Author Topic: Combining the big mods aka crazy's mod .06 is out now  (Read 781708 times)

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Offline hewhocumsbynight

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Re: Combining the big mods aka crazy's mod
« Reply #1140 on: August 21, 2014, 10:47:58 PM »
Damn, that's unfortunate.

Ah well, more power to your coding hand!
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80

Offline aevojoey

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.06.00.00
« Reply #1141 on: August 28, 2014, 09:02:28 AM »
*** A newer version is available later on this thread ***

Current Version: .06.00.04
Mirror 1 - http://www.fileswap.com/dl/HLljTUKPzN/WhoreMaster.06.00.04.zip.html
Mirror 2 - https://mega.co.nz/#!xcd2DQTR!hvriNNsTRhllQMuSS6aJH9v9-ZdRnFkzpoCuv-mNp9E
The Main thread is here - http://www.pinkpetal.org/index.php?topic=3446.msg27861#msg27861
WME.8.14 included


You must start a new game when moving to .06
* If you find a bug, please report it on the bug thread - Crazy and PP's mod bug thread
* For discussion of the game, use Crazy's original thread - Combining the big mods aka crazy's mod
* For Items discussion or to submit your own Items - ITEMS - Help Wanted - also taking new items
* For Suggestions or Requests for new content (Not Girls) - Possible Add-Ons to the Game?

* Warnings For Version .06.00.00
I am starting this yellow message from scratch.



* Changes made for .06.00.04 -
Crazy did more fixes to some jobs.

Moved girl's payment text to before matron text because the matron taking the girl off work breaks the flow.
Started reflow of house (not much done)
Updated advertising job

Fixed end turn screen for farm not showing girls details.
Reworked customer.m_SexPref to choose pref differently.
 - female customer = 50% les, 25% bdsm or beast
 - group = 10% strip or 90% group
 - single males = 20% normal, 15% anal or bdsm, 10% all others.
Added secondary sex pref to reduce sex restriction turn aways. (not implemented yet)
Reworked customer base: 10-40% Rich, 10-50% Middle, 10-80% poor

Some people were complaining about the third detail list for girls so I made it optional with "shift+s"

Removed some of the unneeded traits - "Anal Plug", "Nail Polish", "Pheromones", "Plain Lipstick", "Sexy Lipstick", "Vibrator", "Whoreish Lipstick", "Pregnant 1T", "Pregnant 2T", "Pregnant 3T"

Adjusted the way the game handles things on the Building Setup Screen
 - if you have problems with it let me know

Changed the way the game handles colors for message boxes:
 - If you find a message box with the wrong color let me know so I can fix it
 - If you use a custom interface you may want to update the "InterfaceColors.xml" rearranging the MessageBoxBackground#

Code: [Select]
<Color Name = "MessageBoxBackground0"                R="114" G="139" B="217" OldTXT="MESSAGE BOX BACKGROUND 0 (NORMAL)" />
<Color Name = "MessageBoxBackground1"                R="200" G="30"  B="30"  OldTXT="MESSAGE BOX BACKGROUND 1 (RED) BACKGROUND" />
<Color Name = "MessageBoxBackground2"                R="80"  G="80"  B="250" OldTXT="MESSAGE BOX BACKGROUND 2 (DARK BLUE) BACKGROUND" />
<Color Name = "MessageBoxBackground3"                R="30"  G="190" B="30"  OldTXT="MESSAGE BOX BACKGROUND 3 (GREEN) BACKGROUND" />

Version: .06.00.03
Mirror 1 - http://www.fileswap.com/dl/ZYnjjRtsQu/WhoreMaster.06.00.03.zip.html
Mirror 2 - https://mega.co.nz/#!FUtnDLBT!ktu0yCq4kFP2d22U0-JMjvh0Rapkg5595Pl6_G5ayws
* Changes made for .06.00.03 -
Crazy added more changes to many jobs.
Crazy added more items to do_daily_items

Traits
The game can now load traits from .traitsx files.
Added more traits to CoreTraits.traitsx
Rebuilt cTraits::GetTranslateName() for faster flow and checking case insensitive.
Added more traits into cGirls::GirlFucks
Modified diseases calculations.
Added more negative effects from STDs in cGirls::updateSTD
Added "Herpes Cure.itemsx".

Changed prescript text for movie recruitment and added CaptC's MeetCastingTry.script
Added Morality as a Stat. Nothing uses it yet.


Version: .06.00.02
Mirror 1 - http://www.fileswap.com/dl/kEBiUaGqQy/WhoreMaster.06.00.02.zip.html
Mirror 2 - https://mega.co.nz/#!ZVkF0DBb!4NfcHaEl3RDxNL_WMY5L5VxKkllQZsw9hZn3CsSyIVI
* Changes made for .06.00.02 -
Crazy added more changes to many jobs.
I fixed some unfinished jobs and added a few new things to Crazy's stuff.

Cleaned item equip/use - changing skill/stat from temp to mod
Fixed bug in Director dealing with unruly workers.
Fixed bug in payment using house percent as number instead of percent.


Version: .06.00.01
Mirror 1 - http://www.fileswap.com/dl/g9fNXEr3yM/WhoreMaster.06.00.01.zip.html
Mirror 2 - https://mega.co.nz/#!ZQUxWBgZ!gx0J4F1hruWb2HwWG0j2W8XPPhLHUUHs9WvuxMeBxME
* Changes made for .06.00.01 -
Added image types "Nurse" and "Formal"
Updated Escort job to make it a working job (still needs fleshing out)
Adjusted AIDS check for Nurse and Doctor plus added it to Intern.
Spell checked and cleaned Peep Show.
The following things in config.xml are now working for the buildings (but not all jobs)
GirlsHousePerc = % = Free Girls base house percent
SlaveHousePerc = % = Slave Girls base house percent
SlavePayOutOfPocket = true/false = If a job is normally paid directly from you, true it is paid to slaves, false uses house percent instead
GirlsKeepTips = true/false = If true, tips are given to the free girl before house percent is taken from the normal pay.
If false, tips are added in to the pay before house percent is taken.
SlaveKeepTips = true/false = Same as GirlsKeepTips but for slave girls.

* Only Escort and Peep Show have the new tips so far

Fixed bug in child_is_grown that was crashing game.
Cleaned and did some minor changes to children growing up.
Fixed error with default background image not loading for turn summary screen.
Fixed broken flow in brothels causing bad payments



Version: .06.00.00
Mirror 1 - http://www.fileswap.com/dl/8UJVIEweKa/WhoreMaster.06.00.00.zip.html
Mirror 2 - https://mega.co.nz/#!0YFDTTAY!oqrm3z58NieP6QzLJwF9b0Mns6Oz_zxHizaXGS0879o
* Changes made for .06.00.00 -
Farm added. (functional but limited at the moment)
5 more skills, several more image types, more jobs.
Total rewrite of the Movie studio.
Matrons are better now (more will be done with them soon)

( too many others to list, read the file "changelog-j.txt" )
« Last Edit: October 11, 2014, 11:54:47 AM by aevojoey »
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1142 on: September 15, 2014, 11:15:22 PM »
Two new girl packs.  Not going bother naming the girls but know that both have many many girls in them.  All have never been made for the game before.

Digimon girls - https://mega.co.nz/#!8843ADLJ!JJpp8xjYwjy2VxpBz4J_-K2BgWh-mG8uyTIelBupo5k
Fire Emblem Awaking girls - https://mega.co.nz/#!IpAUiK4b!NYm07TgOVAZ3oDSQbB7oJNp2lHaAjalWS9pFomJdv4Y

Offline qwayne

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1143 on: September 16, 2014, 07:23:05 AM »
STD's should be more easily cured. I have several girls in hospital but only way I have cured some of them is with items.

Offline aevojoey

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1144 on: September 16, 2014, 11:55:58 AM »
STD's should be more easily cured. I have several girls in hospital but only way I have cured some of them is with items.
STDs cures will be added to the farm eventually, at the moment that is low priority.
The Researchers will find the cure then the potion maker will make the cures.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1145 on: September 17, 2014, 04:07:19 PM »
One thing that was missed is I added a new image type in .06.00.04 called shop.  It appears when girls go shopping.

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1146 on: September 18, 2014, 11:38:30 PM »
Here is teh scriptCommands.txt for anyone who wants it.  It has all the new ones I added.

Offline hewhocumsbynight

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1147 on: September 19, 2014, 01:53:45 AM »
Thanks Crazy.
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80

Offline Hazure

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1148 on: September 21, 2014, 07:50:02 PM »
The gag reflexes, sexual orientation, and breast sizes should be mutualy exclusive....like optimist/pessimist.

Offline aevojoey

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1149 on: September 21, 2014, 08:58:30 PM »
The gag reflexes, sexual orientation, and breast sizes should be mutualy exclusive....like optimist/pessimist.
They will be for .06.00.05
More info here - http://www.pinkpetal.org/index.php?topic=3478.msg30069#msg30069
« Last Edit: September 21, 2014, 10:19:10 PM by aevojoey »
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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.06.00.05
« Reply #1150 on: September 26, 2014, 10:56:17 PM »
*** A newer version is available later on this thread ***

Current Version: .06.00.05
Mirror 1 - http://www.fileswap.com/dl/xK5WQCICZ7/WhoreMaster.06.00.05.zip.html
Mirror 2 - https://mega.co.nz/#!BYlnWZgS!m8oG13Ap6p0Pj-Y2Gest_V5hadn6TYwF0U2pF7WK8FI
The Main thread is here - http://www.pinkpetal.org/index.php?topic=3446.msg27861#msg27861
WME.8.14 included


You must start a new game when moving to .06
* If you find a bug, please report it on the bug thread - Crazy and PP's mod bug thread
* For discussion of the game, use Crazy's original thread - Combining the big mods aka crazy's mod
* For Items discussion or to submit your own Items - ITEMS - Help Wanted - also taking new items
* For Suggestions or Requests for new content (Not Girls) - Possible Add-Ons to the Game?

* Warnings For Version .06.00.00
I am starting this yellow message from scratch.



* Changes made for .06.00.05 -
Crazy made many changes to jobs

Added stats "Refinement", "Dignity", "Lactation" minor updates to "Morality" (nothing uses them yet)

Fixed "farmer's daughter" trait to "farmers daughter" - save games will not load if a trait has an ' in it

Fixed antipreg stock to use what you have before buying more at the higher price
Added antipreg message to brothel turn summary
Brothel Matrons will increase antipreg restock order if more were used than normally stocked.
Fixed antipreg potions when buying they actually cost you money.

If not enough businesses are held to support a brothel, its security level drops by 2 per needed business.

Started reflow of brothel
Cleaning and updates
House Recruiter is now full time job.
Farm Veterinarian is no longer a full time job.

Removed Trait effects on stats and skills from add and remove traits. - they will be added back in a separate function.
Combined UnapplyTraits and ApplyTraits into MutuallyExclusiveTraits
Added several new traits and removed/renamed a few.
*** the removal of the stat/skill mods when converting to MutuallyExclusiveTraits destroyed the rebelliousness calculation.
*** I put back the old UnapplyTraits and ApplyTraits functions for the stat/skill mods until the MutuallyExclusiveTraits gets the new stat/skill mods
*** the new traits do not have modifiers

« Last Edit: October 11, 2014, 11:54:50 AM by aevojoey »
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline Anonemuss

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1151 on: October 02, 2014, 01:53:21 PM »
A bit off-topic but, does adding triggers to girls still work in Crazy's Mod? (using triggers.xml in a girl's image folder)


Sorry if this has been answered, I couldn't find an answer anywhere...

Offline aevojoey

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1152 on: October 02, 2014, 06:29:12 PM »
A bit off-topic but, does adding triggers to girls still work in Crazy's Mod? (using triggers.xml in a girl's image folder)
They should work if they are made propperly.
I have not gone over that part of the code so I am not sure how exactly they work but I have not had any problems (that I know of) with them.

If you have one that does not work, attach it and it will be tested.
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline Anonemuss

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1153 on: October 02, 2014, 09:42:57 PM »
It's not that I have any or anything(though thanks for offering to test), I was just considering adding a little flavor to my game, and noticed almost all references to the triggers.xml are under the vanilla game and WMEX.

Offline Uriel

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1154 on: October 03, 2014, 03:07:10 PM »
Event proposal: A high libedo girl with nympho,high enough beast and with a pet dog in inventory has a chance to have fun with her dog after work(if her work was not satisfying enough, that is).