If you want death to be important and permanent, at very least there should not be free saves. Otherwise it's not a permanent death, it's a save scamming minigame.
Just getting a list of dead names should be ok. Maybe we can add fighting undead when the moon is full or something

You can add a location quite easily but I suggest that we wait until we polled about the map.
If you want death to be important and permanent, at very least there should not be free saves. Otherwise it's not a permanent death, it's a save scamming minigame.
It'll take more time to explain why you're wrong than it's worth, as long as we can't revive characters, it's cool.
Oh, the last part reminded me of our system that decides where you can meet a girl depending on traits. It must be terribly outdated by now, we need to fix it before the next release.
Yeah, it can be updated very easily, I'll do it as one of the last things. We need to properly integrate classes into the game first as well. occupation field is no longer valid...
===
Buildings, Jobs, GM and Schools were all created for a different concept of the game. What we're working with right now (GM, Jobs, Buildings) will require simplification and generalization. Schools are a lot better now and should be fine after a few more updates by Thewlis. Rest we'll work before/after next release depending on what's sensible.
What really is needed:
*Solid and functioning occupations/classes concept.
*Solid and final decision on the map (we can either just decide or poll it after a release like we wanted).
*Some agreements and guidelines for balance in the game.