Author Topic: Improvements to Futas and Adding In Guys  (Read 5354 times)

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Offline WildFire

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Improvements to Futas and Adding In Guys
« on: August 21, 2016, 10:20:08 AM »

Hello everyone, sorry for the ugly formatting. I just couldn't figure out how to make this look nice.

I only stumbled on this game a few weeks ago, but it's been a real time eater. One of the best things about the game is
just how the insane freedom of choice. Seriously, how many games can you just on a whim decide to do something like having an all zombie porn studio, kidnapping dozens of lolitas to serve as your personal cooks, or just running a quite little bar?

Anyway, as you can probably tell from the above I probably am not playing this the way most people are. It's not really a
good or evil thing as much as x thing happened because whatever strange combination of things amused me. That said I've
been wanting some more possibilities and have been checking into the source code.

At the moment all I've worked on is adding males and additional text for futas. If something strikes me as really interesting
I may pull a *oh shiny* and work on it, but I'd really like to see males and futas finally working. It'd be great to have male/futa impregnation since it'd allow for more stat and trait control when breeding farm girls or unique girls. Being able to use sons as characters, male porn stars to complete the set, bulls for your cow girls, they could probably be useful for some type of gang job, etc. Plus it'd make the player gender option a bit closer, though I'm not planning to touch on that since there's a lot of work needed for that. 

So far:
Males work - probably a cleaner way to do it, but did it the quick and dirty way by just adding a trait "Male".
Additional traits - Your Son (social), Shota (Perception), Male (Physical)
All new traits inherit chance is 0 and random is 0 so male characters and their traits currently won't show up without you putting them in.
Added Status - Your Son, Is Son, Preg By Coworker (to hopefully be able to list children fathered by male characters), Preg by Futa.
Added Your Son check to PCLove (thought it sounded too weird to have a guy saying daddy even if they're at >80 love, so now they have their own lines)
Female customers have a slight happiness bonus when they get a guy.
Added Fetish Size Queen (Futas and Males benefit just by having the required part, will probably need additional male traits for this)
Added to Contraception bool, Males can't get pregnant and are marked with a M in the preg sort.
Added that any character that is your son will want better accommodations (+1 level same as daughters have)
Any son character have the same bonus to detect diseases that your daughters have.
Anal, BDSM, Normal, Oral, Tit, Hand, Beast, Group, Strip, Les all have checks for if the character is male and skill checks at >20, >40, >60, >80
Les text for futas, -100 customer happiness if a male somehow ends up there.
Texted fixed to correctly refer to his customers or her customers, his room/her room depending on if male or not.
Text fixed so male virgins don't use she,her, etc
Text fixed so males don't use she,her,etc when they are injured by inexperience.

I'm unsure if female customers only currently go for les (haven't looked into the customer script yet), but currently have a check for customer gender so unique messages depending on that are easy to add.

To do: ???
Figure out a way to allow males/futas to impregnate. This is going to be messy...  :'(
Figure out if I can fix the text in the randomly rolled messages since I can't break them up by girl trait.
Figure out how to make son characters, will probably just be a choice of some kind when they grow up to have them join you or go through the default join gang or sell.
Changing a lot more text since I've only really touched on the Girls.cpp text for the most part.
Better Anal, BDSM, Normal, Oral, Tit, Hand, Beast, Group, Strip, Les text lots of it is placeholder-ish.
Better trait descriptions. No really please feel free to give suggestions, I have the description for male right now as "It's a guy".
Clean up lots of ifs and elses in the text.
Gender changing items?
Maybe at some point put up some girls or my poor tester boy Makoto (only seemed right since from crazy's topic it looks like fights and murders are coming soon).

[/size]Any Suggestions? Additional Traits? Fetishes? Sex Skill messages?

Offline crazy

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Re: Improvements to Futas and Adding In Guys
« Reply #1 on: August 21, 2016, 10:46:27 AM »
Cool like to see others modding on the game.  Looking forward to what u do.  One thing I will say is please share your Source Code when you get builds out.

Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #2 on: August 21, 2016, 01:35:10 PM »
Of course I'll share! I was planning to do so once I got this working to a degree I'm satisfied with.  ;D


 Too much placeholder text, and I'd like to at least figure out the male/futa preg 1st. Doesn't seem build worthy to me with this little content.


Btw Crazy, good luck on your mod! The 1st time I downloaded the game I accidentally picked up the 1.3 vanilla version and let me tell you all the stuff you've collected and written makes a huge difference. 

Offline Baal

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Re: Improvements to Futas and Adding In Guys
« Reply #3 on: August 21, 2016, 02:32:33 PM »
Nice wouldn't mind having a son that's a trap, what better way to show your genes off. Other than that I support futa impregnation at one point I tried out a brothel of futas and wanted mothers to impregnate daughters as I impregnated mothers, weird indeed. Gotta try out some zombie  stuff. As for .girlsx files there has been a rise in traps so it probably won't be too hard to find some good characters. Yeah, can't wait to see this mod grow and maybe incorporate into the main mod. I wonder how many will volunteer for making regular males.

Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #4 on: August 21, 2016, 03:43:39 PM »
Futa and using sons/male characters for impregnation just seems very useful to me. Since trait inheritance and children stats draw from its mother having a 2nd source to pull from would add a bit more randomness to the children. It gets dull when my main harem is filled with them same girls (... I admit to playing favorites) and all their children as just like them and all nearly the same.


Traps aren't too uncommon, but I suspect there won't be many people making just plain guys. If I can get sons working though that might be something more people would use. There's a lot of potential badassery their with having your own son and making him become a famous arena fighter or something. Granted even if normal guys are uncommon, I'll still be making them and will put some up once I've decided on all the traits I'll need to at least not having them feeling too content empty. After all I'm making the mod for me and I want them.


I don't think it'd be too hard to add to the main mod (mostly just mind numbing copy pasting) once I get it all together since I'm currently keeping all male traits as 0 random chance and 0 inherit. Since being male is by trait also it'll never appear unnaturally. All the text is being done either by checking if the girl has futa/male traits or by bool set to those traits similar to how zombie is handled. Basically if you don't purposely add guys in you'll never see any of it.





Offline crazy

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Re: Improvements to Futas and Adding In Guys
« Reply #5 on: August 21, 2016, 11:20:33 PM »
Glad to see u will be sharing source been a few that didn't and now there changes are lost forever lol. My mod has been a hugh team effort I've don slot of work but some many others have to and at this point Joey has basically rewritten the whole game lol. But glad to hear its improved over the original cause that's the goal. Still lots more to do though.

Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #6 on: August 22, 2016, 12:52:09 AM »
Glad to see u will be sharing source been a few that didn't and now there changes are lost forever lol. My mod has been a hugh team effort I've don slot of work but some many others have to and at this point Joey has basically rewritten the whole game lol. But glad to hear its improved over the original cause that's the goal. Still lots more to do though.


There's always someone like that, which is a bit silly since it's open source. There is no loss to sharing and by doing so all that happens is someone else can add more. It may or may not appeal to you, but if nothing else it might make adding things that do match your preference easier. Not everyone is going to like this mod for example, but since I've put in the new impreg features (haven't been able to test yet do to lack of interactions) it'll be easier in the future for anyone who wants to add new preg types or maybe break down beasts into smaller categories and the children list is farther broken down. Not everyone will want guys, but needing to change all the he,she,him,her,etc text means I've left new trait checks in building files so now jobs outside the girl file could have different reactions based on their traits and the sex messages can now easily be checked for customer gender. In short it all kinda just adds up over time so it's just a win for everyone when people share.


Offline BlackWolf Inc.

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Re: Improvements to Futas and Adding In Guys
« Reply #7 on: August 22, 2016, 10:12:25 AM »
Exactly, I for one would love to see this incorporated into the 'main mod' as it were. I seem to recall Joey mentioning the addition of male characters somewhere down the line anyway, and as it is now there really no reason not to you know? After all the male characters are optional to a degree and why would you not want to be able to have Ike or Cloud protecting your interests as it were. (I call dibs on making the version 1 packs for them btw  :D )
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Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #8 on: August 22, 2016, 12:29:38 PM »
Exactly, I for one would love to see this incorporated into the 'main mod' as it were. I seem to recall Joey mentioning the addition of male characters somewhere down the line anyway, and as it is now there really no reason not to you know? After all the male characters are optional to a degree and why would you not want to be able to have Ike or Cloud protecting your interests as it were. (I call dibs on making the version 1 packs for them btw  :D )


Darn calling dibs, alrighty you win Cloud.  :D


Oddly I was just thinking of him since I've been going through the job work files. Bar customers now tease male characters if they are wearing a dress (Bourgeoise Gown since it was already searched for) or maid uniform. There's also now that while resting if a guy has been equipped with the black/white bikini when it's shows up as part of his rest activity he is horrified unless he is an exhibitionist.

Offline BlackWolf Inc.

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Re: Improvements to Futas and Adding In Guys
« Reply #9 on: August 22, 2016, 01:33:54 PM »
Well if anyone has the legs for it.....  :D
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Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #10 on: August 22, 2016, 02:14:09 PM »
Well if anyone has the legs for it.....  :D


Aeris seems to agree with that with how much she teased him for looking good in a dress. Poor Cloud, he'll never live down the entire don corneo encounter. I really hope it's just as funny when the ff7 remake comes out.

Offline crazy

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Re: Improvements to Futas and Adding In Guys
« Reply #11 on: August 22, 2016, 11:21:30 PM »
Joeys plan if I remember right was to turn gangs into just one person and just expanded them. But I might be remembering wrong as when we talked about it it was like 2 years ago.

Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #12 on: August 23, 2016, 08:58:34 AM »
Joeys plan if I remember right was to turn gangs into just one person and just expanded them. But I might be remembering wrong as when we talked about it it was like 2 years ago.


I've seen that suggested before in the threads so it's probably been planned somewhere. I haven't looked into the gang coding though since it's one of the few files I'm not having to change to make sure the he,she,him,her, etc is correct for the characters.


 For now I'm just going to hope that is part of Joeys plan since it would be cool to have more unique gangs and I feel like I'm trying to change enough at the moment.  :)


Progress is a bit slower since it's no longer the weekend, but I do think this weekend I'll be able to post up my source code and a test build. I still haven't touched on the daughter/son code much yet so I'm expecting it'll only be a test for 2/3 of my goals (male characters&the new pregs, sons likely won't be finished yet). Worse case 1/3 and it'll just be a test of if there are any jarring lines from getting something like "He worked as a waiter" "She sold x drinks" or regular girls ending up referred to with any he, his, him, etc. 

Offline BlackWolf Inc.

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Re: Improvements to Futas and Adding In Guys
« Reply #13 on: August 23, 2016, 11:33:27 PM »
Well either way, once the code's released I hope this above all else gets added, Crazy? maybe....
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Offline WildFire

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Re: Improvements to Futas and Adding In Guys
« Reply #14 on: August 24, 2016, 01:24:49 AM »
Well either way, once the code's released I hope this above all else gets added, Crazy? maybe....


Hopefully it'll end up in there somewhere. I think Crazy's mod topic had something about merge tools in it early today. That'd be great since otherwise this will be a bit painful to move in.


Since you've called dibs on Cloud, I believe I'm done with adding traits. He's all the new ones coming in to help plan any girl packs.


Gives guys points towards sexy and great figure
Code: [Select]
<Trait
        Name="Abs of Steel"
        Desc="There is some serious stomach muscle going on here.(+looks)"
        Type="Appearance"
        InheritChance="0"
        RandomChance="0" />

Male equivelent to maid.

Code: [Select]
<Trait
        Name="Butler"
        Desc="This man has either worked or has been trained as a butler."
        Type="Job"
        InheritChance="0"
        RandomChance="0" />

Male equivlent to Lolita
Code: [Select]
<Trait
      Name="Shota"
      Desc="This boy looks very young and is sexually flirtatious."
      Type="Perception"
      InheritChance="0"
      RandomChance="0" />
Marks character as a guy
Code: [Select]
<Trait
        Name="Male"
        Desc="This is a guy."
        Type="Physical"
        InheritChance="0"
        RandomChance="0" />
Obvious reason to add this and points for new Size Queen fetish.
Code: [Select]
<Trait
        Name="Horse Cock"
        Desc="He's hung like a... well you get the idea. It's big."
        Type="Sexual"
        InheritChance="0"
        RandomChance="0" />
To seperate the code out, male coding is being written to assume m/f with this trait switching it. Currently I don't think I've used it much since I put it in half way through writing everything, but at least filming oral will assume it's cuntlingus unless the character is gay.
Code: [Select]
<Trait
        Name="Gay"
        Desc="This guy considers himself as gay (+GAY)"
        Type="Sexual"
        InheritChance="0"
        RandomChance="0" />
Man equiv to Goddess
Code: [Select]
<Trait
      Name="God"
      Desc="He's a God from above."
      Type="Species"
      InheritChance="0"
      RandomChance="0" />
Male equiv to Queen
Code: [Select]
    <Trait
        Name="King"
        Desc="He is a king."
        Type="Social"
        InheritChance="0"
        RandomChance="0" />
Male equiv to princess
Code: [Select]
<Trait
         Name="Prince"
         Desc="He is a prince."
         Type="Social"
         InheritChance="0"
         RandomChance="0" />

For family completeness, max ability to use incest for profit, and since it could allow for interesting play ideas.
Code: [Select]
<Trait
      Name="Your Sister"
      Desc="This girl has the same parents as you"
      Type="Social"
      InheritChance="0"
      RandomChance="0" />
Code: [Select]
<Trait
      Name="Your Brother"
      Desc="This man has the same parents as you"
      Type="Social"
      InheritChance="0"
      RandomChance="0" />
Code: [Select]
<Trait
        Name="Your Son"
        Desc="This boy is a child of your loins"
        Type="Social"
        InheritChance="0"
        RandomChance="0" />
Code: [Select]
<Trait
        Name="Your Husband"
        Desc="This man is one of your husbands"
        Type="Social"
        InheritChance="0"
        RandomChance="0" />