Poll

What should I prioritize next? (a * after a choice means I am currently working on that)

Player Stuff
20 (8.5%)
Girl's interactions (with each other)
25 (10.7%)
Scripts (interactions with the player)
46 (19.7%)
New Stats, Skills and Traits
10 (4.3%)
Existing Stats
1 (0.4%)
Existing Skills
3 (1.3%)
Existing Traits
6 (2.6%)
Customers
5 (2.1%)
Gangs
12 (5.1%)
Rivals
8 (3.4%)
Buildings
7 (3%)
General Jobs
4 (1.7%)
Farm Jobs
9 (3.8%)
Matrons
9 (3.8%)
Items
2 (0.9%)
Remaking the interface
15 (6.4%)
New stuff
8 (3.4%)
Whore Master Editor
4 (1.7%)
No priority
3 (1.3%)
WM7
This poll will be reset when I start a new section or add more choices so check back often.
37 (15.8%)

Total Members Voted: 136

Author Topic: Updates and Notes for Crazy's Mod --- Current Version .06.04.01  (Read 947440 times)

0 Members and 12 Guests are viewing this topic.

Offline toradrow777

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.38
« Reply #825 on: November 20, 2016, 02:42:48 PM »
Does anyone have any of Endospore's content?  Please upload to mega and post the link here if you do, thanks in advance.

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.39
« Reply #826 on: November 28, 2016, 01:02:19 AM »
.06.02.39 is up

Added "J_1920x1080" interface and fixed the scaling issue so text and list boxes scale better (not perfect but at least you can read it).
Code: [Select]
    <Resolution
        Resolution="J_1920x1080"
        Width="1366"
        Height="768"
        ScaleWidth="1920"
        ScaleHeight="1080"
        FixedScale="true"
        FullScreen="true"
        ListScrollAmount="3"
        TextScrollAmount="3" />
The "FixedScale" was added to allow older interface to still work, Default is false so no need to change anything.

The settings screen is in there but does not really do anything so I did not update it to 1080p yet.
Fixing the game is a better game than actually playing it.
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Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #827 on: December 01, 2016, 11:48:32 PM »
.06.02.40 is up

I changed the way the config.xml file gets loaded because I found that if the default and user configs had different screen sizes, some things would not show properly.
I also added some items to the Jeweler job can create, mostly non-magical items. I will try adding more stuff for the next version.
Fixing the game is a better game than actually playing it.
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Offline hewhocumsbynight

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #828 on: December 02, 2016, 10:34:40 AM »
Thank you for the update, Joey!
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80

Offline FlamBurger

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #829 on: December 02, 2016, 11:28:43 AM »
Yes indeed.
The whole region of Crossgate will be my playground....
Our playground....
The whole freaking world guys....
Crossgate Chronicles?? Yup it's that bad....
I'll still chug on! Plus, The Crazy Team is really doing a good job on this game.
https://mega.nz/#F!A55jWSpT!P-1Lw1-kNxiBfelAH24Kvg My Packs

Offline Wizardcraft

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #830 on: December 03, 2016, 03:05:37 AM »
Thanks for the update! I look forward to seeing a new update every week when I come visit this thread. I get too excited lol

Offline MuteDay

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #831 on: December 03, 2016, 10:51:46 AM »
ROFl long time no see. sorry ive been gone for so long. im currently looking into translating the game directly into c#. reasoning is Speed. and mostly so i can try to build it directly for Linux. right now i can run the game on linux using wine. IDK if it just doesnt work or if it is linux problem but the setting editer in game doesnt work at all. and the WMEdit doesnt work at all via linux. Ill let you know where i get to over the next few days. :) but anyways thank you avery and Crazy for an amazing game
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #832 on: December 03, 2016, 01:37:48 PM »
ROFl long time no see. sorry ive been gone for so long. im currently looking into translating the game directly into c#. reasoning is Speed. and mostly so i can try to build it directly for Linux. right now i can run the game on linux using wine. IDK if it just doesnt work or if it is linux problem but the setting editer in game doesnt work at all. and the WMEdit doesnt work at all via linux. Ill let you know where i get to over the next few days. :) but anyways thank you avery and Crazy for an amazing game
The settings screen is not finished, the only part that works is the folders part.
I have not tried to compile the game for linux in a while, I just run the game with wine.
« Last Edit: December 03, 2016, 01:41:20 PM by aevojoey »
Fixing the game is a better game than actually playing it.
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Offline MuteDay

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.40
« Reply #833 on: December 03, 2016, 02:50:14 PM »
ROFL well atm for the CSharp build im working on i had to drop SDL and switched to Monogame :(


was trying to stay as close as posible but will it didnt work the way i wanted
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.41
« Reply #834 on: December 04, 2016, 12:29:41 AM »
.06.02.41 is up
Added a new mission and skill for gangs, Service, they will help the local community.
It may be a little over powered but being the only "Good" mission, it seemed like it should be.
If you have a custom interface, you will have to add room for the new column and move the other things around a bit.
Code: [Select]
<Column   Name="Service"              Header="Service"             Offset="560" />

Service and Training missions can now be done even if the gang only has 1 member.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.42
« Reply #835 on: December 10, 2016, 08:19:42 PM »
.06.02.42 is up
Lots of little changes to the interface.
Updated the settings screen so only the parts that work are shown.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline Tyrgalon

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.42
« Reply #836 on: December 11, 2016, 05:11:08 AM »
Nice :D
Takes a bit getting used to the new larger interface due to the changed layout, but it is an improvement over the rather small old interface.
Looking forward to the implementation of the new settings screen.

Offline Cavey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.42
« Reply #837 on: December 11, 2016, 07:15:38 PM »
Played, and thoroughly enjoyed, your game. You're doing good work, sir.  ;)

I'm far from an expert in programming, but I do like to tinker with things, so I ended up making a couple of pretty neat items while I was playing.

I would be honored to have them in your game, if you like them!

https://mega.nz/#F!P0Z2yABB!FA8ky5CjedTmCJ1W6I4Dkw

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.42
« Reply #838 on: December 11, 2016, 09:09:10 PM »
I'm far from an expert in programming, but I do like to tinker with things, so I ended up making a couple of pretty neat items while I was playing.
I would be honored to have them in your game, if you like them!
There were a few problems with the items but I got them fixed.
The will be in the next version.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: Updates and Notes for Crazy's Mod --- Current Version .06.02.43
« Reply #839 on: December 11, 2016, 10:34:44 PM »
.06.02.43 is up
As requested I added Sexual Orientation training and Fake Orgasm training to the House
Added a bunch of items by Cavey.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug