*** A newer version is available later on this thread ***Version .05p.01
Mirror 1 -
http://www.fileswap.com/dl/EOFpjpDlpD/WhoreMaster.05p.01.zip.htmlMirror 2 -
https://mega.co.nz/#!cQ8FGAhJ!Om4jhniJUAtYIszr3n9tOnM7HYNA_CSeJAOI87njge4* update .05p.01 -
Successful Rehab and Surgeries show green when successful.
*** Important: You will need to edit your .\Resources\Interface\(interfacename)\InterfaceColors.txt ***200 30 30 LIST BOX SPECIAL ELEMENT 1 (RED) BACKGROUND
80 80 250 LIST BOX SPECIAL ELEMENT 2 (DARK BLUE) BACKGROUND <--- after this line...
30 190 30 LIST BOX SPECIAL ELEMENT 3 (GREEN) BACKGROUND <--- ... Add this lines
187 190 224 LIST BOX SELECTED ELEMENT
255 167 180 LIST BOX SELECTED SPECIAL ELEMENT 1 (RED)
187 190 224 LIST BOX SELECTED SPECIAL ELEMENT 2 (DARK BLUE) <--- after this line...
0 250 0 LIST BOX SELECTED SPECIAL ELEMENT 3 (GREEN) <--- ... Add this lines
Multiday jobs now change their (#) based on if there is a Nurse or Doctor is on duty.
- If there is no Doctor on duty it changes to " (?)***" with a note in the job description.
- If there is no Mechanic on duty it changes to " (?)****" with a note in the job description.
Corrected Rehab and Surgeries result texts.
Torture message in the dungeon is back to normal message instead of warning. (Something must have gone wrong when I corrected this, should be fixed when I update .05p.02)
Crazy added Medicine and Performance Skills
Version .05p
Mirror 1 -
http://www.fileswap.com/dl/ZB9LSasHo/WhoreMaster.05p.zip.htmlMirror 2 -
https://mega.co.nz/#!FYcgmLgL!fVpMMQqsjMmgKum1mkh4_iNswRFnR9t6_xIZMcoOiSIInterface changes:
Changed the girls lists by widening the job columns in my interface J_1024x768 to make room for new notes " (#)* **"
- If you use my interface J_1024x768, and copy from the zip to your existing folder, make sure you copy the folder over.
- If you have your own interface, you may need to widen the job columns to make room for 8 more letters.
Job Changes:
- Made several changes to how some jobs work, the pay for them and the xp/skill/stat gains
- - Brothel: Explore Catacombs, Beast Capture
- - Arena: Fight Girls, Fight Beasts, Combat Training, City Guard
- - Clinic: Nurse, Mechanic
- - Centre: Drug Counselor
- - Beast jobs now randomly increase or decrease the number of beasts by -2 to +5
- - Combat jobs now give random increase to all 4 combat skill/stats (com,mag,agi,con)
- - Nurse, Mechanic and Drug Counselor now pay the girl an additional amount for each of your girls they take care of
- - City Guard job results in change to Player's Suspicion level instead of Disposition.
- - (other jobs still need work)
- Added WORKNURSE, WORKMECHANIC and WORKCOUNSELOR to job enjoyment
- Changed how whores use magic to charm their customers happier
- Multiday jobs can be continued if accidentally changed before hitting next week
- - Rehab and clinic surgery jobs now say how long they have left. "jobname (#)*"
- - Surgery jobs have a * note in their job description
- - If Rehab or a surgery job are changed while in progress, " **" is added to the new job name with the ** note after the job description
- - If an interrupted multiday job is not changed back before the next week, all progress from the old multiday job is lost.
Torture Changes:
- Added possibility of loosing "Tough" trait at 1% and Insemination pregnancy
- Made it so that if TortureTraitWeekMod is set to -1 in the config.xml it makes torture harsher.
- - This will make "Broken Will", "Masochist" and "Mind Fucked" permanent.
- - It will double the chance of greatly injuring girls when torturing them and damage is increased by half (7-21 instead of 5-14).
- - Also doubles any evil gained.
Image Changes:
- I have made some changes to the torture code in order to make the images displayed for torture be from an image list specifically for torture.
- - If you name some images with the prefix "torture #.*g" they will show up when you or one of your girls tortures a girl in the dungeon.
- - If you have no "torture #.*g", it defaults to "bdsm #.*g" then to "profile #.*g".
- While I was adding that, I went ahead and added the ability to add pregnancy pictures for all image types that didn't already have them.
- I also fixed a bug where "preg #.*g" would only work with numbers 1-9, not with spaces or ().
- Here are all the image prefixes that the game will now recognize: (capitalization does not matter)
"anal #.*g", "bdsm #.*g", "sex #.*g", "beast #.*g", "group #.*g",
"les #.*g", "torture #.*g", "death #.*g", "profile #.*g", "combat #.*g",
"oral #.*g", "ecchi #.*g", "strip #.*g", "maid #.*g", "sing #.*g",
"wait #.*g", "card #.*g", "bunny #.*g", "nude #.*g", "mast #.*g",
"titty #.*g", "milk #.*g", "hand #.*g", "preg #.*g",
"preganal #.*g", "pregbdsm #.*g", "pregsex #.*g", "pregbeast #.*g", "preggroup #.*g",
"pregles #.*g", "pregtorture #.*g", "pregdeath #.*g", "pregprofile #.*g", "pregcombat #.*g",
"pregoral #.*g", "pregecchi #.*g", "pregstrip #.*g", "pregmaid #.*g", "pregsing #.*g",
"pregwait #.*g", "pregcard #.*g", "pregbunny #.*g", "pregnude #.*g", "pregmast #.*g",
"pregtitty #.*g", "pregmilk #.*g", "preghand #.*g"
The # can be anything, but is generally accepted as a number with or without ().
The file extension should be ".jpg" but ".jpeg" and ".png" should also work.
The ".ani" extension should also work, but I do not have any of those to test it with.
Security Changes:
- I changed it so the the security level goes down by 1 per attacker before checking if they get though.
- - Then, if any attackers survive, the security level goes down by 5 per attacker who survived.
Item Changes:
- Some items have variations that have spaces, commas and/or periods to differentiate them, so I added functions to assist in comparing strings
- Added do_daily_items code
- Some items are hard coded into do_daily_items
- Started making xml loading for do_daily_items tests, nothing in it yet.
- More info on this here -
http://www.pinkpetal.org/index.php?topic=3444.msg27810#msg27810 Other Changes:
- Corrected a few typos
- Chopped out a lot of useless debug logging
* In Version .05n, Anti-Pregnancy potions were completely redone. You will need to restock them before going to the next week to prevent a baby boom.
* The game versions on this thread have no girls files included. There are other threads on this forum you can get them. - http://www.pinkpetal.org/index.php?board=5.0* All versions from .05i on all have had the ".itemsx" files moved from ".\Resources\Data" to ".\Resources\Items"
* All versions from .05i on require the "*120*.dll"s that are included in the zip - if you only copy the exe the game will not work.
* If the game crashes when you hit the "Next Week" button, try reassigning jobs to all girls. > This cause of crashing was repaired in version .05o.* If you find a bug, please report it on the bug thread - http://www.pinkpetal.org/index.php?topic=1031.0