Since everybody has been trowing in their 2 cents I thought I might as well:
Pros:
- The fresh air to the game is greatly appreciated. This game has so much potential.
- Of all the new areas added I like the arena the most. It gets you a new way to get girls (way too easy for my liking though) and enhances the idea that you can use the slave girls as you wish.
Neutral:
-I don't get the farm. Don't get me wrong, I'm the kind of guy that welcomes all new content but it's really weird managing a brothel in a psychotic way and have a farm and do agriculture. Maybe players like that, i don't know. Also, even when they'll be able to make potions it won't seem less out of place. It will be useful yes, but still weird.
- The studio is actually the most logical addition to the business (unlike the arena for example). However, I find it lacking as it is. - As I see it (and I maybe wrong) the game is expanding on all fronts (gallery, the new buildings, new traits etc). That's good since you're expanding the range of the game and servicing more types gamers but it feels shallow since the new features don't have much meat. I am waiting to see how that turns up.
Cons:
- The changes made to the gallery made the old girl pack incomparable, that was a minus for since I like RL girls and the packs I had were really old (got them of this forum).
What I hope to see in the game:I.The brothel expanded. It's been said that the different sections and support jobs will be worked upon. I really want to see that since the brothel is the core of the game in my opinion.
II.More options to customize your playing experience. It what I would call rules (Slave Maker has them) and WM has them in relations to slave acts. They are general guidelines that you check and define you play style (and maybe your morality?).
For example:
Torture: Your torturer will use it skills on the dungeon girls: 1. With great restraint (never torture when a victim's health is below 80 %) and will use light tools( no/small chance of scars etc)
2. Free hand ( 30 %health restriction)
3. Break them at all costs (basically the way it's now).
Matron/whoring: 1. Spare your girls (take into consideration not only health but all the girls happiness and tired level, if too low or too high the girls doesn't work) and it's meant to limit the chance of suicide.
2. Medium
3. Use them as much as you can (just like it is now).
Accommodation(which I personally never use): 1. Only basically needs (very poor)2. Average 3. Luxury (Obsiosly there could be more levels, just drawing the basic lines)
III. Oddly enough, I would like the rival factions to be expanded. Right now I hardly notice them except in the beginning. In the old WM there was actually an event when one of the gangs was defeated and you had the leader come to use for help(something like that). I'd love to have that expanded, maybe have all the rival leaders be girls and thus collect them one you defeated them or at least have a counter of how many rival faction leader you killed. Quest against rival factions would also be nice. At least make new gangs appear in the game.
I'm interested to see the new morality and how it works.

Anyways, it's great effort I really appreciate it. Maybe you can set up a donation page where we can show our appreciation.