No idea how to develop a system even more complicated right now, if you have specific proposals that do not overcomplicate the development, lets have them.
We already have strict morals trait for moral. And charismatic for leadership. That's a start.
That's overthinking it. The goal should be to create a smart system that has gameplay value, I understand where this is coming from and it's not the first time this issue has been raised but we're not doing "universe/character comparisons". It's messy as sh!t in game of broad scale and impossible to balance out.
This is one of the ways to make characters very unique btw, and not as messy as others
An android should be more enduring than an elf, you cannot avoid comparisons completly. The difference is that right now you have to manually set constitution to 90 for android and 20 for elf (for example), while with meaningful races you set (at first create if needed) races.
Since we cannot create races for all existing characters, there should be a way create custom races for pack makers. And that's it.
While creation of new races by modders could be messy, you can tell it about any third party mod, like new traits or items.
Seems like a feature without any added gameplay benefit, like hiding a stat if it's at it's minimum. I see absolutely no point in this.
A less messy gui? When we'll have 10 skills, only two that the girl actually knows will be there instead of
skill1 0/10
skill2 0/20
...
skillN 0/50.
- Stats completely mismatch the pictures (charisma)
It appears that you ignored my explanation about beauty and charisma in previous posts, too bad.
Charisma is the ability to use beauty. We cannot change looks because we cannot change pictures. Thus, we don't use beauty, but do use charisma instead.
Over time girl doesn't become more beautiful, instead she becomes more charismatic.
Now, even if you know how to use beauty, it doesn't mean that you will do it all the time, like 24/7. So pictures don't have to match charisma.
If you see how a WM EX way is solving these issues, specify cause I've either forgotten how it works or absolutely cannot see it.
One sex skill and leveled traits instead of dozens of specific sex skills. Seems very good to me, and less messy too.
Any other systems/ideas/mods to our system or traits range system are welcome but with specifics on how it should work and what it adds to the game (we require it at this point of development)!
Now that you mentioned it, I have some doubts about occupation system.
Let's take Evangelion as example. Characters from it cannot be warriors or even whores (because it's not enough to have female genitals to be a whore, you need some skill too).
Maybe Asuka could be a
terrible service girl, but Rei cannot do anything besides piloting of that thing and going to school.
I have this small issue in many packs, often I don't know which class should have a character, because she is neither one according to the source. So I have no choice but assign it randomly.
So perhaps class should not be mandatory, maybe we could use "undefined" value for it as well, and when a girl joins you, you could ask her to become one.