Reply #647 on: August 16, 2015, 08:01:51 AM »
I happened to notice that you cannot look around at the main street anymore.
Quote
While running game code:
  File "game/library/screens/locations/pyt - screens - main street.rpy", line 28, in script
    python:
  File "game/library/screens/locations/pyt - screens - main street.rpy", line 32, in <module>
    result = ui.interact()
  File "renpy/common/00action_other.rpy", line 430, in __call__
    rv = self.callable(*self.args, **self.kwargs)
  File "game/library/events/classes - events.rpy", line 84, in run_events
    if event.check_conditions():
  File "game/library/events/classes - events.rpy", line 263, in check_conditions
    elif self.run_conditions and all(list(bool(eval(c)) for c in self.run_conditions)): return True
  File "game/library/events/classes - events.rpy", line 263, in <genexpr>
    elif self.run_conditions and all(list(bool(eval(c)) for c in self.run_conditions)): return True
NameError: name 'true' is not defined

Offline Xela

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Re: Reporting Errors:
« Reply #648 on: August 16, 2015, 09:16:03 AM »
Should be fixed with the next push. Took a very long time to track down, it's not my code so I hope that it's fixed and don't really know how/why it was working before.
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Offline Armegetton

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Re: Reporting Errors:
« Reply #649 on: August 23, 2015, 05:52:13 AM »
Random find, but while I was trying to praise Chie, it fails and she says this line

"Eeh~, I wouldn't say that~♪"

but for some reason the ~ and ♪ characters are weird ? marks inside a white block. Is it some issue with the fonts?
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Offline Xela

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Re: Reporting Errors:
« Reply #650 on: August 23, 2015, 05:57:37 AM »
It's not an error, most pretty fonts have no support for such characters. I have some ideas on how to fix this before releasing but it's not a priority atm.

I'll add this as an issue when I get a chance.
« Last Edit: August 23, 2015, 06:11:37 AM by Xela »
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Offline DarkTl

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Re: Reporting Errors:
« Reply #651 on: October 10, 2015, 09:03:46 AM »

Offline Xela

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Re: Reporting Errors:
« Reply #652 on: October 10, 2015, 12:19:17 PM »
https://github.com/XelaPy/PyTFall/issues/118  :-[

 :-[

Well, those methods are getting very complex and hard to keep track of like most things in the core logic so some mistakes will be made. It should not be fixed (I hope).
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Offline DarkTl

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Re: Reporting Errors:
« Reply #653 on: October 25, 2015, 09:39:43 AM »
When trying to use filter for gifts in MC equipment menu:
Quote
While running game code:
  File "game/library/items/pyt - screens - chars equipment.rpy", line 83, in script
    python:
  File "game/library/items/pyt - screens - chars equipment.rpy", line 89, in <module>
    result = ui.interact()
  File "renpy/common/00action_other.rpy", line 430, in __call__
    rv = self.callable(*self.args, **self.kwargs)
  File "game/library/items/classes - items.rpy", line 141, in apply_filter
    index = self.FILTERS.index(direction)
ValueError: 'gift' is not in list

Offline Xela

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Re: Reporting Errors:
« Reply #654 on: October 25, 2015, 04:53:46 PM »
Should be fixed...
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Offline DarkTl

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Re: Reporting Errors:
« Reply #655 on: December 07, 2015, 05:48:10 AM »
I tried to update renpy, but the error remains.
After your last pushes I cannot run the game.
Quote
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/library/temp_logic.rpy", line 1657: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_quad 0.3 yoffset -250
                    ^

File "game/library/temp_logic.rpy", line 1668: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_cubic 0.3 yoffset -250
                     ^

File "game/library/temp_logic.rpy", line 1679: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_quart 0.3 yoffset -250
                     ^

File "game/library/temp_logic.rpy", line 1690: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_quint 0.3 yoffset -250
                     ^

File "game/library/temp_logic.rpy", line 1701: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_expo 0.3 yoffset -250
                    ^

File "game/library/temp_logic.rpy", line 1712: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_circ 0.3 yoffset -250
                    ^

File "game/library/temp_logic.rpy", line 1723: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_back 0.3 yoffset -250
                    ^

File "game/library/temp_logic.rpy", line 1734: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
    easein_elastic 0.3 yoffset -250
                       ^
« Last Edit: December 07, 2015, 05:49:42 AM by DarkTl »

Offline Xela

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Re: Reporting Errors:
« Reply #656 on: December 07, 2015, 07:11:22 AM »
Update to prerelease channel.
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Offline DarkTl

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Re: Reporting Errors:
« Reply #657 on: December 30, 2015, 06:47:55 AM »
During multiple BE tests I eventually got this one
Quote
While loading <'MatrixColor' <'Image' u'content/gfx/masks/Thumbs.db'> (0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1)>:
  File "game/library/be/labels.rpy", line 2, in script
    python:
  File "game/library/be/labels.rpy", line 67, in <module>
    battle.start_battle()
  File "game/library/be/core.rpy", line 159, in start_battle
    renpy.with_statement(self.start_sfx)
error: Unsupported image format
Did it... tried to load Thumbs.db as a mask?  :-\

Offline Xela

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Re: Reporting Errors:
« Reply #658 on: December 30, 2015, 09:38:19 AM »
tried to load Thumbs.db as a mask?  :-\

 I'll have to write safeguards for this.
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Offline lamoli

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Re: Reporting Errors:
« Reply #659 on: March 20, 2016, 03:03:12 AM »
Hmm what could this be..

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/library/be/assets.rpy", line 3, in script
    $ renpy.audio.music.register_channel("main_gfx_attacks", renpy.config.movie_mixer, loop=False, stop_on_mute=False, movie=True)
  File "game/library/be/assets.rpy", line 3, in <module>
    $ renpy.audio.music.register_channel("main_gfx_attacks", renpy.config.movie_mixer, loop=False, stop_on_mute=False, movie=True)
AttributeError: 'module' object has no attribute 'movie_mixer'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "G:\renpy-6.18.1-sdk\renpy-6.18.1-sdk\renpy\bootstrap.py", line 281, in bootstrap
    renpy.main.main()
  File "G:\renpy-6.18.1-sdk\renpy-6.18.1-sdk\renpy\main.py", line 401, in main
    game.context().run(node)
  File "game/library/be/assets.rpy", line 3, in script
    $ renpy.audio.music.register_channel("main_gfx_attacks", renpy.config.movie_mixer, loop=False, stop_on_mute=False, movie=True)
  File "G:\renpy-6.18.1-sdk\renpy-6.18.1-sdk\renpy\ast.py", line 805, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "G:\renpy-6.18.1-sdk\renpy-6.18.1-sdk\renpy\python.py", line 1461, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/be/assets.rpy", line 3, in <module>
    $ renpy.audio.music.register_channel("main_gfx_attacks", renpy.config.movie_mixer, loop=False, stop_on_mute=False, movie=True)
AttributeError: 'module' object has no attribute 'movie_mixer'

Windows-7-6.1.7601-SP1
Ren'Py 6.99.8.959
PyTFall 0.56 Step by Step...